AMERICAN FOOTBALL

NAME OF MARKET

MARKET DESCRIPTION

1. 2way (Including OT)

Home; Away

2. Total (Including OT)

Only x.5

3. Handicap (Including OT)

Only x.5

4. 3way

Home; Draw; Away

5. Draw No Bet

If match ends in a draw after regular time, all bets are considered void

6. Double chance (1X - 12 - X2)

Home or draw; home or away; draw or away

7. Winning margins (Including OT)

Positive outcomes considers home wins and negative away wins
<-13,-13 till -7,-6 till -1,0,1 till 6,7 till 13,>13

8. Which team wins race to X points? (Incl. OT)

X in 5, 10, 15, ….

9. Total hometeam (Including OT)

Only x.5

10. Total awayteam (Including OT)

Only x.5

11. Odd/Even (Including OT)

Odd; Even

12. Next points (team) (Including OT)

Home; No point; Away

13. Next points (kind) (Including OT)

Touchdown, Fieldgoal, Safety, None

14. Will there be overtime?

Yes; No

15. Highest Scoring Half

1st, 2nd, Equals

16. Halftime/Fulltime

D/D;D/H;D/A;H/D;H/H;H/A;A/D;A/H;A/A

17. 1st Half - 3way

Home; Draw; Away

18. 1st Half - Handicap

Only x.5

19. 1st Half - Total

Only x.5

20. 1st Half - Draw No Bet

If match ends in a draw after 1st half, all bets are considered void

21. 1st Half - Total hometeam

Only x.5

22. 1st Half - Total awayteam

Only x.5

23. 1st Half - Odd/Even

Odd; Even

24. 1st Half - Next points (team)

Home; No point; Away

25. Highest Scoring Quarter

1st, 2nd, 3rd, 4th, Equals

26. 1st Period – 3way

Home; Draw; Away

27. 2nd Periodv – 3way

Home; Draw; Away

28. 3rd Period – 3way

Home; Draw; Away

29. 4th Period – 3way

Home; Draw; Away

30. 1st Period – Total

Only x.5

31. 2nd Period – Total

Only x.5

32. 3rd Period – Total

Only x.5

33. 4th Period – Total

Only x.5

 

IMPORTANT

• In case of any delay (rain, darkness…) all markets remain unsettled and the trading will be continued as soon as the match continues.
• Markets do not consider overtime unless otherwise stated.

 

SETTLEMENT AND CANCELLATION RULES

• If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.
• If odds were offered with an incorrect match time, we reserve the right to void betting.
• If a wrong score is displayed we reserve the right to void betting for this timeframe.
• If the teams are displayed incorrectly, we reserve the right to void betting.
• In case of abandoned or postponed matches all markets are considered void unless the match continues in the same NFL weekly schedule (Thursday - Wednesday local stadium time).

BADMINTON

NAME OF MARKET

MARKET DESCRIPTION

1. Total

Over; Under

2. 2way

Home; Away

3. Which player will win the match?

Home; Away

4. Asian Handicap

Handicap markets *.5 (e.g. -2.5/+2.5, 0.5/-0.5, …)

5. 1st Set - Asian Handicap

Asian Handicap markets for 1st set (e.g. -2.5/+2.5, 0.5/-0.5, …)

6. 2nd Set - Asian Handicap

Asian Handicap markets for 2nd set (e.g. -2.5/+2.5, 0.5/-0.5, …)

7. 3rd Set - Asian Handicap

Asian Handicap markets for 3rd set (e.g. -2.5/+2.5, 0.5/-0.5, …)

8. 1st Set – Which player will win race to X points?

a. X in 5, 10, 15, 20
b. Which team will reach X points first?

9. 2nd Set – Which player will win race to X points?

a. X in 5, 10, 15, 20
b. Which team will reach X points first?

10. 3rd Set – Which player will win race to X points?

a. X in 5, 10, 15, 20
b. Which team will reach X points first?

11. 1st Set – Who scores Xth point?

a. X in 5, 10, 15, 20, 25, …
b. Which team will score the Xth point in the 1st set
c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

12. 2nd Set – Who scores Xth point?

a. X in 5, 10, 15, 20, 25, …
b. Which team will score the Xth point in the 2nd set
c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

13. 3rd Set – Who scores Xth point?

a. X in 5, 10, 15, 20
b. Which team will score the Xth point in the 3rd set
c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

14. How many sets will exceed score limit?

In how many sets at least one team exceeds the 21 points scoring limit

15. Final Result (in sets - best of 3)

2:0, 2:1, 1:2 and 0:2

16. Number of sets (best of 3)

2 or 3

17. 1st set – Total

Only points in 1st set are considered

18. 2nd set – Total

Only points in 2nd set are considered

19. 3rd set – Total

Only points in 3rd set are considered

20. 1st set – Odd/Even

Only points of 1st set are considered

21. 2nd set – Odd/Even

Only points of 2nd set are considered

22. 3rd set – Odd/Even

Only points of 3rd set are considered

 

IMPORTANT

• In the case of a match not being finished all undecided markets are considered void.

 

SETTLEMENT AND CANCELLATION RULES

• If a match is interrupted or postponed and is not continued within 48h after initial kick-off date, betting will be void. 
• If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting. 
• If the players/teams are displayed incorrectly, we reserve the right to void betting. 
• If a player retires all undecided markets are considered void.

BASEBALL

NAME OF MARKET

MARKET DESCRIPTION

1. 2way (Including OT)

Home; Away

2. 3way (including overtime)

Which team will win the match (1-X-2) Home; Draw; Away

3. Asian Handicap (including overtime)

only *.5 handicaps (e.g. -2.5/+2.5, 0.5/-0.5, …)

4. Who wins the rest of the match, including overtime?

Home; Draw; Away

5. Total (Including OT)

only *.5 totals

6. Odd/Even (Including OT)

Odd/Even number of runs

7. Winning margins (Including OT)

Predefined range of goals a team wins by >=+3,+2,+1,-1,-2,<=-3

8. Which team gets highest score for period

Home; Draw; Away
Which team reaches the highest score in an inning?

9. Maximum period total score

0,1,2,3,4,5+
What will be the maximum of runs within an inning

10. Who scores Xth point?

Home; None; Away
X in 1, 2, … ; possible extra innings are considered for this market

11. Which team wins race to X points

X in 3, 5 and 7; If a set ends before the Xth point is reached
(incl. extra innings), this market is considered void (cancelled)

12. Will there be an 18th half-inning (baseball)?

Yes; No

13. Will there be overtime?

Yes; No

14. Which team will lead at halftime?

Home; Draw; Away

15. 1st Halftime - Total

only *.5 totals

16. Who wins the period?

Home; Draw; Away

17. 1st Period – Total (only *.5 totals)

E.g. 0.5, 1.5, 2.5, 3.5, …

18. 2nd Period – Total (only *.5 totals

E.g. 0.5, 1.5, 2.5, 3.5, …

19. 3rd Period – Total (only *.5 totals)

E.g. 0.5, 1.5, 2.5, 3.5, …

20. 4th Period – Total (only *.5 totals)

E.g. 0.5, 1.5, 2.5, 3.5, …

21. 5th Period – Total (only *.5 totals)

E.g. 0.5, 1.5, 2.5, 3.5, …

22. 6th Period – Total (only *.5 totals)

E.g. 0.5, 1.5, 2.5, 3.5, …

23. 7th Period – Total (only *.5 totals)

E.g. 0.5, 1.5, 2.5, 3.5, …

24. 8th Period – Total (only *.5 totals)

E.g. 0.5, 1.5, 2.5, 3.5, … E.g. 0.5, 1.5, 2.5, 3.5, …

25. Which team will lead after 5 innings?

(home; draw; away)

26. Total after 5 innings

(over; under)

27. Asian Handicap after 5 innings

only *.5 handicaps (e.g. -2.5/+2.5, 0.5/-0.5, …)

28. 1st Half - Asian Handicap

Asian Handicap markets for 1st half (e.g. -2.5/+2.5, 0.5/-0.5, …)

29. Total hometeam (including overtime)

Only x.5

30. Total awayteam (including overtime)

Only x.5

31. Total hometeam after 5 innings

Only x.5

32. Total awayteam after 5 innings

Only x.5

33. 1st Half - Total hometeam

Only x.5

34. 1st Half - Total awayteam

Only x.5

35. Matchbet and Totals (including overtime)

Combination of 3way and Total x.5 (Home win and under, Home win and over, 
Draw and under, Draw and over, Away win and under, Away win and over)

36. Asian Total (including OT)

(over; under)

37. Number of runs scored (including OT)

(0-4; 5-6; 7-8; 9-10; 11-13; 14+)

38. Total for whole match (3way) (including OT)

(over; exact; under)

39. Asian Total hometeam (including OT)

(over; under)

40. Asian Total awayteam (including OT)

(over; under)

41. Handicap (including OT)

(team 1; draw; team 2)

42. Highest scoring period

(1; 2; 3; 4; 5; 6; 7; 8; 9; equal)

43. Which team wins more innings?

(team 1; draw; team 2)

44. Asian Total after 5 innings

(over; under)

45. Asian Total hometeam after 5 innings

(over; under)

46. Asian Total awayteam after 5 innings

(over; under)

47. Total runs for innings (x-y)

(over; under)

48. Total hometeam runs for innings (x-y)

(over; under)

49. Total awayteam runs for innings (x-y)

(over; under)

 

IMPORTANT

• Possible extra innings are not considered in any market except for “Who scores the Xth point” and “Which team will win race to X points” or otherwise stated.
• The names of the markets do not reflect the actual terms used in baseball. Please take note of the following legend for the actual terms used in baseball:


Name of market terms used in baseball

Period-Inning

Overtime (OT) E xtra Inning

Points Runs

Halftime Result after 9th half-inning

 

SETTLEMENT AND CANCELLATION RULES

• All markets will be cleared according the final result after 9 innings (8 ½ innings if home team is leading at this point).
• In case of a match is interrupted or cancelled and won’t be continued on the same day, all undecided markets are considered void.
• If markets remain open with an incorrect score or incorrect match status which has a significant impact on the prices, we reserve the right to void betting.

BASKETBALL

NAME OF MARKET

MARKET DESCRIPTION

1. 3way

Home; Draw; Away

2. Total

Only points during regular time are considered

3. 2way (Including OT)

Home; Away

4. Total (Including OT)

Over; Under

5. Asian Handicap (only *.5 handicaps)

Handicap markets *.5 (e.g. -2.5/+2.5, 0.5/-0.5, …)

6. Asian Handicap (Including OT) (only *.5 handicaps)

Home; Away

7. Odd/Even (Including OT)

Odd; Even

8. Will there be overtime?

Yes; No

9. Who scores Xth point?

a. X in 10, 15, 20, 25, …
b. Which team will score the Xth point in the match (e.g. current score 40-28, away team scores 3 points, then awayteam scores the 70th point).
c. If a match ends before the Xth is reached, this market is considered void (cancelled).

10. Which team wins jump ball?

Home; Away

11. Which team will win race to X points?

a. X in 20, 30, 40, …
b. Which team will exceed X points first (e.g. current score 20-19, then hometeam wins race to 20 points).
c. If a match ends before any team reaches X points, this market is considered void (cancelled)

12. 1st Half – Draw No Bet

Only points scored during 1st period and 2nd period are considered

13. 1st Half – Asian Handicap (only *.5 handicaps)

Only points scored during 1st period and 2nd period are considered

14. 1st Half – Total

Only points scored during 1st period and 2nd period are considered

15. 1st Half – Odd/Even

Only points scored during 1st period and 2nd period are considered

16. 1st Period – Draw No Bet

Only points scored during 1st period are considered

17. 1st Period – Total

Only points scored during 1st period are considered

18. 1st Period – Asian Handicap (only *.5 handicaps)

Only points scored during 1st period are considered

19. 1st Period – Odd/Even

Only points scored during 1st period are considered

20. 2nd Period – Draw No Bet

Only points scored during 2nd period are considered

21. 2nd Period – Total

Only points scored during 2nd period are considered

22. 2nd Period – Asian Handicap (only *.5 handicaps)

Only points scored during 2nd period are considered

23. 2nd Period – Odd/Even

Only points scored during 2nd period are considered

24. 3rd Period – Draw No Bet

Only points scored during 3rd period are considered

25. 3rd Period – Total

Only points scored during 3rd period are considered

26. 3rd Period – Asian Handicap (only *.5 handicaps)

Only points scored during 3rd period are considered

27. 3rd Period – Odd/Even

Only points scored during 3rd period are considered

28. 4th Period – Draw No Bet

Only points scored during 4th period are considered

29. 4th Period – Total

Only points scored during 4th period are considered

30. 4th Period – Asian Handicap (only *.5 handicaps)

Only points scored during 4th period are considered

31. 4th Period – Odd/Even

Only points scored during 4th period are considered

32. 1st half - 3way

Home; Draw; Away

33. 1st Period - 3way

Home; Draw; Away

34. 2nd Period - 3way

Home; Draw; Away

35. 3rd Period - 3way

Home; Draw; Away

36. 4th Period - 3way

Home; Draw; Away

37. Matchbet AAMS regular time

(home by 6+; neither team by 6+; away by 6+)

38. 1st Period - Matchbet AAMS

(home by 3+; neither team by 3+; away by 3+)

39. 2nd Period - Matchbet AAMS

(home by 3+; neither team by 3+; away by 3+)

40. 3rd Period - Matchbet AAMS

(home by 3+; neither team by 3+; away by 3+)

41. 4th Period - Matchbet AAMS

(home by 3+; neither team by 3+; away by 3+)

42. Total AAMS regular time

Most balanced AAMS spread excluding overtime

43. 1st Period - Total AAMS

Most balanced AAMS spread for first period; (over; under)

44. 2nd Period - Total AAMS

Most balanced AAMS spread for second period; (over; under)

45. 3rt Period - Total AAMS

Most balanced AAMS spread for third period; (over; under)

46. 4th Period - Total AAMS

Most balanced AAMS spread for fourth period; (over; under)

47. Draw No Bet

If match ends in a draw after regular time, all bets are considered void

48. Odd/Even

Odd; Even

49. 1st Period - Which team wins race to X points?

Home; Away

50. 2nd Period - Which team wins race to X points?

Home; Away

51. 3rd Period - Which team wins race to X points?

Home; Away

52. 4th Period - Which team wins race to X points?

Home; Away

 

IMPORTANT

• Markets do not consider overtime unless otherwise stated.

 

SETTLEMENT AND CANCELLATION RULES

• If a match is interrupted or postponed and is not continued within 48h after initial kick-off date betting will be void.
• If odds were offered with an incorrect match time (more than 2 minutes), we reserve the right to void betting.
• If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.

BEACH VOLLEYBALL

NAME OF MARKET

MARKET DESCRIPTION

1. 2way

Home; Away

2. Which team will win the set?

Home; Away

3. Asian Handicap (only *.5 handicaps)

Handicap markets *.5 (e.g. -2.5/+2.5, 0.5/-0.5, …)

4. 1st Set – Asian Handicap (only *.5 handicaps)

Asian Handicap markets for 1st set (e.g. -2.5/+2.5, 0.5/-0.5, …)

5. 2nd Set – Asian Handicap (only *.5 handicaps)

Asian Handicap markets for 2nd set (e.g. -2.5/+2.5, 0.5/-0.5, …)

6. 3rd Set – Asian Handicap (only *.5 handicaps)

Asian Handicap markets for 3rd set (e.g. -2.5/+2.5, 0.5/-0.5, …)

7. 1st Set – Which team will win race to X points?

a. X in 5, 10, 15
b. Which team will reach X points first?

8. 2nd Set – Which team will win race to X points?

a. X in 5, 10, 15
b. Which team will reach X points first?

9. 3rd Set – Which team will win race to X points?

a. X in 5, 10
b. Which team will reach X points first?

10. 1st Set – Who scores Xth point?

a. X in 5, 10, 15, 20, 25, …
b. Which team will score the Xth point in the 1st set
c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

11. 2nd Set – Who scores Xth point?

a. X in 5, 10, 15, 20, 25, …
b. Which team will score the Xth point in the 2nd set
c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

12. 3rd Set – Who scores Xth point?

a. X in 5, 10, 15, 20
b. Which team will score the Xth point in the 3rd set
c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

13. Final Result (in sets – best of 3)

2:0, 2:1, 1:2 and 0:2

14. Number of sets (best of 3)

2 or 3

15. Total

Over; Under

16. 1st Set – Total

Only points in 1st set are considered

17. 2nd Set – Total

Only points in 2nd set are considered

18. 3rd Set – Total

Only points in 2nd set are considered

19. 1st Set – Odd/Even

Only points of 1st set are considered

20. 2nd Set – Odd/Even

Only points of 2nd set are considered

21. 3rd Set – Odd/Even

Only points of 3rd set are considered

22. How many sets will exceed score limit?

In how many sets at least one team exceeds the 21 (15 in 3rd set)
points scoring limit

 

IMPORTANT

• In the case of a match not being finished, all undecided markets are considered void.
• Golden set is not considered in any of the mentioned markets.

 

SETTLEMENT AND CANCELLATION RULES

• If a match is interrupted or postponed and is not continued within 48h after initial kick-off date, betting will be void.
• If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.
• If a team retires all undecided markets are considered void.

CRICKET

NAME OF MARKET

MARKET DESCRIPTION

1. Match winner, including super over

(team 1; team 2)

2. Total runs

(over; under)

3. Total runs hometeam

(over; under)

4. Total runs awayteam

(over; under)

5. Runs hometeam

(I: 1, I:2, I:3, I:4, I:5, I:6, I:7, I:8, I:9)

6. Runs awayteam

(I: 1, I:2, I:3, I:4, I:5, I:6, I:7, I:8, I:9)

7. Odd/even number of runs

(odd; even)

8. Number of runs in highest scoring over?

(I:1, I:2, I:3, I:4, I:5, I:6)

9. Which will have the highest scoring over?

(team 1; draw; team 2)

10. Will there be a superover?

(yes; no)

11. Which team will lead after x overs?

(team 1; draw; team 2)

12. Total runs hometeam after x overs?

(over; under)

13. Total runs awayteam after x overs?

(over; under)

14. Runs hometeam after x overs?

(I: 1, I:2, I:3, I:4, I:5, I:6, I:7, I:8, I:9)

15. Runs awayteam after x overs?

(I: 1, I:2, I:3, I:4, I:5, I:6, I:7, I:8, I:9)

16. Total runs hometeam for over x in innings x

(over; under)

17. Total runs awayteam for over x in innings x

(over; under)

18. Odd/Even number of runs hometeam for over x in innings x

(odd; even)

19. Odd/Even number of runs hometeam for over x in innings x

(odd; even)

20. Total runs hometeam in delivery x of over x in innings x

(over; under)

21. Total runs awayteam in delivery x of over x in innings x

(over; under)

22. Next dismissal

(caught; bowled; LBW; Run out; Stumped and others)

23. Next dismissal (caught / not caught)

(caught; not caught)

24. Will there be a tie?

(yes; no)

IMPORTANT

• All markets do not consider super overs unless otherwise mentioned. 
• Penalty runs are not considered in any over or delivery market (markets for multiple overs are not considered for this rule). 
• Twenty 20 : all scheduled overs must be played for undecided markets to be settled unless the innings has reached its natural conclusion. 
• ODIs: a minimum of 90 % of the entire overs allocated for an innings must be played at the time the bet was struck for markets to be settled unless the innings has reached its natural conclusion.

 

SETTLEMENT AND CANCELLATION RULES

• If a match is cancelled before any play has taken place, then all markets are considered void unless the match is replayed within 48 hours of its initial starting time. 
• If the match is tied and the official com-petition rules do not determine a winner; or if the competition rules determine the winner by a coin toss or drawing of lots, then all undecided markets are considered void. 
• In the event of an over not being completed, all undecided markets on this specific over are considered void unless the innings has reached its natural conclusion e.g. declaration, team all out, etc. 
• If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.

DARTS

NAME OF MARKET

MARKET DESCRIPTION

1. 4th Set – Score of game X

Which team will win the match (1-X-2) Player 1, draw, Player2

2. Set Handicap

European Handicaps for sets (e.g. Handicap 0:2, Handicap 5:0, …) 1-X-2

3. 1st Set – Who wins the rest of the set?

Which player will win more remaining legs in 1th set?

4. 2nd Set – Who wins the rest of the set?

Which player will win more remaining legs in 2nd set?

5. 3rd Set – Who wins the rest of the set?

Which player will win more remaining legs in 3rd set?

6. 4th Set – Who wins the rest of the set?

Which player will win more remaining legs in 4th set?

7. 5th Set – Who wins the rest of the set?

Which player will win more remaining legs in 5th set?

8. 6th Set – Who wins the rest of the set?

Which player will win more remaining legs in 6th set?

9. 7th Set – Who wins the rest of the set?

Which player will win more remaining legs in 7th set?

10. 8th Set – Who wins the rest of the set?

Which player will win more remaining legs in 8th set?

11. 9th Set – Who wins the rest of the set?

Which player will win more remaining legs in 9th set?

12. 10th Set – Who wins the rest of the set?

Which player will win more remaining legs in 10th set?

13. 11th Set – Who wins the rest of the set?

Which player will win more remaining legs in 11th set?

14. 12th Set – Who wins the rest of the set?

Which player will win more remaining legs in 12th set?

15. 13th Set – Who wins the rest of the set?

Which player will win more remaining legs in 13th set?

16. 2way

Player1; Player2

17. Which team will win the set?

Player1; Player2

18. 1st Set – Asian leg handicap

Asian leg handicap for 1st set in half spreads (e.g. -1.5/+1.5, 2.5/-2.5)

19. 2nd Set – Asian leg handicap

Asian leg handicap for 2nd set in half spreads (e.g. -1.5/+1.5, 2.5/-2.5)

20. 3rd Set – Asian leg handicap

Asian leg handicap for 3rd set in half spreads (e.g. -1.5/+1.5, 2.5/-2.5)

21. 4th Set – Asian leg handicap

Asian leg handicap for 4th set in half spreads (e.g. -1.5/+1.5, 2.5/-2.5)

22. 5th Set – Asian leg handicap

Asian leg handicap for 5th set in half spreads (e.g. -1.5/+1.5, 2.5/-2.5)

23. 6th Set – Asian leg handicap

Asian leg handicap for 6th set in half spreads (e.g. -1.5/+1.5, 2.5/-2.5)

24. 7th Set – Asian leg handicap

Asian leg handicap for 7th set in half spreads (e.g. -1.5/+1.5, 2.5/-2.5)

25. 8th Set – Asian leg handicap

Asian leg handicap for 8th set in half spreads (e.g. -1.5/+1.5, 2.5/-2.5)

26. 9th Set – Asian leg handicap

Asian leg handicap for 9th set in half spreads (e.g. -1.5/+1.5, 2.5/-2.5)

27. 10th Set – Asian leg handicap

Asian leg handicap for 10th set in half spreads (e.g. -1.5/+1.5, 2.5/-2.5)

28. 11th Set – Asian leg handicap

Asian leg handicap for 11th set in half spreads (e.g. -1.5/+1.5, 2.5/-2.5)

29. 12th Set – Asian leg handicap

Asian leg handicap for 12th set in half spreads (e.g. -1.5/+1.5, 2.5/-2.5)

30. 13th Set – Asian leg handicap

Asian leg handicap for 13th set in half spreads (e.g. -1.5/+1.5, 2.5/-2.5)

31. 1st Set – Who wins Xth leg

Player1; Player2

32. 2nd Set – Who wins Xth leg

Player1; Player2

33. 3rd Set – Who wins Xth leg

Player1; Player2

34. 4th Set – Who wins Xth leg

Player1; Player2

35. 5th Set – Who wins Xth leg

Player1; Player2

36. 6th Set – Who wins Xth leg

Player1; Player2

37. 7th Set – Who wins Xth leg

Player1; Player2

38. 8th Set – Who wins Xth leg

Player1; Player2

39. 9th Set – Who wins Xth leg

Player1; Player2

40. 10th Set – Who wins Xth leg

Player1; Player2

41. 11th Set – Who wins Xth leg

Player1; Player2

42. 12th Set – Who wins Xth leg

Player1; Player2

43. 13th Set – Who wins Xth leg

Player1; Player2

44. Asian Set handicap

Asian handicap for sets in half spreads (e.g. -1.5/+1.5, 2.5/-2.5); Player 1 - Player 2

45. Correct score in sets

Correct score in sets (only outcomes which are possible will be sent as active)

46. Correct score in legs in set

Correct score in legs (only outcomes which are possible will be sent as active)

47. 1st Set – Total legs

Only legs in 1st set are considered

48. 2nd Set – Total legs

Only legs in 2nd set are considered

49. 3rd Set – Total legs

Only legs in 3rd set are considered

50. 4th Set – Total legs

Only legs in 4th set are considered

51. 5th Set – Total legs

Only legs in 5th set are considered

52. 6th Set – Total legs

Only legs in 6th set are considered

53. 7th Set – Total legs

Only legs in 7th set are considered

54. 8th Set – Total legs

Only legs in 8th set are considered

55. 9th Set – Total legs

Only legs in 9th set are considered

56. 10th Set – Total legs

Only legs in 10th set are considered

57. 11th Set – Total legs

Only legs in 11th set are considered

58. 12th Set – Total legs

Only legs in 12th set are considered

59. 13th Set – Total legs

Only legs in 13th set are considered

60. Total sets

Only x.5 totals

61. Asian Leg Handicap

Player 1; Player 2; Leg Handicap markets *.5 (e.g. -2.5/+2.5, 0.5/-0.5, …)

62. Total legs in Match

Only x.5

63. Odd/Even sets in match

(odd; even)

64. Xth Set – Odd/Even legs

(odd; even)

65. 1st Set – Checkout score 40+ in xth leg

Only legs in 1st set are considered

66. 2nd Set – Checkout score 40+ in xth leg

Only legs in 2nd set are considered

67. 3rd Set – Checkout score 40+ in xth leg

Only legs in 3rd set are considered

68. 4th Set – Checkout score 40+ in xth leg

Only legs in 4th set are considered

69. 5th Set – Checkout score 40+ in xth leg

Only legs in 5th set are considered

70. 6th Set – Checkout score 40+ in xth leg

Only legs in 6th set are considered

71. 7th Set – Checkout score 40+ in xth leg

Only legs in 7th set are considered

72. 8th Set – Checkout score 40+ in xth leg

Only legs in 8th set are considered

73. 9th Set – Checkout score 40+ in xth leg

Only legs in 9th set are considered

74. 10th Set – Checkout score 40+ in xth leg

Only legs in 10th set are considered

75. 11th Set – Checkout score 40+ in xth leg

Only legs in 11th set are considered

76. 12th Set – Checkout score 40+ in xth leg

Only legs in 12th set are considered

77. 13th Set – Checkout score 40+ in xth leg

Only legs in 13th set are considered

78. 1st Set – Total Darts in Xth leg

Number of darts used by both player for winning a leg

79. 2nd Set – Total Darts in Xth leg

Number of darts used by both player for winning a leg

80. 3rd Set – Total Darts in Xth leg

Number of darts used by both player for winning a leg

81. 4th Set – Total Darts in Xth leg

Number of darts used by both player for winning a leg

82. 5th Set – Total Darts in Xth leg

Number of darts used by both player for winning a leg

83. 6th Set – Total Darts in Xth leg

Number of darts used by both player for winning a leg

84. 7th Set – Total Darts in Xth leg

Number of darts used by both player for winning a leg

85. 8th Set – Total Darts in Xth leg

Number of darts used by both player for winning a leg

86. 9th Set – Total Darts in Xth leg

Number of darts used by both player for winning a leg

87. 10th Set – Total Darts in Xth leg

Number of darts used by both player for winning a leg

88. 11th Set – Total Darts in Xth leg

Number of darts used by both player for winning a leg

89. 12th Set – Total Darts in Xth leg

Number of darts used by both player for winning a leg

90. 13th Set – Total Darts in Xth leg

Number of darts used by both player for winning a leg

91. 1st set – checkout colour in Xth leg

Colour of the double a player hits to win a leg

92. 2nd set – checkout colour in Xth leg

Colour of the double a player hits to win a leg

93. 3rd set – checkout colour in Xth leg

Colour of the double a player hits to win a leg

94. 4th set – checkout colour in Xth leg

Colour of the double a player hits to win a leg

95. 5th set – checkout colour in Xth leg

Colour of the double a player hits to win a leg

96. 6th set – checkout colour in Xth leg

Colour of the double a player hits to win a leg

97. 7th set – checkout colour in Xth leg

Colour of the double a player hits to win a leg

98. 8th set – checkout colour in Xth leg

Colour of the double a player hits to win a leg

99. 9th set – checkout colour in Xth leg

Colour of the double a player hits to win a leg

100. 10th set – checkout colour in Xth leg

Colour of the double a player hits to win a leg

101. 11tht set – checkout colour in Xth leg

Colour of the double a player hits to win a leg

102. 12th set – checkout colour in Xth leg

Colour of the double a player hits to win a leg

103. 13th set – checkout colour in Xth leg

Colour of the double a player hits to win a leg

104. Most 180s

(Player1; draw; Player2); Busted 180s are not considered

105. 1st Set – Most 180s

(Player1; draw; Player2); Busted 180s are not considered

106. 2nd Set – Most 180s

(Player1; draw; Player2); Busted 180s are not considered

107. 3rd Set – Most 180s

(Player1; draw; Player2); Busted 180s are not considered

108. 4th Set – Most 180s

(Player1; draw; Player2); Busted 180s are not considered

109. 5th Set – Most 180s

(Player1; draw; Player2); Busted 180s are not considered

110. 6th Set – Most 180s

(Player1; draw; Player2); Busted 180s are not considered

111. 7th Set – Most 180s

(Player1; draw; Player2); Busted 180s are not considered

112. 8th Set – Most 180s

(Player1; draw; Player2); Busted 180s are not considered

113. 9th Set – Most 180s

(Player1; draw; Player2); Busted 180s are not considered

114. 10th Set – Most 180s

(Player1; draw; Player2); Busted 180s are not considered

115. 11th Set – Most 180s

(Player1; draw; Player2); Busted 180s are not considered

116. 12th Set – Most 180s

(Player1; draw; Player2); Busted 180s are not considered

117. 13th Set – Most 180s

(Player1; draw; Player2); Busted 180s are not considered

118. Total 180s

(over; under); Busted 180s are not considered

119. Total 180s Player 1

(over; under); Busted 180s are not considered

120. Total 180s Player 2

(over; under); Busted 180s are not considered

121. 1st Set – Total 180s

(over; under); Busted 180s are not considered

122. 2nd Set – Total 180s

(over; under); Busted 180s are not considered

123. 3rd Set – Total 180s

(over; under); Busted 180s are not considered

124. 4th Set – Total 180s

(over; under); Busted 180s are not considered

125. 5th Set – Total 180s

(over; under); Busted 180s are not considered

126. 6th Set – Total 180s

(over; under); Busted 180s are not considered

127. 7th Set – Total 180s

(over; under); Busted 180s are not considered

128. 8th Set – Total 180s

(over; under); Busted 180s are not considered

129. 9th Set – Total 180s

(over; under); Busted 180s are not considered

130. 10th Set – Total 180s

(over; under); Busted 180s are not considered

131. 11th Set – Total 180s

(over; under); Busted 180s are not considered

132. 12th Set – Total 180s

(over; under); Busted 180s are not considered

133. 13th Set – Total 180s

(over; under); Busted 180s are not considered

134. 1st Set – Total 180s Player 1

(over; under); Busted 180s are not considered

135. 2nd Set – Total 180s Player 1

(over; under); Busted 180s are not considered

136. 3rd Set – Total 180s Player 1

(over; under); Busted 180s are not considered

137. 4th Set – Total 180s Player 1

(over; under); Busted 180s are not considered

138. 5th Set – Total 180s Player 1

(over; under); Busted 180s are not considered

139. 6th Set – Total 180s Player 1

(over; under); Busted 180s are not considered

140. 7th Set – Total 180s Player 1

(over; under); Busted 180s are not considered

141. 8th Set – Total 180s Player 1

(over; under); Busted 180s are not considered

142. 9th Set – Total 180s Player 1

(over; under); Busted 180s are not considered

143. 10th Set – Total 180s Player 1

(over; under); Busted 180s are not considered

144. 11th Set – Total 180s Player 1

(over; under); Busted 180s are not considered

145. 12th Set – Total 180s Player 1

(over; under); Busted 180s are not considered

146. 13th Set – Total 180s Player 1

(over; under); Busted 180s are not considered

147. 1st Set – Total 180s Player 2

(over; under); Busted 180s are not considered

148. 2nd Set – Total 180s Player 2

(over; under); Busted 180s are not considered

149. 3rd Set – Total 180s Player 2

(over; under); Busted 180s are not considered

150. 4th Set – Total 180s Player 2

(over; under); Busted 180s are not considered

151. 5th Set – Total 180s Player 2

(over; under); Busted 180s are not considered

152. 6th Set – Total 180s Player 2

(over; under); Busted 180s are not considered

153. 7th Set – Total 180s Player 2

(over; under); Busted 180s are not considered

154. 8th Set – Total 180s Player 2

(over; under); Busted 180s are not considered

155. 9th Set – Total 180s Player 2

(over; under); Busted 180s are not considered

156. 10th Set – Total 180s Player 2

(over; under); Busted 180s are not considered

157. 11th Set – Total 180s Player 2

(over; under); Busted 180s are not considered

158. 12th Set – Total 180s Player 2

(over; under); Busted 180s are not considered

159. 13th Set – Total 180s Player 2

(over; under); Busted 180s are not considered

160. 1st Set – Any player to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

161. 2nd Set – Any player to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

162. 3rd Set – Any player to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

163. 4th Set – Any player to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

164. 5th Set – Any player to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

165. 6th Set – Any player to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

166. 7th Set – Any player to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

167. 8th Set – Any player to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

168. 9th Set – Any player to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

169. 10th Set – Any player to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

170. 11th Set – Any player to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

171. 12th Set – Any player to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

172. 13th Set – Any player to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

173. 1st Set – Player 1 to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

174. 2nd Set – Player 1 to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

175. 3rd Set – Player 1 to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

176. 4th Set – Player 1 to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

177. 5th Set – Player 1 to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

178. 6th Set – Player 1 to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

179. 7th Set – Player 1 to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

180. 8th Set – Player 1 to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

181. 9th Set – Player 1 to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

182. 10th Set – Player 1 to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

183. 11th Set – Player 1 to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

184. 12th Set – Player 1 to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

185. 13th Set – Player 1 to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

186. 1st Set – Player 2 to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

187. 2nd Set – Player 2 to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

188. 3rd Set – Player 2 to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

189. 4th Set – Player 2 to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

190. 5th Set – Player 2 to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

191. 6th Set – Player 2 to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

192. 7th Set – Player 2 to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

193. 8th Set – Player 2 to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

194. 9th Set – Player 2 to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

195. 10th Set – Player 2 to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

196. 11th Set – Player 2 to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

197. 12th Set – Player 2 to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

198. 13th Set – Player 2 to score a 180 in Xth leg

(yes; no); Busted 180s are not considered

199. 1st Set – Highest scoring player on 1st visits of Xth leg

(Player1; draw; Player2); Which player scores more points in their first visit of a leg

200. 2nd Set – Highest scoring player on 1st visits of Xth leg

(Player1; draw; Player2); Which player scores more points in their first visit of a leg

201. 3rd Set – Highest scoring player on 1st visits of Xth leg

(Player1; draw; Player2); Which player scores more points in their first visit of a leg

202. 4th Set – Highest scoring player on 1st visits of Xth leg

(Player1; draw; Player2); Which player scores more points in their first visit of a leg

203. 5th Set – Highest scoring player on 1st visits of Xth leg

(Player1; draw; Player2); Which player scores more points in their first visit of a leg

204. 6th Set – Highest scoring player on 1st visits of Xth leg

(Player1; draw; Player2); Which player scores more points in their first visit of a leg

205. 7th Set – Highest scoring player on 1st visits of Xth leg

(Player1; draw; Player2); Which player scores more points in their first visit of a leg

206. 8th Set – Highest scoring player on 1st visits of Xth leg

(Player1; draw; Player2); Which player scores more points in their first visit of a leg

207. 9th Set – Highest scoring player on 1st visits of Xth leg

(Player1; draw; Player2); Which player scores more points in their first visit of a leg

208. 10th Set – Highest scoring player on 1st visits of Xth leg

(Player1; draw; Player2); Which player scores more points in their first visit of a leg

209. 11th Set – Highest scoring player on 1st visits of Xth leg

(Player1; draw; Player2); Which player scores more points in their first visit of a leg

210. 12th Set – Highest scoring player on 1st visits of Xth leg

(Player1; draw; Player2); Which player scores more points in their first visit of a leg

211. 13th Set – Highest scoring player on 1st visits of Xth leg

(Player1; draw; Player2); Which player scores more points in their first visit of a leg

212. 1st Set – Total points on 1st visit of Xth leg

(over; under); Total points the player throwing first in a leg scores

213. 2nd Set – Total points on 1st visit of Xth leg

(over; under); Total points the player throwing first in a leg scores

214. 3rd Set – Total points on 1st visit of Xth leg

(over; under); Total points the player throwing first in a leg scores

215. 4th Set – Total points on 1st visit of Xth leg

(over; under); Total points the player throwing first in a leg scores

216. 5th Set – Total points on 1st visit of Xth leg

(over; under); Total points the player throwing first in a leg scores

217. 6th Set – Total points on 1st visit of Xth leg

(over; under); Total points the player throwing first in a leg scores

218. 7th Set – Total points on 1st visit of Xth leg

(over; under); Total points the player throwing first in a leg scores

219. 8th Set – Total points on 1st visit of Xth leg

(over; under); Total points the player throwing first in a leg scores

220. 9th Set – Total points on 1st visit of Xth leg

9. Satz – Gesamte Punkteanzahl beim 1. Visit im x. Leg

221. 10th Set – Total points on 1st visit of Xth leg

(over; under); Total points the player throwing first in a leg scores

222. 11th Set – Total points on 1st visit of Xth leg

(over; under); Total points the player throwing first in a leg scores

223. 12th Set – Total points on 1st visit of Xth leg

(over; under); Total points the player throwing first in a leg scores

224. 13th Set – Total points on 1st visit of Xth leg

(over; under); Total points the player throwing first in a leg scores

 

IMPORTANT

• In the case of a match not being finished all undecided markets are considered void.

 

SETTLEMENT AND CANCELLATION RULES

• If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting. 
• If the players/teams are displayed incorrectly, we reserve the right to void betting. 
• If a match is not completed all undecided markets are considered void. 
• Bullseye counts as red check out colour.

FUTSAL

NAME OF MARKET

MARKET DESCRIPTION

1. 3way

Which team will win the match (1-X-2) Home; Draw; Away

2. Total (only *.5 totals)

E.g. 0.5, 1.5, 2.5, 3.5, …

3. Handicap

European Handicaps (e.g. Handicap 0:2, Handicap 5:0, …) 1-X-2

4. Asian Total

Total spread in full spreads (e.g. 2.00, 3.00, 4.00,)

5. Asian Handicap

Handicap markets in half and full spreads (e.g. -2.00/+2.00, -2.50/2.50,)

6. Draw No Bet

a. If match ends in a draw after regular time, all bets are considered void
b. Same as Asian Handicap 0 (levelball, pick-em)

7. Who wins the rest of the match?

Which team will score more goals in the remaining time

8. Next goal

Who scores the 1st, 2nd, … goal? (1-X (No goal)-2)

9. Double chance (1X – 12 – X2)

Home or draw; home or away; draw or away

10. Goals hometeam

a. How many goals will be scored by the hometeam
b. 0, 1, 2, 3+

11. Goals awayteam

a. How many goals will be scored by the awayteam
b. 0, 1, 2, 3+

12. Both teams to score?

Goal/No Goal; (yes; no)

13. Odd/Even

Odd/Even number of goals

14. Correct score flex

Only the 10 most probable outcomes will be sent as active

15. 1st Half – 3way

a. Which team will win the 1st half?
b. Halftime 1-X-2

16. 1st Half – Total (only *.5 totals)

Only goals scored during 1st half are considered

17. 1st Half – Asian Total

Total spread in full spreads (e.g. 2.00, 3.00, 4.00, …)

18. 1st Half – Asian Handicap

Asian Handicap markets for 1st half (e.g. 2.00, 2.50, 3.00, …)

19. 1st Half – Who wins the rest of the match?

Who win the rest of the 1st half?

20. 1st Half – Next goal

Home; no goal; away

21. 1st Half – Correct score flex

Similar to Correct score flex

 

IMPORTANT

• All markets (except halftime, first half markets, overtime and penalty shoot out) are considered for regular time only.
• If a match is interrupted and continued within 48h after initial kick-off date, all open bets will be settled with the final result. Otherwise all undecided bets are considered void.

 

SETTLEMENT AND CANCELLATION RULES

• If the market remains open when the following events have already taken place: goals, red or yellow-red cards and penalties, we reserve the right to void betting.
• If the market was opened with a missing or incorrect red card, we reserve the right
to void betting.
• If odds were offered with an incorrect match time we reserve the right to void betting.
• If a wrong score is entered, all markets will be cancelled for the time when the incorrect score was displayed.
• If a match is interrupted or postponed and is not continued within 48h after initial kick-off date betting will be void.
• If the team names or category are displayed incorrectly, we reserve the right to void betting.

HANDBALL

NAME OF MARKET

MARKET DESCRIPTION

1. 3way

Home; Draw; Away

2. handicap

European Handicaps (e.g. Handicap 0:2, Handicap 5:0...)

3. Total

Only points during regular time are considered

4. 1st Half - 3way

Which team will win the 1st half?

5. 1st Half - Handicap

European Handicaps (e.g. Handicap 0:1, Handicap 1:0, ...)

6. 1st Half - Total(only *.5 totals)

Asian Handicaps markets for 1st half (e.g.current score 20-19)

7. Asian Handicap (only *.5 totals)

Home; Draw; Away
Which team reaches the highest score in an inning?

8. 1st Half -Asian Handicap (only *.5 totals)

0,1,2,3,4,5+
What will be the maximum of runs within an inning

9. Who scores Xth point?

Home; None; Away
X in 1, 2, … ; possible extra innings are considered for this market

10. Which team wins race to X points

X in 3, 5 and 7; If a set ends before the Xth point is reached
(incl. extra innings), this market is considered void (cancelled)

11. Will there be an 18th half-inning (baseball)?

Yes; No

12. Will there be overtime?

Yes; No

13. Which team will lead at halftime?

Home; Draw; Away

14. Halftime - Total

only *.5 totals

15. Who wins the period?

Home; Draw; Away

16. 1st Period – Total (only *.5 totals)

E.g. 0.5, 1.5, 2.5, 3.5, …

17. 2nd Period – Total (only *.5 totals

E.g. 0.5, 1.5, 2.5, 3.5, …

18. 3rd Period – Total (only *.5 totals)

E.g. 0.5, 1.5, 2.5, 3.5, …

19. 4th Period – Total (only *.5 totals)

E.g. 0.5, 1.5, 2.5, 3.5, …

20. 5th Period – Total (only *.5 totals)

E.g. 0.5, 1.5, 2.5, 3.5, …

21. 6th Period – Total (only *.5 totals)

E.g. 0.5, 1.5, 2.5, 3.5, …

22. 7th Period – Total (only *.5 totals)

E.g. 0.5, 1.5, 2.5, 3.5, …

23. 8th Period – Total (only *.5 totals)

E.g. 0.5, 1.5, 2.5, 3.5, … E.g. 0.5, 1.5, 2.5, 3.5, …

 

IMPORTANT

• Possible extra innings are not considered in any market except for “Who scores the Xth point” and “Which team will win race to X points” or otherwise stated.
• The names of the markets do not reflect the actual terms used in baseball. Please take note of the following legend for the actual terms used in baseball:


Name of market terms used in baseball

Period Inning

Overtime (OT) Extra Inning

Points Runs

Halftime Result after 9th half-inning

 

SETTLEMENT AND CANCELLATION RULES

• All markets will be cleared according the final result after 9 innings (8 ½ innings if home team is leading at this point).
• In case of a match is interrupted or cancelled and won’t be continued on the same day, all undecided markets are considered void.
• If markets remain open with an incorrect score or incorrect match status which has a significant impact on the prices, we reserve the right to void betting.

ICE HOCKEY

NAME OF MARKET

MARKET DESCRIPTION

1. 3way

Home; Draw; Away

2. Total

Only points during regular time are considered

3. Handicap

European Handicaps (e.g. Handicap 0:1, Handicap 1:0, …)

4. Draw No Bet

If match ends in a draw after regular time, all bets are considered void

5. Double chance (1X – 12 – X2)

Home or draw; home or away; draw or away

6. Next goal

Who scores the next goal?

7. Who wins the period?

Who wins the current period?

8. Who wins the rest of the match?

Which team will score more goals in the remaining time?

9. Goals hometeam

a. How many goals will be scored by the hometeam
b. 0, 1, 2, 3+

10. Goals awayteam

a. How many goals will be scored by the awayteam
b. 0, 1, 2, 3+

11. Total hometeam

Total number of goals for hometeam in *.5 steps

12. Total awayteam

Total number of goals for awayteam in *.5 steps

13. Odd/Even

Odd/Even number of goals

14. 1st Period – Total

Only goals during period 1 are considered

15. Who wins the rest of the 1st Period?

Only goals during period 1 are considered

16. 2nd Period – Total

Only goals during period 2 are considered

17. Who wins the rest of the 2nd Period?

Only goals during period 2 are considered

18. Next goal (OT only!)

Only goals during overtime are considered

19. Who wins the rest of the match (OT only!)?

Only goals during overtime are considered

20. Which team will win the penalty shootout?

Only goals during penalty shootout are considered

21. Which team will win the match, including overtime and penalties?

Goals during regular time, overtime and penalty shootout are considered

22. Correct score flex

Only the 10 most probable outcomes will be sent as active

23. Home No Bet

(draw; team 2)

24. Away No Bet

(team 1; draw)

25. Asian Handicap

(team 1; team 2)

26. Winning margins

(>=+3, 2, 1, 0, -1, -2, <=-3)

27. Asian total

(over; under)

28. Exact number of goals

(0; 1; 2; 3; 4; 5; 6; 7; 8; 9+)

29. Both teams to score

(yes; no)

30. Which team to score?

(both; only team 1; only team 2; none)

31. Clean sheet home team

(yes; no)

32. Clean sheet away team

(yes; no)

33. Correct score

(0:0...5:5; any other)

34. Matchbet and Totals

(team 1Yes; team 1No; DrawYes; DrawNo; team 2Yes; team 2No)

35. Matchbet and both teams to Score

(team 1Yes; team 1No; DrawYes; DrawNo; team 2Yes; team 2No)

36. Matchbet and 1st goal

(HH; HD; HA; AH; AD; AA; None)

37. Handicap, including overtime and penalties

(team 1; draw; team 2)

38. Asian handicap, including overtime and penalties

(team 1; team 2)

39. Asian total, including overtime and penalties

(team 1; team 2)

40. Total, including overtime and penalties

(over; under)

41. Exact number of goals, including overtime and penalties

(1; 2; 3; 4; 5; 6; 7; 8; 9+)

42. Winning margin, including overtime and penalties

(home 3+; home 2; home 1; draw; away 1; away 2; away 3+)

43. Which team to score, including overtime and penalties

(both; only team 1; only team 2; none)

44. Clean sheet home team, including overtime and penalties

(yes; no)

45. Clean sheet away team, including overtime and penalties

(yes; no)

46. Total home team, including overtime and penalties

(over; under)

47. Total away team, including overtime and penalties

(over; under)

48. Goals home team, including overtime and penalties

(0; 1; 2; 3+)

49. Goals away team, including overtime and penalties

(0; 1; 2; 3+)

50. Correct score, including overtime and penalties

(0:0, 1:1, 2:2,...5:5; any other)

51. Odd/even, including overtime and penalties

(Odd; even)

52. Matchbet and Totals, including overtime and penalties

(team 1 Under; team 2 Under; team 1Over; team 2 Over)

53. Matchbet and Both teams to Score, including overtime and penalties

(team 1Yes; team 1No; team 2Yes; team 2No)

54. Matchbet and 1st goal, including overtime and penalties

(HH; HA; AH; AA)

55. Next goal, including overtime and penalties

(team 1; none; team 2)

56. Double chance for xth period

(1X; 12; X2)

57. Draw No Bet for xth period

(team 1; team 2)

58. Handicap for xth period

(team 1; draw; team 2)

59. Asian handicap for xth period

(team 1; team 2)

60. Asian total for xth period

(team 1; team 2)

61. Exact number of goals for xth period

(0; 1; 2; 3; 4+)

62. Both teams to score for xth period

(yes; no)

63. Which team to score for xth period

(both; only team 1; only team 2; none)

64. Clean sheet home team for xth period

(yes; no)

65. Clean sheet away team for xth period

(yes; no)

66. Goals home team for xth period

(0; 1; 2; 3+)

67. Goals away team for xth period

(0; 1; 2; 3+)

68. Total home team for xth period

(over; under)

69. Total away team for xth period

(over; under)

70. Odd/even for xth period

(Odd; even)

71. Correct score for xth period

(0:0,...,2:2; any other)

72. Next Goal for xth period

(team 1; none; team 2)

73. 1st period and Matchbet

(HH; HD; HA; DH; DD; DA; AH; AD; AA)

74. 1st period and Matchbet; incluiding overtime and penalties

(HH; HA; HA; DH; DA; AH; AA)

75. Home team to win all period

(yes; no)

76. Away team to win all period

(yes; no)

77. Home team to win either period

(yes; no)

78. Away team to win either period

(yes; no)

79. Home team to score in all period

(yes; no)

80. Away team to score in all period

(yes; no)

81. All period over

(yes; no)

82. All period under

(yes; no)

83. Highest scoring period

(1st period; 2nd period; 3rd period; equal)

84. Highest scoring period home team

(1st period; 2nd period; 3rd period; equal)

85. Highest scoring period away team

(1st period; 2nd period; 3rd period; equal)

86. 3-way (OT only!)

(team1 ; draw; team 2)

87. Total (OT only!)

(over; under)

88. Draw No bet (OT only!)

(team 1; team 2)

89. Double chance (1X; 2X; 3X) (OT only!)

(1X; 2X; 3X)

90. Home No Bet (OT only!)

(draw; Team 2)

91. Away No Bet (OT only!)

(draw; Team 2)

 

IMPORTANT

• All markets (except period, overtime and penalty shootout markets) are considered for regular time only unless it is mentioned in the market.
• If a match is interrupted and continued within 48h after initial kick-off all open bets will be settled with the final result.
Otherwise all undecided bets are considered void.

 

SETTLEMENT AND CANCELLATION RULES

• If the market remains open when the following events have already taken place: goals and penalties, we reserve the right to void betting.
• If odds were offered with an incorrect match time we reserve the right to void betting.
• If a wrong score is entered all markets will be cancelled for the time when the incorrect score was displayed.
• If a match is interrupted or postponed and is not continued within 48h after initial kick-off date betting will be void.

RUGBY UNION & LEAGUE

NAME OF MARKET

MARKET DESCRIPTION

1. 3way

Home; Draw; Away

2. Double Chance (1X – 12 – X2)

Home or draw; home or away; draw or away

3. Draw no Bet

Home; Away

4. Who wins the rest of the match?

Home; Draw; Away

5. Asian Handicap

Only x.5

6. Winning Margins

(>14; 14–8; 7–1; 0; -1– -7; -8– -14;< -14)

7. 3-Weg und Over/Under

Combination of 3way and Total x.5 (Home win and under, Home win and over, Draw and under, Draw and over, Away win and under, Away win and over)

8. Total

Only x.5

9. Total Margins

(< 28, 28-34, 35-41, 42-48, 49-55, 56-62,>62)

10. Total Hometeam

Only x.5

11. Total Awayteam

Only x.5

12. Odd/Even

Odd; Even

13. 1st Half – 3way

Home; Draw; Away

14. 1st Half – Double Chance (1X – 12 - X2)

Home or draw; home or away; draw or away

15. 1st Half – Draw no Bet

Home; Away

16. 1st Half – Who wins the rest of the match?

Home; Draw; Away

17. 1st Half – Asian Handicap

Only x.5

18. 1st Half – Winning Margins

(>14, 14-8, 7-1, 0, -1, -7, -8, -14, < -14)

19. 1st Half – Total

Only x.5

20. 1st Half – Total Margins

En(< 7, 7-13, 14-20, 21-27, 28-34, 35-41, > 41)

21. 1st Half – Total Hometeam

Only x.5

22. 1st Half – Total awayteam

Only x.5

23. 1st Half – Odd/Even

Odd; Even

24. Handicap

(team 1; draw; team 2)

25. 1st Half – Handicap

(team 1; draw; team 2)

26. Try matchbet

(team 1; draw; team 2)*

27. Try handicap

(team 1; draw; team 2)*

28. 1st Half – Try matchbet

(team 1; draw; team 2)*

29. 1st Half – Try handicap

(team 1; draw; team 2)*

30. Try Draw no Bet

(team 1; team 2)*

31. Asian try handicap

(team 1; team 2)*

32. Total tries

(over; under)*

33. 1st Half – Try Draw No Bet

(team 1; team 2)*

34. 1st Half - Asian try handicap

(team 1; team 2)*

35. 1st Half – Total tries

(over; under) *

36. Try Double Chance

(1X; 12; X2) *

37. 1st Half – Asian Handicap

Over, Under*

38. 1st Half – Winning Margins

Over, Under*

39. 1st Half – Total

(odd; even) *

40. 1st Half – Total Margins

(1X; 12; X2) *

41. 1st Half – Total hometeam

(over; under) *

42. 1st Half – Total awayteam

(over; under) *

43. 1st Half – Odd/Even

(odd; even) *

44. Handicap

(team 1; none; team 2) *

45. 1st Half – Handicap

try H; pen H; drop H; try A; pen A; drop A *

46. Try matchbet

(team 1; none; team 2) *

 

* These markets currently are only available for Rugby Union

 

IMPORTANT

• All markets (except halftime, first half markets, overtime and penalty shoot out) are considered for regular time only. 
• If a match is interrupted and continued within 48h after initial kick-off, all open bets will be settled with the final result. Otherwise all undecided bets are considered void. 
• Regular 80 Minutes: Markets are based on the result at the end of a scheduled 80 minutes play unless otherwise stated. This includes any added injury or stoppage time but does not include extra-time, time allocated for a penalty shootout or sudden death.

 

SETTLEMENT AND CANCELLATION RULES

• If the market remains open when the following events have already taken place: score changes or red cards, we reserve the right to void betting. 
• If the market was opened with a missing or incorrect red card, we reserve the right to void betting. 
• If odds were offered with an incorrect-match time (more than 2 minutes), we reserve the right to void betting. 
• If a match is interrupted or postponed and is not continued within 48h after initial kick-off date betting will be void. 
• If the team names or category are dis-played incorrectly, we reserve the right to void betting.

SNOOKER

NAME OF MARKET

MARKET DESCRIPTION

1. 2way

(player 1; player 2)

2. Who will win frame x?

(player 1; player 2)

3. Asian frame handicap

Asian frame handicap in half spreads (e.g. -1.5/+1.5, -2.5/+2.5)

4. Total Frames

over; under

5. Who wins the rest of the match?

(player 1; player 2)

6. Correct score

Correct score in frames (only outcomes which are possible will be sent as active)

7. Leader after (frames) frames

(player 1; draw; player 2)

8. Frame X – Player to pot first ball

(player 1; player 2)

9. Frame X – Player to pot last ball

(team 1; player 2)

10. Frame X – Race to 30

(player 1; player 2)

11. Frame X – Player with highest break

(player 1; player 2)

12. Frame X – Asian Point handicap (spread)

(player 1; player 2)

13. Race to (frames) frames

(player 1; player 2)

14. Frame X – First colour potted

(yellow,green,brown,blue,pink,black)

15. Frame X – Last points scored

(red,yellow,green,brown,blue,pink,black,foul)

16. Frame X – Odd/Even number of points

(yes; no)

17. Frame X – Will there be a foul

(yes; no)

18. Frame X – Any player with a break 50+

(yes; no)

19. Frame X – Player 1 with a break 50+

(yes; no)

20. Frame X – Player 2 with a break 50+

(yes; no)

21. Frame X – Any player with a break 100+

(yes; no)

22. Frame X – Player 1 with a break 100+

(yes; no)

23. Frame X – Player 2 with a break 100+

(yes; no)

24. Frame X – Highest break

(0-49, 50-99, 100-119, 120-146, 147+)

25. Frame X – Total points (points)

(over; under)

26. Match will go to a deciding frame

(yes; no)

27. TOdd/Even number of frames

(odd; even)

28. Correct score after X frames

(CS: 1, CS: 2, CS: 3, CS: 4, CS: 5,…CS: 36)

29. Any player to win next X consecutive frames (first – last)

(player 1; none; player 2)

 

IMPORTANT

• In the case of a retirement of a player or disqualification all undecided markets are considered void. 
• In case of a re-rack settlement stays if the outcome was determined before the rerack. 
• No fouls or free balls are considered for settlement of any Potted-Colour market. 
• In case of a frame starting but not being completed, all frame related markets will be voided unless the outcome has already been determined.

 

SETTLEMENT AND CANCELLATION RULES

• If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting. 
• If the players/teams are displayed incorrectly, we reserve the right to void bet-ting. 
• If a match is not completed all undecided markets are considered void.

SOCCER

NAME OF MARKET

MARKET DESCRIPTION

1. 3way

Which team will win the match (1-X-2) Home; Draw; Away

2. Total (only *.5 totals)

E.g. 0.5, 1.5, 2.5, 3.5, …

3. Handicap

European Handicaps (e.g. Handicap 0:2, Handicap 5:0, …) 1-X-2

4. Asian total

Total spread in quarter and full spreads (e.g. 2.00, 2.25, 2.75, …)

5. Asian Handicap

Handicap markets in all spreads (e.g. -2.00/+2.00, -2.25/2.25, -2.50/2.5 …)

6. Draw No Bet

a. If match ends in a draw after regular time, all bets are considered void

b. Same as Asian Handicap 0 (levelball, pick-em)

7. Who wins the rest of the match?

Which team will score more goals in the remaining time?

8. Next goal

Who scores the 1st, 2nd, … goal? (1-X (No goal)-2)

9. Double chance (1X – 12 – X2)

Home or draw; home or away; draw or away

10. Correct score

Fixed results (3:0, 2:0, 1:0, 3:2, 3:1, 2:1, 0:0, 1:1, 2:2, 3:3, 1:2, 1:3, 2:3, 0:1, 0:2, 0:3 and other)

11. Correct score flex

Similar to correct score but extended by the current score

12. Correct score

Fixed results (0:0; 1:0; 2:0; 3:0; 4:0; 0:1; 1:1; 2:1; 3:1; 4:1; 0:2; 1:2; 2:2; 3:2; 4:2; 0:3; 1:3; 1:3; 2:3; 3:3; 4:3; 1:4; 2:4; 3:4; 4:4 and other)

13. Goals hometeam

a. How many goals will be scored by the hometeam
b. 0, 1, 2, 3+

14. Goals awayteam

a. How many goals will be scored by the awayteam
b. 0, 1, 2, 3+

15. Both teams to score?

Goal/No Goal; (yes; no)

16. Odd/Even

Odd/Even number of goals

17. Which team has the kick off?

Hometeam / awayteam

18. 1st Half – 3way

a. Which team will win the 1st half?
b. Halftime 1-X-2

19. 2nd Half - 3way

Home; Draw; Away

20. 2nd Half - Total

Only x.5

21. 1st Half – Total (only *.5 totals)

Only goals scored during 1st half are considered

22. 1st Half – Asian Total

Total spread in quarter and full spreads (e.g. 2.00, 2.25, 2.75, …)

23. 1st Half – Asian Handicap

Asian Handicap markets for 1st half (e.g. 2.00, 2.25, 2.75, …)

24. 1st Half – Who wins the rest?

Who win the rest of the 1st half?

25. 1st Half – Next goal

Home; no goal; away

26. 1st Half – Correct score flex

Similar to Correct score flex

27. Overtime – 3way

Only goals during overtime are considered

28. Overtime – Total

Only goals during overtime are considered

29. Overtime – Who wins the rest of the match?

Only goals during overtime are considered

30. Overtime – Next goal

Only goals during overtime are considered

31. Which team will win the penalty shootout?

Only goals during penalty shootout are considered

32. Overtime – Asian Handicap

a. Only goals during overtime are considered
b. Handicap markets in all spreads (e.g. -2.00/+2.00, -2.25/2.25, -2.50/2.5 …)

33. Overtime 1st Half – 3way

Only goals during 1st half overtime are consider European Handia

34. Overtime – Correct score flex

a. Only goals during overtime are considered
b. Extended by the current score

35. Overtime 1st Half – Correct score flex

a. Only goals during 1st half overtime are considered
b. Extended by the current score

36. Overtime 1st Half – Asian Handicap

a. Only goals during 1st half overtime are considered
b. Handicap markets in all spreads (e.g. -2.00/+2.00, -2.25/2.25, -2.50/2.5)

37. Cornerbet

Which team will receive most corners

38. Bookingbet

Which team will receive more cards

39. Corner Handicap

2 way handicap in *.5 steps

40. Total Corners

Total number of corners in *.5 steps

41. Total Corners (aggregated)

Total number of corners in fixed interval (<9, 9-11, 12+)

42. Total Corners hometeam

Total number of corners for hometeam in fixed interval (0-2, 3-4, 5-6, 7+)

43. Total Corners awayteam

Total number of corners for awayteam in fixed interval (0-2, 3-4, 5-6, 7+)

44. Total Corners hometeam

Total number of corners for hometeam in *.5 steps

45. Total Corners awayteam

Total number of corners for awayteam in *.5 steps

46. Corners Odd/Even

Odd/even number of corners

47. 1st Half – Cornerbet

Which team will receive most corners in first half

48. 1st Half – Corner Handicap

2 way handicap in first half in *.5 steps

49. 1st Half – Total Corners

Total number of corners in first half in *.5 steps

50. 1st Half – Total Corners (aggregated)

Total number of corners in first half in fixed interval (<5, 5-7, 7+)

51. 1st Half – Corners hometeam

Total number of corners in first half for hometeam in fixed interval
(0-1, 2, 3, 4+)

52. 1st Half – Corners awayteam

Total number of corners in first half for awayteam in fixed interval
(0-1, 2, 3, 4+)

53. 1st Half – Total Corners hometeam

Total number of corners in first half for hometeam in *.5 steps

54. 1st Half – Corners awayteam

Total number of corners in first half for awayteam in *.5 steps

55. 1st Half – Corners Odd/Even

Odd/Even number of corners in first half

56. Total hometeam

Total number of goals for hometeam in *.5 steps

57. Total awayteam

Total number of goals for awayteam in *.5 steps

58. Exact number of goals

Exact number of goals with fixed outcomes (0, 1, 2, 3, 4, 5, 6+)

59. 1st Half – Goals hometeam

a. How many goals will be scored in first half by the hometeam b. 0, 1, 2, 3+

60. 1st Half – Goals awayteam

a. How many goals will be scored in first half by the awayteam b. 0, 1, 2, 3+

61. Highest Scoring Half

a. Halftime with the most goals (1st half, 2nd half , equal)
b. Only regular time is considered

62. When will the next goal be scored?

a. In which time interval the next goal will be scored (0-15, 16-30, 31-45, 46-60, 61-75, 76-90, no goal)
b. Settled on the time when the goal is scored. E.g. 0-15 minutes is settled if the goal is scored within 0:00-15:00 (15:01 counts as 16-30)
c. 31-45 and 76-90 includes any injury time
d. The time which is displayed on TV is considered. In case of this is not available the time when the ball crosses the goal line is considered and will be settled based on the time clock shown on TV

63. Total Bookings

Total number of cards in *.5 steps

64. Total Bookings (exactly)

Exact number of cards, fixed outcomes (<4, 4, 5, 6, 7, 8, 9, 10, 11, 12+)

65. Sending Off?

Will there be a red card or a yellow-red card in the match

66. Bookings hometeam

Total number of cards for hometeam in *.5 steps

67. Bookings awayteam

Total number of cards for awayteam in *.5 steps

68. Total Booking points

Total number of booking points in *.5 steps

69. Total Booking points (aggregated)

Exact number of booking points in fixed intervals (0-30, 31-45, 46-60, 61-75, 76+)

70. 1st Half – Total Bookings

Only cards during 1st half are considered

71. 1st Half – Total Bookings (exactly)

Exact number of cards in first half in fixed outcomes (0, 1, 2, 3, 4, 5, 6+)

72. 1st Half – Bookings hometeam

Total number of cards in first half for hometeam in *.5 steps

73. 1st Half – Bookings awayteam

Total number of cards in first half for awayteam in *.5 steps

74. 1st Half – Total Booking points

Total number of booking points in first half in *.5 steps

75. 1st Half – Total Booking points (aggregated)

Exact number of booking points in first half in fixed intervals (0-10, 11-25, 26-40, 41+)

76. 1st Half - Exact Number of goals

Exact number of goals in 1st half with fixed outcomes (0, 1, 2, 3, 4, 5, 6+)

77. Matchbet and Totals

(home; away)

78. Who advances to next round?

(home; away)

79. Who will win the final?

(home; away)

80. Who will win the 3rd place final?

Player home X, Player away X, none

81. Winning Method

“Homewin/Awaywin” after “Regular time/Overtime/Penalty shootout”

82. Anytime Goal scorer

Player home X, Player away X, none

83. Next Goal scorer

Player home X, Player away X, none

84. Soccer Penalty shootout – next Penalty scored

yes; no”

85. Soccer Penalty shootout – Total

Only goals during penalty shootout are considered

86. Soccer Penalty shootout - Exact number of scored penalties

Exact number of goals with fixed outcomes (< 5, 5, 6, 7, 8, 9, 10+)

87. Soccer Penalty shootout – Winning Margin

(≥+3, 2, 1, 0, -1, -2, ≤-3)

88. Soccer Penalty shootout – Total [total] home

Total number of goals for hometeam in *.5 steps

89. Soccer Penalty shootout – Total [total] away

Total number of goals for awayteam in *.5 steps

90. Soccer Penalty shootout – Correct score

(0:4….5:1; and any other)

91. Soccer Penalty shootout – Odd/Even

Odd/Even number of goals

92. Soccer Penalty shootout – Odd/Even home team

Odd/Even number of goals home team

93. Soccer Penalty shootout – Odd/Even away team

Odd/Even number of goals away team

94. Soccer Penalty shootout – Matchbet and total

“Combination of 2way and Total 2.5 (Home win and under, Home win and over, Away win and under, Away win and over)”

 

IMPORTANT

• All markets (except halftime, first half markets, overtime and penalty shoot out) are considered for regular time only.
• If a match is interrupted and continued within 48h after initial kick-off, all open bets will be settled with the final result. Otherwise all undecided bets are considered void.
• Regular 90 Minutes: Markets are based on the result at the end of a scheduled 90 minutes play unless otherwise stated. This includes any added injury or stoppage time but does not include extra-time, time allocated for a penalty shootout or golden goal.

 

BOOKING MARKETS

• Yellow card counts as 1 card and red or yellow-red card as 2. The 2nd yellow for one player which leads to a yellow red card is not considered. As a consequence one player cannot cause more than 3 cards.
• Settlement will be made according to all available evidence of cards shown during the regular 90 minutes play.
• Cards shown after the match are not considered.
• Cards for non-players (already substituted players, managers, players on bench which are not substituted in) are not considered.

 

SETTLEMENT AND CANCELLATION RULES

• If the market remains open when the following events have already taken place: goals, red or yellow-red cards and penalties, we reserve the right to void betting.
• If the market was opened with a missing or incorrect red card, we reserve the right to void betting.
• If odds were offered with an incorrect match time we reserve the right to void betting.
• If a wrong score is entered, all markets will be cancelled for the time when the incorrect score was displayed.
• If a match is interrupted or postponed and is not continued within 48h after initial kick-off date betting will be void.
• If the team names or category are displayed incorrectly, we reserve the right to void betting.

BOOKING POINTS MARKETS

• Yellow card counts as 10 points and red or yellow red cards as 25. The 2nd yellow for one player which leads to a yellow red card is not considered. As a consequence one player cannot cause more than 35 booking points. 
• Settlement will be made according to all available evidence for cards shown during the regular 90 minutes play. 
• Cards shown after the match are not considered. 
• Cards for non-players (already substituted players, managers, players on bench) are not considered.

 

CORNER MARKETS

• Corners awarded but not taken are not considered.

 

NEXT GOALSCORER

• Own goals will not be considered for Next Goalscorer settlement purposes and are ignored.
• All players who took part in the match since kick off or previous goal are considered as runners.
• All players who are currently taking part are listed. If for any reason a not listed player scores a goal all bets on listed play-ers stand.
• Market will be settled based on TV insert and statistics provided by Press Association unless there is clear evidence that these statistics are not correct.

 

ANYTIME GOALSCORER

• Own goals will not be considered for Anytime Goalscorer settlement purposes and are ignored.
• All players who took part in the match are considered as runners. If for any reason a not listed player scores a goal all bets on listed players stand.
• In case of a match hasn’t finished within 48h after initial kick off all bets are considered void even on players who already scored.
• Market will be settled based on TV insert and statistics provided by Press Association unless there is clear evidence that these statistics are not correct.

TABLE TENNIS

NAME OF MARKET

MARKET DESCRIPTION

1. Total

Over; Under

2. 2way

Home; Away

3. Which player will win the set?

Home; Away

4. Asian Handicap

Handicap markets *.5 (e.g. -2.5/+2.5, 0.5/-0.5, …)

5. 1st Set – Asian Handicap

Asian Handicap markets for 1st set (e.g. -2.5/+2.5, 0.5/-0.5, …)

6. 2nd Set – Asian Handicap

Asian Handicap markets for 2nd set (e.g. -2.5/+2.5, 0.5/-0.5, …)

7. 3rd Set – Asian Handicap

Asian Handicap markets for 3rd set (e.g. -2.5/+2.5, 0.5/-0.5, …)

8. 4th Set – Asian Handicap

Asian Handicap markets for 4th set (e.g. -2.5/+2.5, 0.5/-0.5, …)

9. 5th Set – Asian Handicap

Asian Handicap markets for 5th set (e.g. -2.5/+2.5, 0.5/-0.5, …)

10. 6th Set – Asian Handicap

Asian Handicap markets for 6th set (e.g. -2.5/+2.5, 0.5/-0.5, …)

11. 7th Set – Asian Handicap

Asian Handicap markets for 7th set (e.g. -2.5/+2.5, 0.5/-0.5, …)

12. 1st Set – Which player will win race to X points?

a. a. X in 3, 5, 7, 9
b. Which team will reach X points first?

13. 2nd Set – Which player will win race to X points?

a. a. X in 3, 5, 7, 9
b. Which team will reach X points first?

14. 3rd Set – Which player will win race to X points?

a. a. X in 3, 5, 7, 9
b. Which team will reach X points first?

15. 4th Set – Which player will win race to X points?

a. a. X in 3, 5, 7, 9
b. Which team will reach X points first?

16. 5th Set – Which player will win race to X points?

a. a. X in 3, 5, 7, 9
b. Which team will reach X points first?

17. 6th Set – Which player will win race to X points?

a. a. X in 3, 5, 7, 9
b. Which team will reach X points first?

18. 7th Set – Which player will win race to X points?

a. a. X in 3, 5, 7, 9
b. Which team will reach X points first?

19. 1st Set – Who scores Xth point?

a. X in 5, 10, 15, 20 
b. Which team will score the Xth point in the 1st set 
c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

20. 2nd Set – Who scores Xth point?

a. X in 5, 10, 15, 20 
b. Which team will score the Xth point in the 1st set 
c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

21. 3rd Set – Who scores Xth point?

a. X in 5, 10, 15, 20 
b. Which team will score the Xth point in the 1st set 
c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

22. 4th Set – Who scores Xth point?

a. X in 5, 10, 15, 20 
b. Which team will score the Xth point in the 1st set 
c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

23. 5th Set – Who scores Xth point?

a. X in 5, 10, 15, 20 
b. Which team will score the Xth point in the 1st set 
c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

24. 6th Set – Who scores Xth point?

a. X in 5, 10, 15, 20 
b. Which team will score the Xth point in the 1st set 
c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

25. 7th Set – Who scores Xth point?

a. X in 5, 10, 15, 20 
b. Which team will score the Xth point in the 1st set 
c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

26. How many sets will exceed score limit? (in sets – best of 5)

In how many sets at least one team exceeds the 11 points scoring limit

27. How many sets will exceed score limit? (in sets – best of 7)

In how many sets at least one team exceeds the 11 points scoring limit

28. Final Result (in sets – best of 5)

3:2, 3:1, 3:0, 0:3, 1:3, 2:3

29. Final Result (in sets – best of 7)

4:3, 4:2, 4:1, 4:0, 0:4, 1:4, 2:4, 3:4

30. Number of sets (best of 5)

3, 4 or 5

31. Number of sets (best of 7)

4, 5, 6 or 7

32. 1st Set – Total

Only points in 1st set are considered

33. 2nd Set – Total

Only points in 2nd set are considered

34. 3rd Set – Total

Only points in 3rd set are considered

35. 4th Set – Total

Only points in 4th set are considered

36. 5th Set – Total

Only points in 5th set are considered

37. 6th Set – Total

Only points in 6th set are considered

38. 7th Set – Total

Only points in 7th set are considered

39. 1st Set – Odd/Even

Only points in 1st set are considered

40. 2nd Set – Odd/Even

Only points in 2nd set are considered

41. 3rd Set – Odd/Even

Only points in 3rd set are considered

42. 4th Set – Odd/Even

Only points in 4th set are considered

43. 5th Set – Odd/Even

Only points in 5th set are considered

44. 6th Set – Odd/Even

Only points in 6th set are considered

45. 7th Set – Odd/Even

Only points in 7th set are considered

 

IMPORTANT

• In the case of a match not being finished all undecided markets are considered void.

 

SETTLEMENT AND CANCELLATION RULES

• If a match is interrupted or postponed and is not continued within 48h after initial kick-off date, betting will be void. 
• If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting. 
• If the players/teams are displayed incorrectly, we reserve the right to void betting. 
• If a player retires all undecided markets are considered void.

TENNIS

NAME OF MARKET

MARKET DESCRIPTION

1. 2way

Player1; Player2

2. Which player will win the set?

Player1; Player2

3. Which player will win games x and y of set n?

a. Always for the next 2 games (e.g. Which player will win game 3 and 4 of set 2?)
b. Will be offered only before the first of the 2 games is started

4. Final Result (in sets – best of 3)

2:0, 2:1, 1:2 and 0:2

5. Final Result (in sets – best of 5)

3:0, 3:1, 3:2, 2:3, 1:3 and 0:3

6. Number of sets (best of 3)

2 or 3

7. Number of sets (best of 5)

3, 4 or 5

8. 1st Set – Who wins game X?

a. Next game winner (e.g. Which player will win game 3 of set 1?)
b. Will be offered only before the game is started

9. 2nd Set – Who wins game X?

a. Next game winner (e.g. Which player will win game 3 of set 2?)
b. Will be offered only before the game is started

10. 3rd Set – Who wins game X?

a. Next game winner (e.g. Which player will win game 3 of set 3?)
b. Will be offered only before the game is started

11. 4th Set – Who wins game X?

a. Next game winner (e.g. Which player will win game 3 of set 4?)
b. Will be offered only before the game is started

12. 5th Set – Who wins game X?

a. Next game winner (e.g. Which player will win game 3 of set 5?
b. Will be offered only before the game is started

13. Total number of games

a. Total games markets *.5 (e.g. under/over 22.5)
b. Only for best of 3 matches so far (will be extended for best of 5 asap)

14. 1st Set – Total

Total games markets for set 1 *.5 (e.g. under/over 9.5)

15. 2nd Set – Total

Total games markets for set 2 *.5 (e.g. under/over 9.5)

16. 3rd Set – Total

Total games markets for set 3 *.5 (e.g. under/over 9.5)

17. 4th Set – Total

Total games markets for set 4 *.5 (e.g. under/over 9.5)

18. 5th Set – Total

Total games markets for set 5 *.5 (e.g. under/over 9.5)

19. Odd/Even number of games

a. Games for the whole match are considered
b. Only for best of 3 matches so far (will be extended for best of 5 asap)

20. Xth Set - Odd/Even number of games

Only games of set n (current set) are considered

21. 1st Set – Score of game X

a. Player 1 to 0, Player 1 to 15, Player 1 to 30, Player 1 to 40, Player
2 to 0, Player 2 to 15, Player 2 to 30 or Player 2 to 40)
b. Will be offered only before the game is started

22. 2nd Set – Score of game X

a. Player 1 to 0, Player 1 to 15, Player 1 to 30, Player 1 to 40, Player
2 to 0, Player 2 to 15, Player 2 to 30 or Player 2 to 40)
b. Will be offered only before the game is started

23. 3rd Set – Score of game X

a. Player 1 to 0, Player 1 to 15, Player 1 to 30, Player 1 to 40, Player
2 to 0, Player 2 to 15, Player 2 to 30 or Player 2 to 40)
b. Will be offered only before the game is started

24. 4th Set – Score of game X

a. Player 1 to 0, Player 1 to 15, Player 1 to 30, Player 1 to 40, Player
2 to 0, Player 2 to 15, Player 2 to 30 or Player 2 to 40)
b. Will be offered only before the game is started

25. 5th Set – Score of game X

a. Player 1 to 0, Player 1 to 15, Player 1 to 30, Player 1 to 40, Player
2 to 0, Player 2 to 15, Player 2 to 30 or Player 2 to 40)
b. Will be offered only before the game is started

26. 1st Set – Score of game X or break

a. Server to 0, Server to 15, Server to 30, Server to 40 or Break
b. Will be offered only before the game is started

27. 2nd Set – Score of game X or break

a. Server to 0, Server to 15, Server to 30, Server to 40 or Break
b. Will be offered only before the game is started

28. 3rd Set – Score of game X or break

a. Server to 0, Server to 15, Server to 30, Server to 40 or Break
b. Will be offered only before the game is started

29. 4th Set – Score of game X or break

a. Server to 0, Server to 15, Server to 30, Server to 40 or Break
b. Will be offered only before the game is started

30. 5th Set – Score of game X or break

a. Server to 0, Server to 15, Server to 30, Server to 40 or Break
b. Will be offered only before the game is started

31. Xth Set - Who win point x of game X

(player1; player2); Who wins the xth points in a game

32. Xth Set - Game X to deuce

(yes; no); The score turns 40:40 (deuce) at least once in a game

33. Correct score in set Tennis

(6:0; 6:1; 6:2; 6:3; 6:4; 7:5; 7:6; 0:6; 1:6; 2:6; 3:6; 4:6; 5:7; 6:7)

34. Tiebreak in match

(yes; no); Will any tiebreak set reach 6:6 in the match

35. Tiebreak in set X

(yes; no); Will the tiebreak set reach 6:6

36. Match Game Handicap

European Handicaps (e.g. Handicap 0:2, Handicap 5:0, …)

37. Xth - Set Game Handicap

European Handicaps (e.g. Handicap 0:2, Handicap 5:0, …)

38. Player 1 to win a set

Yes; No

39. Player 2 to win a set

Yes; No

40. Double Result (1st set / match)

Who wins first set and match

41. Any set will end 6:0 or 0:6

Will a set end by 6:0 or 0:6

42. Xth Set - Exact number of points in game X

Number of points played in a specific game

43. Total number of games of Player 1

(over; under)

44. Total number of games of Player 2

(over; under)

45. Race to [points] points in game [game] of set [set]

(player 1; player 2)

46. Who will win first [points] points of game [game] of set [set]

(player 1; draw; player 2)

47. Race to [games] games of set [set]

(player 1; player 2)

48. Odd/Even points in game [game] of set [set]

(odd; even)

IMPORTANT

• In case of a retirement and walk over of any player all undecided bets are considered void. 
• In case of any delay (rain, darkness…) all markets remain unsettled and the trading will be continued as soon as the match continues. 
• If penalty point(s) are awarded by the umpire, all bets on that game will stand. 
• In case of a match is finished before certain points/games were finished, all affected point/game related markets are considered void.

 

SETTLEMENT AND CANCELLATION RULES

• If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.
• If the players/teams are displayed incorrectly, we reserve the right to void betting.
• If a player retires all undecided markets are considered void.
• If a match is decided by a Match tie-break then it will be considered to be the 3rd set.
• Every tie-break or Match tie-break counts as 1 game.

VOLLEYBALL

NAME OF MARKET

MARKET DESCRIPTION

1. 2way

Home; Away

2. Which team will win the set?

Home; Away

3. Asian Handicap (only *.5 handicaps)

Handicap markets *.5 (e.g. -2.5/+2.5, 0.5/-0.5, …)

4. 1st Set – Asian Handicap (only *.5 handicaps)

Asian Handicap markets for 1st set (e.g. -2.5/+2.5, 0.5/-0.5, …)

5. 2nd Set – Asian Handicap (only *.5 handicaps)

Asian Handicap markets for 2nd set (e.g. -2.5/+2.5, 0.5/-0.5, …)

6. 3rd Set – Asian Handicap (only *.5 handicaps)

Asian Handicap markets for 3rd set (e.g. -2.5/+2.5, 0.5/-0.5, …)

7. 4th Set – Asian Handicap (only *.5 handicaps)

Asian Handicap markets for 4th set (e.g. -2.5/+2.5, 0.5/-0.5, …)

8. 5th Set – Asian Handicap (only *.5 handicaps)

Asian Handicap markets for 5th set (e.g. -2.5/+2.5, 0.5/-0.5, …)

9. 1st Set – Which team will win race to X points?

a. X in 5, 10, 15, 20
b. Which team will reach X points first?

10. 2nd Set – Which team will win race to X points?

a. X in 5, 10, 15, 20
b. Which team will reach X points first?

11. 3rd Set – Which team will win race to X points?

a. X in 5, 10, 15, 20
b. Which team will reach X points first?

12. 4th Set – Which team will win race to X points?

a. X in 5, 10, 15, 20
b. Which team will reach X points first?

13. 5th Set – Which team will win race to X points?

a. X in 5, 10
b. Which team will reach X points first?

14. 1st Set – Who scores Xth point?

a. X in 5, 10, 15, 20, 25, …
b. Which team will score the Xth point in the 1st set
c. If a set ends before the Xth point is reached, this market is con sidered void (cancelled)

15. 2nd Set – Who scores Xth point?

a. X in 5, 10, 15, 20, 25, …
b. Which team will score the Xth point in the 2nd set
c. If a set ends before the Xth point is reached, this market is considered void (cancelled).

16. 3rd Set – Who scores Xth point?

a. X in 5, 10, 15, 20, 25, …
b. Which team will score the Xth point in the 3rd set
c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

17. 4th Set – Who scores Xth point?

a. X in 5, 10, 15, 20, 25, …
b. Which team will score the Xth point in the 4th set
c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

18. 5th Set – Who scores Xth point?

a. X in 5, 10, 15, 20
b. Which team will score the Xth point in the 5th set
c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

19. Final Result (in sets – best of 5)

3:0, 3:1, 3:2, 2:3, 1:3 and 0:3

20. Number of sets (best of 5)

3, 4 or 5

21. Total

Over; Under

22. 1st Set – Total

Only points in 1st set are considered

23. 2nd Set – Total

Only points in 2nd set are considered

24. 3rd Set – Total

Only points in 3rd set are considered

25. 4th Set – Total

Only points in 4th set are considered

26. 5th Set – Total

Only points in 5th set are considered

27. 1st Set – Odd/Even

Only points of 1st set are considered

28. 2nd Set – Odd/Even

Only points of 2nd set are considered

29. 3rd Set – Odd/Even

Only points of 3rd set are considered

30. 4th Set – Odd/Even

Only points of 4th set are considered

31. 5th Set – Odd/Even

Only points of 5th set are considered

32. How many sets will exceed score limit?

In how many sets at least one team exceeds the
25 (15 in 5th set) points scoring limit

 

IMPORTANT

• In the case of a match not being finished all undecided markets are considered void.
• Golden set is not considered in any of the mentioned markets.

 

SETTLEMENT AND CANCELLATION RULES

• If a match is interrupted or postponed and is not continued within 48h after initial kick-off date, betting will be void.
• If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.

BET TYPES

THE “3 TYPES OF BETS”

3 different types of bets can be used at Primerabet.com, Following bet types are possible:

1.      Single bets (starting with one tip)

2.      Combi bets (starting with 2 or more tips)

3.      System bet (starting with 2 or more tips)

Note: If you enter more than 2 tips, the system automatically offers a combi bet. For single and system bets you have to choose the appropriate option.

HOW DO “SINGLE BETS” WORK?

“Single bet” is the easiest way of betting. You bet on a possible outcome and choose the stake, then you can place the bet. You win, if the outcome you have placed occurs. By multiplying the odds by the stake you get your winnings.

HOW DO “COMBI BETS” WORK?

A “Combi bet” is a bet system, in which you place tips on two or more results. These bets appear as a combi bet in the bet slip. If you multiply the odds of the single results, you get the total odd. You can only win if all tips in a multi bet are correct.

THE “BET COMBINATION POSSIBILITIES”

In principle, almost all possible bets can be combined. The bookmaker decides which tips can be combined. It depends on the particular game or event. When you place a bet, you get the information about the combination possibilities.Note: Combi bets cannot be placed, if it’s the same game or event.

HOW DOES “DOUBLE CHANCE” WORK?

In a “Double Chance” it is possible to achieve two of three possible outcomes. Therefore, the chance of winning increases.

Example Soccer:

Team 1 vs. Team 2. Team 1 wins. The selected tips (winner) are: “Team 1 and (or) X (1X )”, “Team 1 and (or) Team 2 win (12)” and “X and (or) Team 2 loose (X2) ”.

HOW DO “2-WAY BETS” WORK?

This type of bet can be used in sport types which don’t allow draws (tennis). Two results are possible (Home to Win or Away to Win), but only one result is correct.

HOW DO “3-WAY BETS” WORK?

In “3-way bets” it is possible to bet on three different kinds of game results, but only one result is correct.

Example soccer: classic “3-Way bet”:

Team 1 vs. Team 2: You bet on 1, X, 2

HOW DOES “HALFTIMEBET / FULLTIMEBET” WORK?

The “Halftimebets / Fulltimebets” are about to bet which team possibly takes the lead, or (and then) which team finally wins. You bet on the outcome at halftime and at fulltime. The teams are signified as 1 and 2, and a draw is signified as X.

Example: FC Barcelona vs. Real Madrid

You bet that FC Barcelona makes a draw in the first half of the game, but FC Barcelona loses the game. In this case you choose X/2.

HOW DO “HANDICAP BETS” WORK?

The “Handicap bets” are about giving a lead to the weaker team, if the bookmaker agrees. The lead will be added to the final result.

Example one: Juventus F.C. vs. Arsenal F.C.; Arsenal F.C. has the handicap, and the bookmaker allows Arsenal F.C. a lead of 2 points. The outcome is 1:0 for Juventus F.C., but the final result is 1:2 for Arsenal F.C. because of the handicap.

If you bet on Arsenal F.C., you win.

Example two:  You can bet on three options:

1.      1 (0:1 - where Juventus has to win by 2 or more)

2.      X (0:1 - where Juventus has to win by 1)

3.      2 (0:1 - where you win if Arsenal draws or win)

HOW DO “HEAD-TO-HEAD BETS” WORK?

“Head-to-Head bets” can be used for sports, in which direct comparisons between two starters or teams can be made. You can take the Formula 1 as an example. If you bet on Vettel, in the competition with Rosberg, you win if Vettel finishes before Rosberg.

WHAT ARE ASIAN HANDICAPS?

Asian Handicaps are a relatively new type of bet which are offered on football matches.

The Asian Handicap is created so that in theory, each team has a roughly equal chance of winning.

In Asian Handicap betting, effectively the draw is taken out of play and a competitive market formed. So rather than deciding between home, draw and away, you simply decide which team you think is the best bet on the Asian Handicap they have been given or that they receive. The handicap is expressed in terms of goal/s or part of a goal start or deficit.

DIFFERENT TYPES OF ASIAN HANDICAPS

The main reason Asian Handicaps may appear complicated at first is that they are expressed in many different ways.

THE 0.5 ASIAN HANDICAP

Example

1.95 AC Milan (-0.5) v Liverpool (0.5) 1.95 The first figure 1.95 is the odds available and the figure in brackets is the handicap.

This means that Liverpool receive an imaginary half a goal lead at the start of the match.

If you bet on AC Milan who start half a goal down, they have to win the match for your bet to win.

If you bet on Liverpool, you win if they win the match or if they draw.

THE 0 ASIAN HANDICAP

This occurs when the likelihood of either team winning is fairy level. Here you are really betting without the draw being an option. You win if your selected team wins. If it is a draw, your stake is returned.

THE 1 ASIAN HANDICAP

If you choose the -1 handicapped selection, your team needs to win by at least 2 clear goals for your bet to win. If your team only wins by one goal then the stake is refunded.

If you select the team who has a one goal lead (+1) then you win if they win or draw. If your team lose by just one goal then stake is refunded. This is a good bet if you fancy an underdog to get a result. Even if you are wrong, if they can limit the defeat to just one goal then you don't lose.

THE 1.5 ASIAN HANDICAP

Here, if you bet the -1.5 handicapped team you win if the team wins the match by two or more goals.

If you select the team which has a start (+1.5) then you win if the team wins or draws. You also win if it loses by one goal!

THE DOUBLE ASIAN HANDICAP EXPLAINED

In double handicap betting the wager is split in two.

Example

Luton (-0.5,-1) v Watford (+0.5,+1)

In this example half the stake money is placed on Luton minus half a goal and the other half on Luton minus 1 goal. The result of the bet is worked out using the methods described above.

Often the double Asian handicaps are expressed as decimals. The figure being the mid point between the two handicaps. In this example you might there for see -0.75 Luton v Watford +0.75.

DOUBLE HANDICAP 0.25 (0, 0.5)

This is also known as the level half Asian handicap and could be referred to as -0.25 (0,- 0.5) and +0.25 (0,0.5).

If you bet on the team which is 0, -0.5 on the handicap then you win if the team wins by one goal or more. If it draws you lose 50 per cent of your stake. The other half of the stake is returned. Returning of the stake when your bet or part of your bet equals the handicap is also known as a refunded.

If you select the opposition 0, +0.5 then you win if the team wins the match. If it draws, half your stake is returned and half is a winner at the odds taken.

THE DOUBLE ASIAN HANDICAP 0.75 (0.5, 1)

If you select the (-0.5, -1) handicapped team, also could be referred to as -0.75 then you win if the team wins the match by two or more goals. If it wins by one goal, half your stake is returned and half is a winner at the odds taken. If you select the opposition (+0.5, +1) team, could also be known as +0.75 then you win if the team wins or draws the match. If it loses by one goal, you lose 50 per cent of the amount staked.

Asian Handicap Chart

 

Betting the FAVOURITE

Betting the UNDERDOG

 

handicap

team's result

Bet result

handicap

team's result

Bet result

0

win 
draw
lose

win 
refunded 
lose

0

win 
draw 
lose

win 
refunded 
lose

-0.25

win by 1 or more 
draw 
lose

win 
halflost 
lose

+0.25

win by 1 or more 
draw 
lose

win 
halfwon 
lose

-0.5

win
draw 
lose

win 
lose 
lose

+0.5

win
draw 
lose

win 
win 
lose

-0.75

win by 2 or more
win by 1 
draw or lose

win 
halfwon 
lose

+0.75

win or draw
lose by 1 
lose by 2 or more

win 
halflost 
lose

-1

win by 2 or more
win by 1 
draw or lose

win 
refunded 
lose

+1

win or draw
lose by 1 
lose by 2 or more

win 
refunded 
lose

-1.25

win by 2 or more
win by 1 
draw or lose

win 
halflost 
lose

+1.25

win or draw
lose by 1 
lose by 2 or more

win 
halfwon 
lose

-1.5

win by 2 or more
win by 1 
draw or lose

win 
lose 
lose

+1.5

win or draw
lose by 1 
lose by 2 or more

win 
win 
lose

-1.75

win by 3 or more
win by 2
win by 1, draw or lose

win 
halfwon 
lose

+1.75

win, draw or lose by 1
lose by 2
lose by 3 or more

win 
halflost 
lose

-2

win by 3 or more
win by 2
win by 1, draw or lose

win 
refunded 
lose

+2

win, draw or lose by 1
lose by 2
lose by 3 or more

win 
refunded 
lose

-2.25

win by 3 or more
win by 2
win by 1, draw or lose

win 
halflost 
lose

+2.25

win, draw or lose by 1
lose by 2
lose by 3 or more

win 
halfwon 
lose

-2.5

win by 3 or more
win by 1 or 2
draw or lose

win 
lose 
lose

+2.5

win or draw
lose by 1 or 2
lose by 3 or more

win 
win 
lose

TOTAL GOALS (Game Total) - Asian Handicap Chart

 

Betting the Total Goals OVER

Betting the Total Goals UNDER

 

line

game total goals

Bet result

line

game total goals

Bet result

0.5

0
1 or more

lose 
win

0.5

0
1 or more

win 
lose

0.75

0
1
2 or more

lose 
halfwon
win

0.75

0
1
2 or more

win 
halflost
lose

1

0
1
2 or more

lose 
refunded
win

1

0
1
2 or more

win 
refunded
lose

1.25

0
1
2 or more

lose 
halflost
win

1.25

0
1
2 or more

win 
halfwon
lose

1.5

1 or less
2 or more

lose 
win

1.5

1 or less
2 or more

win 
lose

1.75

1 or less
2
3 or more

lose 
halfwon
win

1.75

1 or less
2
3 or more

win 
halflost
lose

2

1 or less
2
3 or more

lose 
refunded
win

2

1 or less
2
3 or more

win 
refunded
lose

2.25

1 or less
2

lose 
halflost

2.25

1 or less
2

win 
halfwon

2.5

2 or less
3 or more

lose 
win

2.5

2 or less
3 or more

win 
lose

2.75

2 or less
3
4 or more

lose 
halfwon
win

2.75

2 or less
3
4 or more

win 
halflost
lose

3

2 or less
3
4 or more

lose 
refunded
win

3

2 or less
3
4 or more

win 
refunded
lose

3.25

2 or less
3
4 or more

lose 
halflost
win

3.25

2 or less
3
4 or more

win 
halfwon
lose

3.5

3 or less
4 or more

lose 
win

3.5

3 or less
4 or more

win 
lose

3.75

3 or less

5 or more

lose 
halfwon
win

3.75

3 or less

5 or more

win 
halflost
lose

4

3 or less

5 or more

lose 
refunded
win

4

3 or less

5 or more

win 
refunded
lose

TEAM TOTALS (Team Goals) - Asian Handicap Chart

 

Betting the Team Total OVER

Betting the Team Total UNDER

 

line

team's goals

Bet result

line

team's goals

Bet result

0.5

0
1 or more

lose 
win

0.5

0
1 or more

win 
lose

0.75

0
1
2 or more

lose 
halfwon
win

0.75

0
1
2 or more

win 
halflose
lose

1

0
1
2 or more

lose 
refunded
win

1

0
1
2 or more

win 
refunded
lose

1.25

0
1
2 or more

lose 
halflost
win

1.25

0
1
2 or more

win 
halfwon
lose

1.5

1 or less
2 or more

lose 
win

1.5

1 or less
2 or more

win 
lose

1.75

1 or less
2
3 or more

lose 
halfwon
win

1.75

1 or less
2
3 or more

win 
halflost
lose

2

1 or less
2
3 or more

lose 
refunded
win

2

1 or less
2
3 or more

win 
refunded
lose

2.25

1 or less
2
3 or more

lose 
halflost
win

2.25

1 or less
2
3 or more

win 
halfwon
lose

2.5

2 or less
3 or more

lose 
win

2.5

2 or less
3 or more

win 
lose

2.75

2 or less
3
4 or more

lose 
halfwon
win

2.75

2 or less
3
4 or more

win 
halflost
lose

3

2 or less
3
4 or more

lose 
refunded
win

3

2 or less
3
4 or more

win 
refunded
lose

3.25

2 or less
3
4 or more

lose 
halflost
win

3.25

2 or less
3
4 or more

win 
halfwon
lose

3.5

3 or less
4 or more

lose 
win

3.5

3 or less
4 or more

win 
lose

3.75

3 or less

5 or more

lose 
halfwon
win

3.75

3 or less

5 or more

win 
halflost
lose

4

3 or less

5 or more

lose 
refunded
win

4

3 or less

5 or more

win 
refunded
lose

HOW DO “SYSTEM BETS” WORK?

A “System bet” can only be placed, if you enter at least 3 tips. To do so you have to select the option “System” in the upper part of the betting slip. The amount of the entered tips determine the bets which can be placed. The possible “System bets”, which can be combined with the chosen tips, will be displayed automatically. An information button points to further explanations about system bets. Not all of your tips need to be correct for a winning.

Example:  “System bet 2/3”: Even if you get only two out of three tips right, a winning is possible. Before placing the bet, the maximum winning will be displayed. With the “System bet”, combinations will be formed from all tips placed.

Example:  You decide for system bet 2/4 and choose 4 tips on top. You are placing 6 bets because from the 4 tips, 6 2tip combinations can be formed. For the total of 6 bets you have to pay a minimum stake of 1 EUR. For a winning you need to have at least 2 out of 4 tips right. The number of the winning is determined by the number of correct tips.

The total stake for the “System bet” is 3, 00 EUR (6 x 0, 50). The placed “System bet” can be found in the “Bet slip” under “History”.

HOW DOES “SYSTEM HEINZ” WORK?

The “System Heinz” consists of 57 bets. 6 possible tips form the 57 bets. Following combinations are possible:

1.      15 2tip combinations

2.      20 3tip combinations

3.      15 4tip combinations

4.      6 5tip combinations

5.      1 6tip combination

For a winning you need at least 2 correct tips. The amount of correct tips gives the consequent level of total winning.

HOW DOES “SYSTEM LUCKY 15” WORK?

The “System Lucky 15” consists of 15 bets. 4 possible tips form the 15 bets. Following combinations are possible:

1.      1 Single bet per tip

2.      6 2tip combinations

3.      4 3tip combinations

4.      1 4tip combination

For a winning you need at least 1 correct tip. The amount of correct tips gives the consequent level of total winning.

HOW DOES “SYSTEM LUCKY 31” WORK?

The “System Lucky 31” consists of 31 bets. 5 possible tips form the 31 bets. Following combinations are possible:

1.      1 Single bet per tip

2.      10 2tip combinations

3.      10 3tip combinations

4.      5 4tip combinations

5.      1 5tip combination

For a winning you need at least 1 correct tip. The amount of correct tips gives the consequent level of total winning.

HOW DOES “SYSTEM LUCKY 63” WORK?

The “System Lucky 63” consists of 63 bets. 6 possible tips form the 63 bets. Following combinations are possible:

1.      1 Single bet per tip

2.      15 2tip combinations

3.      20 3tip combinations

4.      15 4tip combinations

5.      6 5tip combinations

6.      1 6tip combination

For a winning you need at least 1 correct tip. The amount of correct tips gives the consequent level of total winning.

HOW DOES „SYSTEM CANADIAN“ WORK?

The “System Canadian” consists of 26 bets. 5 possible tips form the 26 bets. Following combinations are possible:

1.      10 2tip combinations

2.      10 3tip combinations

3.      5 4tip combinations

4.      1 5tip combination

For a winning you need at least 2 correct tips. The amount of correct tips gives the consequent level of total winning.

HOW DOES “SYSTEM GOLIATH” WORK?

The “System Goliath” consists of 247 bets. 8 possible tips form the 247 bets. Following combinations are possible:

1.      28 2tip combinations

2.      56 3tip combinations

3.      70 4tip combinations

4.      56 5tip combinations

5.      28 6tip combinations

6.      8 7tip combinations

7.      1 8tip combination

For a winning you need at least 2 correct tips. The amount of correct tips gives the consequent level of total winning.

HOW DOES “SYSTEM PATENT” WORK?

The “System Patent” consists of 7 bets. 3 possible tips form the 7 bets. Following combinations are possible:

1.      1 Single bet per tip

2.      3 2tip combinations

3.      1 3tip combination

For a winning you need at least 1 correct tip. The amount of correct tips gives the consequent level of total winning.

HOW DOES “SYSTEM SUPER HEINZ” WORK?

The “System Super Heinz” consists of 120 bets. 7 possible tips form the 120 bets. Following combinations are possible:

1.      21 2tip combinations

2.      35 3tip combinations

3.      35 4tip combinations

4.      21 5tip combinations

5.      7 6tip combinations

6.      1 7tip combination

For a winning you need at least 2 correct tips. The amount of correct tips gives the consequent level of total winning.

HOW DOES “SYSTEM 2/3” WORK?

The “System 2/3” consists of 3 bets. 3 possible tips form the 3 2tip combinations.

For a winning you need at least 2 correct tips. The amount of correct tips gives the consequent level of total winning.

HOW DOES “SYSTEM 2/4” WORK?

The “System 2/4” consists of 6 bets. 4 possible tips form the 6 2tip combinations.

For a winning you need at least 2 correct tips. The amount of correct tips gives the consequent level of total winning.

HOW DOES “SYSTEM 2/5” WORK?

The “System 2/5” consists of 10 bets. 5 possible tips form the 10 2tip combinations.

For a winning you need at least 2 correct tips. The amount of correct tips gives the consequent level of total winning.

HOW DOES “SYSTEM 2/6” WORK?

The “System 2/6” consists of 15 bets. 6 possible tips form the 15 2tip combinations.

For a winning you need at least 2 correct tips. The amount of correct tips gives the consequent level of total winning.

HOW DOES “SYSTEM 2/7” WORK?

The “System 2/7” consists of 21 bets. 7 possible tips form the 21 2tip combinations.

For a winning you need at least 2 correct tips. The amount of correct tips gives the consequent level of total winning.

HOW DOES “SYSTEM 2/8” WORK?

The “System 2/8” consists of 28 bets. 8 possible tips form the 28 2tip combinations.

For a winning you need at least 2 correct tips. The amount of correct tips gives the consequent level of total winning.

HOW DOES “SYSTEM 3/4” WORK?

The “System 3/4” consists of 4 bets. 4 possible tips form the 4 3tip combinations.

For a winning you need at least 3 correct tips. The amount of correct tips gives the consequent level of total winning.

HOW DOES “SYSTEM 3/5” WORK?

The “System 3/5” consists of 10 bets. 5 possible tips form the 10 3tip combinations.

For a winning you need at least 3 correct tips. The amount of correct tips gives the consequent level of total winning.

HOW DOES “SYSTEM 3/6” WORK?

The “System 3/6” consists of 20 bets. 6 possible tips form the 20 3tip combinations.

For a winning you need at least 3 correct tips. The amount of correct tips gives the consequent level of total winning.

HOW DOES “SYSTEM 3/7” WORK?

The “System 3/7” consists of 35 bets. 7 possible tips form the 35 3tip combinations.

For a winning you need at least 3 correct tips. The amount of correct tips gives the consequent level of total winning.

HOW DOES “SYSTEM 3/8” WORK?

The “System 3/8” consists of 56 bets. 8 possible tips form the 56 3tip combinations.

For a winning you need at least 3 correct tips. The amount of correct tips gives the consequent level of total winning.

HOW DOES “SYSTEM 4/5” WORK?

The “System 4/5” consists of 5 bets. 5 possible tips form the 5 4tip combinations.

For a winning you need at least 4 correct tips. The amount of correct tips gives the consequent level of total winning.

HOW DOES “SYSTEM 4/6” WORK?

The “System 4/6” consists of 15 bets. 6 possible tips form the 15 4tip combinations.

For a winning you need at least 4 correct tips. The amount of correct tips gives the consequent level of total winning.

HOW DOES “SYSTEM 4/7” WORK?

The “System 4/7” consists of 35 bets. 7 possible tips form the 35 4 tip combinations.

For a winning you need at least 4 correct tips. The amount of correct tips gives the consequent level of total winning.

HOW DOES “SYSTEM 4/8” WORK?

The “System 4/8” consists of 70 bets. 8 possible tips form the 70 4tip combinations.

For a winning you need at least 4 correct tips. The amount of correct tips gives the consequent level of total winning.

HOW DOES “SYSTEM 5/6” WORK?

The “System 5/6” consists of 6 bets. 6 possible tips form the 6 5tip combinations.

For a winning you need at least 5 correct tips. The amount of correct tips gives the consequent level of total winning.

HOW DOES “SYSTEM 5/7” WORK?

The “System 5/7” consists of 21 bets. 7 possible tips form the 21 5tip combinations.

For a winning you need at least 5 correct tips. The amount of correct tips gives the consequent level of total winning.

HOW DOES “SYSTEM 5/8” WORK?

The “System 5/8” consists of 56 bets. 8 possible tips form the 56 5tip combinations.

For a winning you need at least 5 correct tips. The amount of correct tips gives the consequent level of total winning.

HOW DOES “SYSTEM 6/7” WORK?

The “System 6/7” consists of 7 bets. 7 possible tips form the 7 6tip combinations.

For a winning you need at least 6 correct tips. The amount of correct tips gives the consequent level of total winning.

HOW DOES “SYSTEM 6/8” WORK?

The “System 6/8” consists of 28 bets. 8 possible tips form the 28 6tip combinations.

For a winning you need at least 6 correct tips. The amount of correct tips gives the consequent level of total winning.

HOW DOES “SYSTEM 7/8” WORK?

The “System 7/8” consists of 8 bets. 8 possible tips form the 8 7tip combinations.

For a winning you need at least 7 correct tips. The amount of correct tips gives the consequent level of total winning.

HOW DOES “SYSTEM TRIXIE” WORK?

The “System Trixie” consists of 4 bets. 3 possible tips form the 4 bets. Following combinations are possible:

1.      3 2tip combinations

2.      1 3tip combination

For a winning you need at least 2 correct tips. The amount of correct tips gives the consequent level of total winning.

HOW DOES “SYSTEM YANKEE” WORK?

The “System Yankee” consists of 11 bets. 4 possible tips form the 11 bets. Following combinations are possible:

1.      6 2tip combinations

2.      4 3tip combinations

3.      1 4tip combination

For a winning you need at least 2 correct tips. The amount of correct tips gives the consequent level of total winning.

HOW DOES “BANKER” WORK?

You can select a game with banker, if you are sure about the outcome of a game. Bankers can only be selected in “system bets”.

You win the bet, if the banker is correct. System bet criterions also need to be satisfied. The amount of winnings depends on correct placed tips. You lose the bet, if the banker is incorrect and the system bet criterions are not fulfilled. In case you choose a 2/3 system bet with a banker, you need at least 2 correct tips and the correct banker. The amount of winning results from the odds of the tips you won. The maximum winning will be displayed, when you place the bet. In a single system bet it is possible to include several bankers.

Bet type

Number of placed bets

Single bet

Multi bet

2er

3er

4er

5er

6er

7er

8er

2/3 (3 bets)

3

-

3

-

-

-

-

-

-

Patent (7 bets)

7

3

3

1

-

-

-

-

-

Trixie (4 bets)

4

-

3

1

-

-

-

-

-

 

Bet type

Number of placed bets

Single bet

Multi bet

2er

3er

4er

5er

6er

7er

8er

3/4 (4 bets)

4

-

-

4

-

-

-

-

-

2/4 (6 bets)

6

-

6

-

-

-

-

-

-

Lucky 15 (15 bets)

15

4

6

4

1

-

-

-

-

Yankee (11 bets)

11

-

6

4

1

-

-

-

-

 

Bet type

Number of placed bets

Single bet

Multi bet

2er

3er

4er

5er

6er

7er

8er

4/5 (5 bets)

5

-

-

-

5

-

-

-

-

3/5 (10 bets)

10

-

-

10

-

-

-

-

-

2/5 (10 bets)

10

-

10

-

-

-

-

-

-

Lucky 31 (31 bets)

31

5

10

10

5

1

-

-

-

Canadian (26 bets)

26

-

10

10

5

1

-

-

-

 

Bet type

Number of placed bets

Single bet

Multi bet

2er

3er

4er

5er

6er

7er

8er

5/6 (6 bets)

6

-

-

-

-

6

-

-

-

4/6 (15 bets)

15

-

-

-

15

-

-

-

-

3/6 (20 bets)

20

-

-

20

-

-

-

-

-

2/6 (15 bets)

15

-

15

-

-

-

-

-

-

Lucky 63 (63 bets)

63

6

15

20

15

6

1

-

-

Heinz (57 bets)

57

-

15

20

15

6

1

-

-

 

Bet type

Number of placed bets

Single bet

Multi bet

2er

3er

4er

5er

6er

7er

8er

6/7 (7 bets)

7

-