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AMERICAN FOOTBALL
NAME OF MARKET 
MARKET DESCRIPTION 
1. 2way (Including OT) 
Home; Away 
2. Total (Including OT) 
Only x.5 
3. Handicap (Including OT) 
Only x.5 
4. 3way 
Home; Draw; Away 
5. Draw No Bet 
If match ends in a draw after regular time, all bets are considered void 
6. Double chance (1X  12  X2) 
Home or draw; home or away; draw or away 
7. Winning margins (Including OT) 
Positive
outcomes considers home wins and negative away wins 
8. Which team wins race to X points? (Incl. OT) 
X in 5, 10, 15, …. 
9. Total hometeam (Including OT) 
Only x.5 
10. Total awayteam (Including OT) 
Only x.5 
11. Odd/Even (Including OT) 
Odd; Even 
12. Next points (team) (Including OT) 
Home; No point; Away 
13. Next points (kind) (Including OT) 
Touchdown, Fieldgoal, Safety, None 
14. Will there be overtime? 
Yes; No 
15. Highest Scoring Half 
1st, 2nd, Equals 
16. Halftime/Fulltime 
D/D;D/H;D/A;H/D;H/H;H/A;A/D;A/H;A/A 
17. 1st Half  3way 
Home; Draw; Away 
18. 1st Half  Handicap 
Only x.5 
19. 1st Half  Total 
Only x.5 
20. 1st Half  Draw No Bet 
If match ends in a draw after 1st half, all bets are considered void 
21. 1st Half  Total hometeam 
Only x.5 
22. 1st Half  Total awayteam 
Only x.5 
23. 1st Half  Odd/Even 
Odd; Even 
24. 1st Half  Next points (team) 
Home; No point; Away 
25. Highest Scoring Quarter 
1st, 2nd, 3rd, 4th, Equals 
26. 1st Period – 3way 
Home; Draw; Away 
27. 2nd Periodv – 3way 
Home; Draw; Away 
28. 3rd Period – 3way 
Home; Draw; Away 
29. 4th Period – 3way 
Home; Draw; Away 
30. 1st Period – Total 
Only x.5 
31. 2nd Period – Total 
Only x.5 
32. 3rd Period – Total 
Only x.5 
33. 4th Period – Total 
Only x.5 
IMPORTANT 
•
In case of any delay (rain, darkness…) all markets remain unsettled and the
trading will be continued as soon as the match continues. 
SETTLEMENT AND CANCELLATION RULES 
•
If markets remain open with an incorrect score which has a significant impact
on the prices, we reserve the right to void betting. 
BADMINTON
NAME OF MARKET 
MARKET DESCRIPTION 
1. Total 
Over; Under 
2. 2way 
Home; Away 
3. Which player will win the match? 
Home; Away 
4. Asian Handicap 
Handicap markets *.5 (e.g. 2.5/+2.5, 0.5/0.5, …) 
5. 1st Set  Asian Handicap 
Asian Handicap markets for 1st set (e.g. 2.5/+2.5, 0.5/0.5, …) 
6. 2nd Set  Asian Handicap 
Asian Handicap markets for 2nd set (e.g. 2.5/+2.5, 0.5/0.5, …) 
7. 3rd Set  Asian Handicap 
Asian Handicap markets for 3rd set (e.g. 2.5/+2.5, 0.5/0.5, …) 
8. 1st Set – Which player will win race to X points? 
a.
X in 5, 10, 15, 20 
9. 2nd Set – Which player will win race to X points? 
a.
X in 5, 10, 15, 20 
10. 3rd Set – Which player will win race to X points? 
a.
X in 5, 10, 15, 20 
11. 1st Set – Who scores Xth point? 
a.
X in 5, 10, 15, 20, 25, … 
12. 2nd Set – Who scores Xth point? 
a.
X in 5, 10, 15, 20, 25, … 
13. 3rd Set – Who scores Xth point? 
a.
X in 5, 10, 15, 20 
14. How many sets will exceed score limit? 
In how many sets at least one team exceeds the 21 points scoring limit 
15. Final Result (in sets  best of 3) 
2:0, 2:1, 1:2 and 0:2 
16. Number of sets (best of 3) 
2 or 3 
17. 1st set – Total 
Only points in 1st set are considered 
18. 2nd set – Total 
Only points in 2nd set are considered 
19. 3rd set – Total 
Only points in 3rd set are considered 
20. 1st set – Odd/Even 
Only points of 1st set are considered 
21. 2nd set – Odd/Even 
Only points of 2nd set are considered 
22. 3rd set – Odd/Even 
Only points of 3rd set are considered 
IMPORTANT 
• In the case of a match not being finished all undecided markets are considered void. 
SETTLEMENT AND CANCELLATION RULES 
•
If a match is interrupted or postponed and is not continued within 48h after
initial kickoff date, betting will be void. 
BASEBALL
NAME OF MARKET 
MARKET DESCRIPTION 
1. 2way (Including OT) 
Home; Away 
2. 3way (including overtime) 
Which team will win the match (1X2) Home; Draw; Away 
3. Asian Handicap (including overtime) 
only *.5 handicaps (e.g. 2.5/+2.5, 0.5/0.5, …) 
4. Who wins the rest of the match, including overtime? 
Home; Draw; Away 
5. Total (Including OT) 
only *.5 totals 
6. Odd/Even (Including OT) 
Odd/Even number of runs 
7. Winning margins (Including OT) 
Predefined range of goals a team wins by >=+3,+2,+1,1,2,<=3 
8. Which team gets highest score for period 
Home;
Draw; Away 
9. Maximum period total score 
0,1,2,3,4,5+ 
10. Who scores Xth point? 
Home;
None; Away 
11. Which team wins race to X points 
X
in 3, 5 and 7; If a set ends before the Xth point is reached 
12. Will there be an 18th halfinning (baseball)? 
Yes; No 
13. Will there be overtime? 
Yes; No 
14. Which team will lead at halftime? 
Home; Draw; Away 
15. 1st Halftime  Total 
only *.5 totals 
16. Who wins the period? 
Home; Draw; Away 
17. 1st Period – Total (only *.5 totals) 
E.g. 0.5, 1.5, 2.5, 3.5, … 
18. 2nd Period – Total (only *.5 totals 
E.g. 0.5, 1.5, 2.5, 3.5, … 
19. 3rd Period – Total (only *.5 totals) 
E.g. 0.5, 1.5, 2.5, 3.5, … 
20. 4th Period – Total (only *.5 totals) 
E.g. 0.5, 1.5, 2.5, 3.5, … 
21. 5th Period – Total (only *.5 totals) 
E.g. 0.5, 1.5, 2.5, 3.5, … 
22. 6th Period – Total (only *.5 totals) 
E.g. 0.5, 1.5, 2.5, 3.5, … 
23. 7th Period – Total (only *.5 totals) 
E.g. 0.5, 1.5, 2.5, 3.5, … 
24. 8th Period – Total (only *.5 totals) 
E.g. 0.5, 1.5, 2.5, 3.5, … E.g. 0.5, 1.5, 2.5, 3.5, … 
25. Which team will lead after 5 innings? 
(home; draw; away) 
26. Total after 5 innings 
(over; under) 
27. Asian Handicap after 5 innings 
only *.5 handicaps (e.g. 2.5/+2.5, 0.5/0.5, …) 
28. 1st Half  Asian Handicap 
Asian Handicap markets for 1st half (e.g. 2.5/+2.5, 0.5/0.5, …) 
29. Total hometeam (including overtime) 
Only x.5 
30. Total awayteam (including overtime) 
Only x.5 
31. Total hometeam after 5 innings 
Only x.5 
32. Total awayteam after 5 innings 
Only x.5 
33. 1st Half  Total hometeam 
Only x.5 
34. 1st Half  Total awayteam 
Only x.5 
35. Matchbet and Totals (including overtime) 
Combination
of 3way and Total x.5 (Home win and under, Home win and over, 
36. Asian Total (including OT) 
(over; under) 
37. Number of runs scored (including OT) 
(04; 56; 78; 910; 1113; 14+) 
38. Total for whole match (3way) (including OT) 
(over; exact; under) 
39. Asian Total hometeam (including OT) 
(over; under) 
40. Asian Total awayteam (including OT) 
(over; under) 
41. Handicap (including OT) 
(team 1; draw; team 2) 
42. Highest scoring period 
(1; 2; 3; 4; 5; 6; 7; 8; 9; equal) 
43. Which team wins more innings? 
(team 1; draw; team 2) 
44. Asian Total after 5 innings 
(over; under) 
45. Asian Total hometeam after 5 innings 
(over; under) 
46. Asian Total awayteam after 5 innings 
(over; under) 
47. Total runs for innings (xy) 
(over; under) 
48. Total hometeam runs for innings (xy) 
(over; under) 
49. Total awayteam runs for innings (xy) 
(over; under) 
IMPORTANT 

•
Possible extra innings are not considered in any market except for “Who
scores the Xth point” and “Which team will win race to X points” or otherwise
stated.

SETTLEMENT AND CANCELLATION RULES 
•
All markets will be cleared according the final result after 9 innings (8 ½
innings if home team is leading at this point). 
BASKETBALL
NAME OF MARKET 
MARKET DESCRIPTION 
1. 3way 
Home; Draw; Away 
2. Total 
Only points during regular time are considered 
3. 2way (Including OT) 
Home; Away 
4. Total (Including OT) 
Over; Under 
5. Asian Handicap (only *.5 handicaps) 
Handicap markets *.5 (e.g. 2.5/+2.5, 0.5/0.5, …) 
6. Asian Handicap (Including OT) (only *.5 handicaps) 
Home; Away 
7. Odd/Even (Including OT) 
Odd; Even 
8. Will there be overtime? 
Yes; No 
9. Who scores Xth point? 
a.
X in 10, 15, 20, 25, … 
10. Which team wins jump ball? 
Home; Away 
11. Which team will win race to X points? 
a.
X in 20, 30, 40, … 
12. 1st Half – Draw No Bet 
Only points scored during 1st period and 2nd period are considered 
13. 1st Half – Asian Handicap (only *.5 handicaps) 
Only points scored during 1st period and 2nd period are considered 
14. 1st Half – Total 
Only points scored during 1st period and 2nd period are considered 
15. 1st Half – Odd/Even 
Only points scored during 1st period and 2nd period are considered 
16. 1st Period – Draw No Bet 
Only points scored during 1st period are considered 
17. 1st Period – Total 
Only points scored during 1st period are considered 
18. 1st Period – Asian Handicap (only *.5 handicaps) 
Only points scored during 1st period are considered 
19. 1st Period – Odd/Even 
Only points scored during 1st period are considered 
20. 2nd Period – Draw No Bet 
Only points scored during 2nd period are considered 
21. 2nd Period – Total 
Only points scored during 2nd period are considered 
22. 2nd Period – Asian Handicap (only *.5 handicaps) 
Only points scored during 2nd period are considered 
23. 2nd Period – Odd/Even 
Only points scored during 2nd period are considered 
24. 3rd Period – Draw No Bet 
Only points scored during 3rd period are considered 
25. 3rd Period – Total 
Only points scored during 3rd period are considered 
26. 3rd Period – Asian Handicap (only *.5 handicaps) 
Only points scored during 3rd period are considered 
27. 3rd Period – Odd/Even 
Only points scored during 3rd period are considered 
28. 4th Period – Draw No Bet 
Only points scored during 4th period are considered 
29. 4th Period – Total 
Only points scored during 4th period are considered 
30. 4th Period – Asian Handicap (only *.5 handicaps) 
Only points scored during 4th period are considered 
31. 4th Period – Odd/Even 
Only points scored during 4th period are considered 
32. 1st half  3way 
Home; Draw; Away 
33. 1st Period  3way 
Home; Draw; Away 
34. 2nd Period  3way 
Home; Draw; Away 
35. 3rd Period  3way 
Home; Draw; Away 
36. 4th Period  3way 
Home; Draw; Away 
37. Matchbet AAMS regular time 
(home by 6+; neither team by 6+; away by 6+) 
38. 1st Period  Matchbet AAMS 
(home by 3+; neither team by 3+; away by 3+) 
39. 2nd Period  Matchbet AAMS 
(home by 3+; neither team by 3+; away by 3+) 
40. 3rd Period  Matchbet AAMS 
(home by 3+; neither team by 3+; away by 3+) 
41. 4th Period  Matchbet AAMS 
(home by 3+; neither team by 3+; away by 3+) 
42. Total AAMS regular time 
Most balanced AAMS spread excluding overtime 
43. 1st Period  Total AAMS 
Most balanced AAMS spread for first period; (over; under) 
44. 2nd Period  Total AAMS 
Most balanced AAMS spread for second period; (over; under) 
45. 3rt Period  Total AAMS 
Most balanced AAMS spread for third period; (over; under) 
46. 4th Period  Total AAMS 
Most balanced AAMS spread for fourth period; (over; under) 
47. Draw No Bet 
If match ends in a draw after regular time, all bets are considered void 
48. Odd/Even 
Odd; Even 
49. 1st Period  Which team wins race to X points? 
Home; Away 
50. 2nd Period  Which team wins race to X points? 
Home; Away 
51. 3rd Period  Which team wins race to X points? 
Home; Away 
52. 4th Period  Which team wins race to X points? 
Home; Away 
IMPORTANT 
• Markets do not consider overtime unless otherwise stated. 
SETTLEMENT AND CANCELLATION RULES 
•
If a match is interrupted or postponed and is not continued within 48h after
initial kickoff date betting will be void. 
BEACH VOLLEYBALL
NAME OF MARKET 
MARKET DESCRIPTION 
1. 2way 
Home; Away 
2. Which team will win the set? 
Home; Away 
3. Asian Handicap (only *.5 handicaps) 
Handicap markets *.5 (e.g. 2.5/+2.5, 0.5/0.5, …) 
4. 1st Set – Asian Handicap (only *.5 handicaps) 
Asian Handicap markets for 1st set (e.g. 2.5/+2.5, 0.5/0.5, …) 
5. 2nd Set – Asian Handicap (only *.5 handicaps) 
Asian Handicap markets for 2nd set (e.g. 2.5/+2.5, 0.5/0.5, …) 
6. 3rd Set – Asian Handicap (only *.5 handicaps) 
Asian Handicap markets for 3rd set (e.g. 2.5/+2.5, 0.5/0.5, …) 
7. 1st Set – Which team will win race to X points? 
a.
X in 5, 10, 15 
8. 2nd Set – Which team will win race to X points? 
a.
X in 5, 10, 15 
9. 3rd Set – Which team will win race to X points? 
a.
X in 5, 10 
10. 1st Set – Who scores Xth point? 
a.
X in 5, 10, 15, 20, 25, … 
11. 2nd Set – Who scores Xth point? 
a.
X in 5, 10, 15, 20, 25, … 
12. 3rd Set – Who scores Xth point? 
a.
X in 5, 10, 15, 20 
13. Final Result (in sets – best of 3) 
2:0, 2:1, 1:2 and 0:2 
14. Number of sets (best of 3) 
2 or 3 
15. Total 
Over; Under 
16. 1st Set – Total 
Only points in 1st set are considered 
17. 2nd Set – Total 
Only points in 2nd set are considered 
18. 3rd Set – Total 
Only points in 2nd set are considered 
19. 1st Set – Odd/Even 
Only points of 1st set are considered 
20. 2nd Set – Odd/Even 
Only points of 2nd set are considered 
21. 3rd Set – Odd/Even 
Only points of 3rd set are considered 
22. How many sets will exceed score limit? 
In
how many sets at least one team exceeds the 21 (15 in 3rd set) 
IMPORTANT 
•
In the case of a match not being finished, all undecided markets are
considered void. 
SETTLEMENT AND CANCELLATION RULES 
•
If a match is interrupted or postponed and is not continued within 48h after
initial kickoff date, betting will be void. 
CRICKET
NAME OF MARKET 
MARKET DESCRIPTION 
1. Match winner, including super over 
(team 1; team 2) 
2. Total runs 
(over; under) 
3. Total runs hometeam 
(over; under) 
4. Total runs awayteam 
(over; under) 
5. Runs hometeam 
(I: 1, I:2, I:3, I:4, I:5, I:6, I:7, I:8, I:9) 
6. Runs awayteam 
(I: 1, I:2, I:3, I:4, I:5, I:6, I:7, I:8, I:9) 
7. Odd/even number of runs 
(odd; even) 
8. Number of runs in highest scoring over? 
(I:1, I:2, I:3, I:4, I:5, I:6) 
9. Which will have the highest scoring over? 
(team 1; draw; team 2) 
10. Will there be a superover? 
(yes; no) 
11. Which team will lead after x overs? 
(team 1; draw; team 2) 
12. Total runs hometeam after x overs? 
(over; under) 
13. Total runs awayteam after x overs? 
(over; under) 
14. Runs hometeam after x overs? 
(I: 1, I:2, I:3, I:4, I:5, I:6, I:7, I:8, I:9) 
15. Runs awayteam after x overs? 
(I: 1, I:2, I:3, I:4, I:5, I:6, I:7, I:8, I:9) 
16. Total runs hometeam for over x in innings x 
(over; under) 
17. Total runs awayteam for over x in innings x 
(over; under) 
18. Odd/Even number of runs hometeam for over x in innings x 
(odd; even) 
19. Odd/Even number of runs hometeam for over x in innings x 
(odd; even) 
20. Total runs hometeam in delivery x of over x in innings x 
(over; under) 
21. Total runs awayteam in delivery x of over x in innings x 
(over; under) 
22. Next dismissal 
(caught; bowled; LBW; Run out; Stumped and others) 
23. Next dismissal (caught / not caught) 
(caught; not caught) 
24. Will there be a tie? 
(yes; no) 
IMPORTANT 
•
All markets do not consider super overs unless otherwise mentioned. 
SETTLEMENT AND CANCELLATION RULES 
•
If a match is cancelled before any play has taken place, then all markets are
considered void unless the match is replayed within 48 hours of its initial
starting time. 
DARTS
NAME OF MARKET 
MARKET DESCRIPTION 

1. 4th Set – Score of game X 
Which team will win the match (1X2) Player 1, draw, Player2 

2. Set Handicap 
European Handicaps for sets (e.g. Handicap 0:2, Handicap 5:0, …) 1X2 

3. 1st Set – Who wins the rest of the set? 
Which player will win more remaining legs in 1th set? 

4. 2nd Set – Who wins the rest of the set? 
Which player will win more remaining legs in 2nd set? 

5. 3rd Set – Who wins the rest of the set? 
Which player will win more remaining legs in 3rd set? 

6. 4th Set – Who wins the rest of the set? 
Which player will win more remaining legs in 4th set? 

7. 5th Set – Who wins the rest of the set? 
Which player will win more remaining legs in 5th set? 

8. 6th Set – Who wins the rest of the set? 
Which player will win more remaining legs in 6th set? 

9. 7th Set – Who wins the rest of the set? 
Which player will win more remaining legs in 7th set? 

10. 8th Set – Who wins the rest of the set? 
Which player will win more remaining legs in 8th set? 

11. 9th Set – Who wins the rest of the set? 
Which player will win more remaining legs in 9th set? 

12. 10th Set – Who wins the rest of the set? 
Which player will win more remaining legs in 10th set? 

13. 11th Set – Who wins the rest of the set? 
Which player will win more remaining legs in 11th set? 

14. 12th Set – Who wins the rest of the set? 
Which player will win more remaining legs in 12th set? 

15. 13th Set – Who wins the rest of the set? 
Which player will win more remaining legs in 13th set? 

16. 2way 
Player1; Player2 

17. Which team will win the set? 
Player1; Player2 

18. 1st Set – Asian leg handicap 
Asian leg handicap for 1st set in half spreads (e.g. 1.5/+1.5, 2.5/2.5) 

19. 2nd Set – Asian leg handicap 
Asian leg handicap for 2nd set in half spreads (e.g. 1.5/+1.5, 2.5/2.5) 

20. 3rd Set – Asian leg handicap 
Asian leg handicap for 3rd set in half spreads (e.g. 1.5/+1.5, 2.5/2.5) 

21. 4th Set – Asian leg handicap 
Asian leg handicap for 4th set in half spreads (e.g. 1.5/+1.5, 2.5/2.5) 

22. 5th Set – Asian leg handicap 
Asian leg handicap for 5th set in half spreads (e.g. 1.5/+1.5, 2.5/2.5) 

23. 6th Set – Asian leg handicap 
Asian leg handicap for 6th set in half spreads (e.g. 1.5/+1.5, 2.5/2.5) 

24. 7th Set – Asian leg handicap 
Asian leg handicap for 7th set in half spreads (e.g. 1.5/+1.5, 2.5/2.5) 

25. 8th Set – Asian leg handicap 
Asian leg handicap for 8th set in half spreads (e.g. 1.5/+1.5, 2.5/2.5) 

26. 9th Set – Asian leg handicap 
Asian leg handicap for 9th set in half spreads (e.g. 1.5/+1.5, 2.5/2.5) 

27. 10th Set – Asian leg handicap 
Asian leg handicap for 10th set in half spreads (e.g. 1.5/+1.5, 2.5/2.5) 

28. 11th Set – Asian leg handicap 
Asian leg handicap for 11th set in half spreads (e.g. 1.5/+1.5, 2.5/2.5) 

29. 12th Set – Asian leg handicap 
Asian leg handicap for 12th set in half spreads (e.g. 1.5/+1.5, 2.5/2.5) 

30. 13th Set – Asian leg handicap 
Asian leg handicap for 13th set in half spreads (e.g. 1.5/+1.5, 2.5/2.5) 

31. 1st Set – Who wins Xth leg 
Player1; Player2 

32. 2nd Set – Who wins Xth leg 
Player1; Player2 

33. 3rd Set – Who wins Xth leg 
Player1; Player2 

34. 4th Set – Who wins Xth leg 
Player1; Player2 

35. 5th Set – Who wins Xth leg 
Player1; Player2 

36. 6th Set – Who wins Xth leg 
Player1; Player2 

37. 7th Set – Who wins Xth leg 
Player1; Player2 

38. 8th Set – Who wins Xth leg 
Player1; Player2 

39. 9th Set – Who wins Xth leg 
Player1; Player2 

40. 10th Set – Who wins Xth leg 
Player1; Player2 

41. 11th Set – Who wins Xth leg 
Player1; Player2 

42. 12th Set – Who wins Xth leg 
Player1; Player2 

43. 13th Set – Who wins Xth leg 
Player1; Player2 

44. Asian Set handicap 
Asian handicap for sets in half spreads (e.g. 1.5/+1.5, 2.5/2.5); Player 1  Player 2 

45. Correct score in sets 
Correct score in sets (only outcomes which are possible will be sent as active) 

46. Correct score in legs in set 
Correct score in legs (only outcomes which are possible will be sent as active) 

47. 1st Set – Total legs 
Only legs in 1st set are considered 

48. 2nd Set – Total legs 
Only legs in 2nd set are considered 

49. 3rd Set – Total legs 
Only legs in 3rd set are considered 

50. 4th Set – Total legs 
Only legs in 4th set are considered 

51. 5th Set – Total legs 
Only legs in 5th set are considered 

52. 6th Set – Total legs 
Only legs in 6th set are considered 

53. 7th Set – Total legs 
Only legs in 7th set are considered 

54. 8th Set – Total legs 
Only legs in 8th set are considered 

55. 9th Set – Total legs 
Only legs in 9th set are considered 

56. 10th Set – Total legs 
Only legs in 10th set are considered 

57. 11th Set – Total legs 
Only legs in 11th set are considered 

58. 12th Set – Total legs 
Only legs in 12th set are considered 

59. 13th Set – Total legs 
Only legs in 13th set are considered 

60. Total sets 
Only x.5 totals 

61. Asian Leg Handicap 
Player 1; Player 2; Leg Handicap markets *.5 (e.g. 2.5/+2.5, 0.5/0.5, …) 

62. Total legs in Match 
Only x.5 

63. Odd/Even sets in match 
(odd; even) 

64. Xth Set – Odd/Even legs 
(odd; even) 

65. 1st Set – Checkout score 40+ in xth leg 
Only legs in 1st set are considered 

66. 2nd Set – Checkout score 40+ in xth leg 
Only legs in 2nd set are considered 

67. 3rd Set – Checkout score 40+ in xth leg 
Only legs in 3rd set are considered 

68. 4th Set – Checkout score 40+ in xth leg 
Only legs in 4th set are considered 

69. 5th Set – Checkout score 40+ in xth leg 
Only legs in 5th set are considered 

70. 6th Set – Checkout score 40+ in xth leg 
Only legs in 6th set are considered 

71. 7th Set – Checkout score 40+ in xth leg 
Only legs in 7th set are considered 

72. 8th Set – Checkout score 40+ in xth leg 
Only legs in 8th set are considered 

73. 9th Set – Checkout score 40+ in xth leg 
Only legs in 9th set are considered 

74. 10th Set – Checkout score 40+ in xth leg 
Only legs in 10th set are considered 

75. 11th Set – Checkout score 40+ in xth leg 
Only legs in 11th set are considered 

76. 12th Set – Checkout score 40+ in xth leg 
Only legs in 12th set are considered 

77. 13th Set – Checkout score 40+ in xth leg 
Only legs in 13th set are considered 

78. 1st Set – Total Darts in Xth leg 
Number of darts used by both player for winning a leg 

79. 2nd Set – Total Darts in Xth leg 
Number of darts used by both player for winning a leg 

80. 3rd Set – Total Darts in Xth leg 
Number of darts used by both player for winning a leg 

81. 4th Set – Total Darts in Xth leg 
Number of darts used by both player for winning a leg 

82. 5th Set – Total Darts in Xth leg 
Number of darts used by both player for winning a leg 

83. 6th Set – Total Darts in Xth leg 
Number of darts used by both player for winning a leg 

84. 7th Set – Total Darts in Xth leg 
Number of darts used by both player for winning a leg 

85. 8th Set – Total Darts in Xth leg 
Number of darts used by both player for winning a leg 

86. 9th Set – Total Darts in Xth leg 
Number of darts used by both player for winning a leg 

87. 10th Set – Total Darts in Xth leg 
Number of darts used by both player for winning a leg 

88. 11th Set – Total Darts in Xth leg 
Number of darts used by both player for winning a leg 

89. 12th Set – Total Darts in Xth leg 
Number of darts used by both player for winning a leg 

90. 13th Set – Total Darts in Xth leg 
Number of darts used by both player for winning a leg 

91. 1st set – checkout colour in Xth leg 
Colour of the double a player hits to win a leg 

92. 2nd set – checkout colour in Xth leg 
Colour of the double a player hits to win a leg 

93. 3rd set – checkout colour in Xth leg 
Colour of the double a player hits to win a leg 

94. 4th set – checkout colour in Xth leg 
Colour of the double a player hits to win a leg 

95. 5th set – checkout colour in Xth leg 
Colour of the double a player hits to win a leg 

96. 6th set – checkout colour in Xth leg 
Colour of the double a player hits to win a leg 

97. 7th set – checkout colour in Xth leg 
Colour of the double a player hits to win a leg 

98. 8th set – checkout colour in Xth leg 
Colour of the double a player hits to win a leg 

99. 9th set – checkout colour in Xth leg 
Colour of the double a player hits to win a leg 

100. 10th set – checkout colour in Xth leg 
Colour of the double a player hits to win a leg 

101. 11tht set – checkout colour in Xth leg 
Colour of the double a player hits to win a leg 

102. 12th set – checkout colour in Xth leg 
Colour of the double a player hits to win a leg 

103. 13th set – checkout colour in Xth leg 
Colour of the double a player hits to win a leg 

104. Most 180s 
(Player1; draw; Player2); Busted 180s are not considered 

105. 1st Set – Most 180s 
(Player1; draw; Player2); Busted 180s are not considered 

106. 2nd Set – Most 180s 
(Player1; draw; Player2); Busted 180s are not considered 

107. 3rd Set – Most 180s 
(Player1; draw; Player2); Busted 180s are not considered 

108. 4th Set – Most 180s 
(Player1; draw; Player2); Busted 180s are not considered 

109. 5th Set – Most 180s 
(Player1; draw; Player2); Busted 180s are not considered 

110. 6th Set – Most 180s 
(Player1; draw; Player2); Busted 180s are not considered 

111. 7th Set – Most 180s 
(Player1; draw; Player2); Busted 180s are not considered 

112. 8th Set – Most 180s 
(Player1; draw; Player2); Busted 180s are not considered 

113. 9th Set – Most 180s 
(Player1; draw; Player2); Busted 180s are not considered 

114. 10th Set – Most 180s 
(Player1; draw; Player2); Busted 180s are not considered 

115. 11th Set – Most 180s 
(Player1; draw; Player2); Busted 180s are not considered 

116. 12th Set – Most 180s 
(Player1; draw; Player2); Busted 180s are not considered 

117. 13th Set – Most 180s 
(Player1; draw; Player2); Busted 180s are not considered 

118. Total 180s 
(over; under); Busted 180s are not considered 

119. Total 180s Player 1 
(over; under); Busted 180s are not considered 

120. Total 180s Player 2 
(over; under); Busted 180s are not considered 

121. 1st Set – Total 180s 
(over; under); Busted 180s are not considered 

122. 2nd Set – Total 180s 
(over; under); Busted 180s are not considered 

123. 3rd Set – Total 180s 
(over; under); Busted 180s are not considered 

124. 4th Set – Total 180s 
(over; under); Busted 180s are not considered 

125. 5th Set – Total 180s 
(over; under); Busted 180s are not considered 

126. 6th Set – Total 180s 
(over; under); Busted 180s are not considered 

127. 7th Set – Total 180s 
(over; under); Busted 180s are not considered 

128. 8th Set – Total 180s 
(over; under); Busted 180s are not considered 

129. 9th Set – Total 180s 
(over; under); Busted 180s are not considered 

130. 10th Set – Total 180s 
(over; under); Busted 180s are not considered 

131. 11th Set – Total 180s 
(over; under); Busted 180s are not considered 

132. 12th Set – Total 180s 
(over; under); Busted 180s are not considered 

133. 13th Set – Total 180s 
(over; under); Busted 180s are not considered 

134. 1st Set – Total 180s Player 1 
(over; under); Busted 180s are not considered 

135. 2nd Set – Total 180s Player 1 
(over; under); Busted 180s are not considered 

136. 3rd Set – Total 180s Player 1 
(over; under); Busted 180s are not considered 

137. 4th Set – Total 180s Player 1 
(over; under); Busted 180s are not considered 

138. 5th Set – Total 180s Player 1 
(over; under); Busted 180s are not considered 

139. 6th Set – Total 180s Player 1 
(over; under); Busted 180s are not considered 

140. 7th Set – Total 180s Player 1 
(over; under); Busted 180s are not considered 

141. 8th Set – Total 180s Player 1 
(over; under); Busted 180s are not considered 

142. 9th Set – Total 180s Player 1 
(over; under); Busted 180s are not considered 

143. 10th Set – Total 180s Player 1 
(over; under); Busted 180s are not considered 

144. 11th Set – Total 180s Player 1 
(over; under); Busted 180s are not considered 

145. 12th Set – Total 180s Player 1 
(over; under); Busted 180s are not considered 

146. 13th Set – Total 180s Player 1 
(over; under); Busted 180s are not considered 

147. 1st Set – Total 180s Player 2 
(over; under); Busted 180s are not considered 

148. 2nd Set – Total 180s Player 2 
(over; under); Busted 180s are not considered 

149. 3rd Set – Total 180s Player 2 
(over; under); Busted 180s are not considered 

150. 4th Set – Total 180s Player 2 
(over; under); Busted 180s are not considered 

151. 5th Set – Total 180s Player 2 
(over; under); Busted 180s are not considered 

152. 6th Set – Total 180s Player 2 
(over; under); Busted 180s are not considered 

153. 7th Set – Total 180s Player 2 
(over; under); Busted 180s are not considered 

154. 8th Set – Total 180s Player 2 
(over; under); Busted 180s are not considered 

155. 9th Set – Total 180s Player 2 
(over; under); Busted 180s are not considered 

156. 10th Set – Total 180s Player 2 
(over; under); Busted 180s are not considered 

157. 11th Set – Total 180s Player 2 
(over; under); Busted 180s are not considered 

158. 12th Set – Total 180s Player 2 
(over; under); Busted 180s are not considered 

159. 13th Set – Total 180s Player 2 
(over; under); Busted 180s are not considered 

160. 1st Set – Any player to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

161. 2nd Set – Any player to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

162. 3rd Set – Any player to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

163. 4th Set – Any player to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

164. 5th Set – Any player to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

165. 6th Set – Any player to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

166. 7th Set – Any player to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

167. 8th Set – Any player to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

168. 9th Set – Any player to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

169. 10th Set – Any player to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

170. 11th Set – Any player to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

171. 12th Set – Any player to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

172. 13th Set – Any player to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

173. 1st Set – Player 1 to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

174. 2nd Set – Player 1 to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

175. 3rd Set – Player 1 to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

176. 4th Set – Player 1 to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

177. 5th Set – Player 1 to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

178. 6th Set – Player 1 to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

179. 7th Set – Player 1 to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

180. 8th Set – Player 1 to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

181. 9th Set – Player 1 to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

182. 10th Set – Player 1 to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

183. 11th Set – Player 1 to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

184. 12th Set – Player 1 to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

185. 13th Set – Player 1 to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

186. 1st Set – Player 2 to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

187. 2nd Set – Player 2 to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

188. 3rd Set – Player 2 to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

189. 4th Set – Player 2 to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

190. 5th Set – Player 2 to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

191. 6th Set – Player 2 to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

192. 7th Set – Player 2 to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

193. 8th Set – Player 2 to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

194. 9th Set – Player 2 to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

195. 10th Set – Player 2 to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

196. 11th Set – Player 2 to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

197. 12th Set – Player 2 to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

198. 13th Set – Player 2 to score a 180 in Xth leg 
(yes; no); Busted 180s are not considered 

199. 1st Set – Highest scoring player on 1st visits of Xth leg 
(Player1; draw; Player2); Which player scores more points in their first visit of a leg 

200. 2nd Set – Highest scoring player on 1st visits of Xth leg 
(Player1; draw; Player2); Which player scores more points in their first visit of a leg 

201. 3rd Set – Highest scoring player on 1st visits of Xth leg 
(Player1; draw; Player2); Which player scores more points in their first visit of a leg 

202. 4th Set – Highest scoring player on 1st visits of Xth leg 
(Player1; draw; Player2); Which player scores more points in their first visit of a leg 

203. 5th Set – Highest scoring player on 1st visits of Xth leg 
(Player1; draw; Player2); Which player scores more points in their first visit of a leg 

204. 6th Set – Highest scoring player on 1st visits of Xth leg 
(Player1; draw; Player2); Which player scores more points in their first visit of a leg 

205. 7th Set – Highest scoring player on 1st visits of Xth leg 
(Player1; draw; Player2); Which player scores more points in their first visit of a leg 

206. 8th Set – Highest scoring player on 1st visits of Xth leg 
(Player1; draw; Player2); Which player scores more points in their first visit of a leg 

207. 9th Set – Highest scoring player on 1st visits of Xth leg 
(Player1; draw; Player2); Which player scores more points in their first visit of a leg 

208. 10th Set – Highest scoring player on 1st visits of Xth leg 
(Player1; draw; Player2); Which player scores more points in their first visit of a leg 

209. 11th Set – Highest scoring player on 1st visits of Xth leg 
(Player1; draw; Player2); Which player scores more points in their first visit of a leg 

210. 12th Set – Highest scoring player on 1st visits of Xth leg 
(Player1; draw; Player2); Which player scores more points in their first visit of a leg 

211. 13th Set – Highest scoring player on 1st visits of Xth leg 
(Player1; draw; Player2); Which player scores more points in their first visit of a leg 

212. 1st Set – Total points on 1st visit of Xth leg 
(over; under); Total points the player throwing first in a leg scores 

213. 2nd Set – Total points on 1st visit of Xth leg 
(over; under); Total points the player throwing first in a leg scores 

214. 3rd Set – Total points on 1st visit of Xth leg 
(over; under); Total points the player throwing first in a leg scores 

215. 4th Set – Total points on 1st visit of Xth leg 
(over; under); Total points the player throwing first in a leg scores 

216. 5th Set – Total points on 1st visit of Xth leg 
(over; under); Total points the player throwing first in a leg scores 

217. 6th Set – Total points on 1st visit of Xth leg 
(over; under); Total points the player throwing first in a leg scores 

218. 7th Set – Total points on 1st visit of Xth leg 
(over; under); Total points the player throwing first in a leg scores 

219. 8th Set – Total points on 1st visit of Xth leg 
(over; under); Total points the player throwing first in a leg scores 

220. 9th Set – Total points on 1st visit of Xth leg 
9. Satz – Gesamte Punkteanzahl beim 1. Visit im x. Leg 

221. 10th Set – Total points on 1st visit of Xth leg 
(over; under); Total points the player throwing first in a leg scores 

222. 11th Set – Total points on 1st visit of Xth leg 
(over; under); Total points the player throwing first in a leg scores 

223. 12th Set – Total points on 1st visit of Xth leg 
(over; under); Total points the player throwing first in a leg scores 

224. 13th Set – Total points on 1st visit of Xth leg 
(over; under); Total points the player throwing first in a leg scores 
IMPORTANT 
• In the case of a match not being finished all undecided markets are considered void. 
SETTLEMENT AND CANCELLATION RULES 
•
If markets remain open with an incorrect score which has a significant impact
on the prices, we reserve the right to void betting. 
FUTSAL
NAME OF MARKET 
MARKET DESCRIPTION 
1. 3way 
Which team will win the match (1X2) Home; Draw; Away 
2. Total (only *.5 totals) 
E.g. 0.5, 1.5, 2.5, 3.5, … 
3. Handicap 
European Handicaps (e.g. Handicap 0:2, Handicap 5:0, …) 1X2 
4. Asian Total 
Total spread in full spreads (e.g. 2.00, 3.00, 4.00,) 
5. Asian Handicap 
Handicap markets in half and full spreads (e.g. 2.00/+2.00, 2.50/2.50,) 
6. Draw No Bet 
a.
If match ends in a draw after regular time, all bets are considered void 
7. Who wins the rest of the match? 
Which team will score more goals in the remaining time 
8. Next goal 
Who scores the 1st, 2nd, … goal? (1X (No goal)2) 
9. Double chance (1X – 12 – X2) 
Home or draw; home or away; draw or away 
10. Goals hometeam 
a.
How many goals will be scored by the hometeam 
11. Goals awayteam 
a.
How many goals will be scored by the awayteam 
12. Both teams to score? 
Goal/No Goal; (yes; no) 
13. Odd/Even 
Odd/Even number of goals 
14. Correct score flex 
Only the 10 most probable outcomes will be sent as active 
15. 1st Half – 3way 
a.
Which team will win the 1st half? 
16. 1st Half – Total (only *.5 totals) 
Only goals scored during 1st half are considered 
17. 1st Half – Asian Total 
Total spread in full spreads (e.g. 2.00, 3.00, 4.00, …) 
18. 1st Half – Asian Handicap 
Asian Handicap markets for 1st half (e.g. 2.00, 2.50, 3.00, …) 
19. 1st Half – Who wins the rest of the match? 
Who win the rest of the 1st half? 
20. 1st Half – Next goal 
Home; no goal; away 
21. 1st Half – Correct score flex 
Similar to Correct score flex 
IMPORTANT 
•
All markets (except halftime, first half markets, overtime and penalty shoot
out) are considered for regular time only. 
SETTLEMENT AND CANCELLATION RULES 
•
If the market remains open when the following events have already taken
place: goals, red or yellowred cards and penalties, we reserve the right to
void betting. 
HANDBALL
NAME OF MARKET 
MARKET DESCRIPTION 
1. 3way 
Home; Draw; Away 
2. handicap 
European Handicaps (e.g. Handicap 0:2, Handicap 5:0...) 
3. Total 
Only points during regular time are considered 
4. 1st Half  3way 
Which team will win the 1st half? 
5. 1st Half  Handicap 
European Handicaps (e.g. Handicap 0:1, Handicap 1:0, ...) 
6. 1st Half  Total(only *.5 totals) 
Asian Handicaps markets for 1st half (e.g.current score 2019) 
7. Asian Handicap (only *.5 totals) 
Home; Draw; Away 
8. 1st Half Asian Handicap (only *.5 totals) 
0,1,2,3,4,5+ 
9. Who scores Xth point? 
Home; None; Away 
10. Which team wins race to X points 
X in 3, 5 and 7; If a set
ends before the Xth point is reached 
11. Will there be an 18th halfinning (baseball)? 
Yes; No 
12. Will there be overtime? 
Yes; No 
13. Which team will lead at halftime? 
Home; Draw; Away 
14. Halftime  Total 
only *.5 totals 
15. Who wins the period? 
Home; Draw; Away 
16. 1st Period – Total (only *.5 totals) 
E.g. 0.5, 1.5, 2.5, 3.5, … 
17. 2nd Period – Total (only *.5 totals 
E.g. 0.5, 1.5, 2.5, 3.5, … 
18. 3rd Period – Total (only *.5 totals) 
E.g. 0.5, 1.5, 2.5, 3.5, … 
19. 4th Period – Total (only *.5 totals) 
E.g. 0.5, 1.5, 2.5, 3.5, … 
20. 5th Period – Total (only *.5 totals) 
E.g. 0.5, 1.5, 2.5, 3.5, … 
21. 6th Period – Total (only *.5 totals) 
E.g. 0.5, 1.5, 2.5, 3.5, … 
22. 7th Period – Total (only *.5 totals) 
E.g. 0.5, 1.5, 2.5, 3.5, … 
23. 8th Period – Total (only *.5 totals) 
E.g. 0.5, 1.5, 2.5, 3.5, … E.g. 0.5, 1.5, 2.5, 3.5, … 
IMPORTANT 

•
Possible extra innings are not considered in any market except for “Who
scores the Xth point” and “Which team will win race to X points” or otherwise
stated.

SETTLEMENT AND CANCELLATION RULES 
•
All markets will be cleared according the final result after 9 innings (8 ½
innings if home team is leading at this point). 
ICE HOCKEY
NAME OF MARKET 
MARKET DESCRIPTION 
1. 3way 
Home; Draw; Away 
2. Total 
Only points during regular time are considered 
3. Handicap 
European Handicaps (e.g. Handicap 0:1, Handicap 1:0, …) 
4. Draw No Bet 
If match ends in a draw after regular time, all bets are considered void 
5. Double chance (1X – 12 – X2) 
Home or draw; home or away; draw or away 
6. Next goal 
Who scores the next goal? 
7. Who wins the period? 
Who wins the current period? 
8. Who wins the rest of the match? 
Which team will score more goals in the remaining time? 
9. Goals hometeam 
a.
How many goals will be scored by the hometeam 
10. Goals awayteam 
a.
How many goals will be scored by the awayteam 
11. Total hometeam 
Total number of goals for hometeam in *.5 steps 
12. Total awayteam 
Total number of goals for awayteam in *.5 steps 
13. Odd/Even 
Odd/Even number of goals 
14. 1st Period – Total 
Only goals during period 1 are considered 
15. Who wins the rest of the 1st Period? 
Only goals during period 1 are considered 
16. 2nd Period – Total 
Only goals during period 2 are considered 
17. Who wins the rest of the 2nd Period? 
Only goals during period 2 are considered 
18. Next goal (OT only!) 
Only goals during overtime are considered 
19. Who wins the rest of the match (OT only!)? 
Only goals during overtime are considered 
20. Which team will win the penalty shootout? 
Only goals during penalty shootout are considered 
21. Which team will win the match, including overtime and penalties? 
Goals during regular time, overtime and penalty shootout are considered 
22. Correct score flex 
Only the 10 most probable outcomes will be sent as active 
23. Home No Bet 
(draw; team 2) 
24. Away No Bet 
(team 1; draw) 
25. Asian Handicap 
(team 1; team 2) 
26. Winning margins 
(>=+3, 2, 1, 0, 1, 2, <=3) 
27. Asian total 
(over; under) 
28. Exact number of goals 
(0; 1; 2; 3; 4; 5; 6; 7; 8; 9+) 
29. Both teams to score 
(yes; no) 
30. Which team to score? 
(both; only team 1; only team 2; none) 
31. Clean sheet home team 
(yes; no) 
32. Clean sheet away team 
(yes; no) 
33. Correct score 
(0:0...5:5; any other) 
34. Matchbet and Totals 
(team 1Yes; team 1No; DrawYes; DrawNo; team 2Yes; team 2No) 
35. Matchbet and both teams to Score 
(team 1Yes; team 1No; DrawYes; DrawNo; team 2Yes; team 2No) 
36. Matchbet and 1st goal 
(HH; HD; HA; AH; AD; AA; None) 
37. Handicap, including overtime and penalties 
(team 1; draw; team 2) 
38. Asian handicap, including overtime and penalties 
(team 1; team 2) 
39. Asian total, including overtime and penalties 
(team 1; team 2) 
40. Total, including overtime and penalties 
(over; under) 
41. Exact number of goals, including overtime and penalties 
(1; 2; 3; 4; 5; 6; 7; 8; 9+) 
42. Winning margin, including overtime and penalties 
(home 3+; home 2; home 1; draw; away 1; away 2; away 3+) 
43. Which team to score, including overtime and penalties 
(both; only team 1; only team 2; none) 
44. Clean sheet home team, including overtime and penalties 
(yes; no) 
45. Clean sheet away team, including overtime and penalties 
(yes; no) 
46. Total home team, including overtime and penalties 
(over; under) 
47. Total away team, including overtime and penalties 
(over; under) 
48. Goals home team, including overtime and penalties 
(0; 1; 2; 3+) 
49. Goals away team, including overtime and penalties 
(0; 1; 2; 3+) 
50. Correct score, including overtime and penalties 
(0:0, 1:1, 2:2,...5:5; any other) 
51. Odd/even, including overtime and penalties 
(Odd; even) 
52. Matchbet and Totals, including overtime and penalties 
(team 1 Under; team 2 Under; team 1Over; team 2 Over) 
53. Matchbet and Both teams to Score, including overtime and penalties 
(team 1Yes; team 1No; team 2Yes; team 2No) 
54. Matchbet and 1st goal, including overtime and penalties 
(HH; HA; AH; AA) 
55. Next goal, including overtime and penalties 
(team 1; none; team 2) 
56. Double chance for xth period 
(1X; 12; X2) 
57. Draw No Bet for xth period 
(team 1; team 2) 
58. Handicap for xth period 
(team 1; draw; team 2) 
59. Asian handicap for xth period 
(team 1; team 2) 
60. Asian total for xth period 
(team 1; team 2) 
61. Exact number of goals for xth period 
(0; 1; 2; 3; 4+) 
62. Both teams to score for xth period 
(yes; no) 
63. Which team to score for xth period 
(both; only team 1; only team 2; none) 
64. Clean sheet home team for xth period 
(yes; no) 
65. Clean sheet away team for xth period 
(yes; no) 
66. Goals home team for xth period 
(0; 1; 2; 3+) 
67. Goals away team for xth period 
(0; 1; 2; 3+) 
68. Total home team for xth period 
(over; under) 
69. Total away team for xth period 
(over; under) 
70. Odd/even for xth period 
(Odd; even) 
71. Correct score for xth period 
(0:0,...,2:2; any other) 
72. Next Goal for xth period 
(team 1; none; team 2) 
73. 1st period and Matchbet 
(HH; HD; HA; DH; DD; DA; AH; AD; AA) 
74. 1st period and Matchbet; incluiding overtime and penalties 
(HH; HA; HA; DH; DA; AH; AA) 
75. Home team to win all period 
(yes; no) 
76. Away team to win all period 
(yes; no) 
77. Home team to win either period 
(yes; no) 
78. Away team to win either period 
(yes; no) 
79. Home team to score in all period 
(yes; no) 
80. Away team to score in all period 
(yes; no) 
81. All period over 
(yes; no) 
82. All period under 
(yes; no) 
83. Highest scoring period 
(1st period; 2nd period; 3rd period; equal) 
84. Highest scoring period home team 
(1st period; 2nd period; 3rd period; equal) 
85. Highest scoring period away team 
(1st period; 2nd period; 3rd period; equal) 
86. 3way (OT only!) 
(team1 ; draw; team 2) 
87. Total (OT only!) 
(over; under) 
88. Draw No bet (OT only!) 
(team 1; team 2) 
89. Double chance (1X; 2X; 3X) (OT only!) 
(1X; 2X; 3X) 
90. Home No Bet (OT only!) 
(draw; Team 2) 
91. Away No Bet (OT only!) 
(draw; Team 2) 
IMPORTANT 
•
All markets (except period, overtime and penalty shootout markets) are
considered for regular time only unless it is mentioned in the market. 
SETTLEMENT AND CANCELLATION RULES 
•
If the market remains open when the following events have already taken
place: goals and penalties, we reserve the right to void betting. 
RUGBY UNION & LEAGUE
NAME OF MARKET 
MARKET DESCRIPTION 
1. 3way 
Home; Draw; Away 
2. Double Chance (1X – 12 – X2) 
Home or draw; home or away; draw or away 
3. Draw no Bet 
Home; Away 
4. Who wins the rest of the match? 
Home; Draw; Away 
5. Asian Handicap 
Only x.5 
6. Winning Margins 
(>14; 14–8; 7–1; 0; 1– 7; 8– 14;< 14) 
7. 3Weg und Over/Under 
Combination of 3way and Total x.5 (Home win and under, Home win and over, Draw and under, Draw and over, Away win and under, Away win and over) 
8. Total 
Only x.5 
9. Total Margins 
(< 28, 2834, 3541, 4248, 4955, 5662,>62) 
10. Total Hometeam 
Only x.5 
11. Total Awayteam 
Only x.5 
12. Odd/Even 
Odd; Even 
13. 1st Half – 3way 
Home; Draw; Away 
14. 1st Half – Double Chance (1X – 12  X2) 
Home or draw; home or away; draw or away 
15. 1st Half – Draw no Bet 
Home; Away 
16. 1st Half – Who wins the rest of the match? 
Home; Draw; Away 
17. 1st Half – Asian Handicap 
Only x.5 
18. 1st Half – Winning Margins 
(>14, 148, 71, 0, 1, 7, 8, 14, < 14) 
19. 1st Half – Total 
Only x.5 
20. 1st Half – Total Margins 
En(< 7, 713, 1420, 2127, 2834, 3541, > 41) 
21. 1st Half – Total Hometeam 
Only x.5 
22. 1st Half – Total awayteam 
Only x.5 
23. 1st Half – Odd/Even 
Odd; Even 
24. Handicap 
(team 1; draw; team 2) 
25. 1st Half – Handicap 
(team 1; draw; team 2) 
26. Try matchbet 
(team 1; draw; team 2)* 
27. Try handicap 
(team 1; draw; team 2)* 
28. 1st Half – Try matchbet 
(team 1; draw; team 2)* 
29. 1st Half – Try handicap 
(team 1; draw; team 2)* 
30. Try Draw no Bet 
(team 1; team 2)* 
31. Asian try handicap 
(team 1; team 2)* 
32. Total tries 
(over; under)* 
33. 1st Half – Try Draw No Bet 
(team 1; team 2)* 
34. 1st Half  Asian try handicap 
(team 1; team 2)* 
35. 1st Half – Total tries 
(over; under) * 
36. Try Double Chance 
(1X; 12; X2) * 
37. 1st Half – Asian Handicap 
Over, Under* 
38. 1st Half – Winning Margins 
Over, Under* 
39. 1st Half – Total 
(odd; even) * 
40. 1st Half – Total Margins 
(1X; 12; X2) * 
41. 1st Half – Total hometeam 
(over; under) * 
42. 1st Half – Total awayteam 
(over; under) * 
43. 1st Half – Odd/Even 
(odd; even) * 
44. Handicap 
(team 1; none; team 2) * 
45. 1st Half – Handicap 
try H; pen H; drop H; try A; pen A; drop A * 
46. Try matchbet 
(team 1; none; team 2) * 
* These markets currently are only available for Rugby Union
IMPORTANT 
•
All markets (except halftime, first half markets, overtime and penalty shoot
out) are considered for regular time only. 
SETTLEMENT AND CANCELLATION RULES 
•
If the market remains open when the following events have already taken
place: score changes or red cards, we reserve the right to void
betting. 
SNOOKER
NAME OF MARKET 
MARKET DESCRIPTION 
1. 2way 
(player 1; player 2) 
2. Who will win frame x? 
(player 1; player 2) 
3. Asian frame handicap 
Asian frame handicap in half spreads (e.g. 1.5/+1.5, 2.5/+2.5) 
4. Total Frames 
over; under 
5. Who wins the rest of the match? 
(player 1; player 2) 
6. Correct score 
Correct score in frames (only outcomes which are possible will be sent as active) 
7. Leader after (frames) frames 
(player 1; draw; player 2) 
8. Frame X – Player to pot first ball 
(player 1; player 2) 
9. Frame X – Player to pot last ball 
(team 1; player 2) 
10. Frame X – Race to 30 
(player 1; player 2) 
11. Frame X – Player with highest break 
(player 1; player 2) 
12. Frame X – Asian Point handicap (spread) 
(player 1; player 2) 
13. Race to (frames) frames 
(player 1; player 2) 
14. Frame X – First colour potted 
(yellow,green,brown,blue,pink,black) 
15. Frame X – Last points scored 
(red,yellow,green,brown,blue,pink,black,foul) 
16. Frame X – Odd/Even number of points 
(yes; no) 
17. Frame X – Will there be a foul 
(yes; no) 
18. Frame X – Any player with a break 50+ 
(yes; no) 
19. Frame X – Player 1 with a break 50+ 
(yes; no) 
20. Frame X – Player 2 with a break 50+ 
(yes; no) 
21. Frame X – Any player with a break 100+ 
(yes; no) 
22. Frame X – Player 1 with a break 100+ 
(yes; no) 
23. Frame X – Player 2 with a break 100+ 
(yes; no) 
24. Frame X – Highest break 
(049, 5099, 100119, 120146, 147+) 
25. Frame X – Total points (points) 
(over; under) 
26. Match will go to a deciding frame 
(yes; no) 
27. TOdd/Even number of frames 
(odd; even) 
28. Correct score after X frames 
(CS: 1, CS: 2, CS: 3, CS: 4, CS: 5,…CS: 36) 
29. Any player to win next X consecutive frames (first – last) 
(player 1; none; player 2) 
IMPORTANT 
•
In the case of a retirement of a player or disqualification all undecided
markets are considered void. 
SETTLEMENT AND CANCELLATION RULES 
•
If markets remain open with an incorrect score which has a significant impact
on the prices, we reserve the right to void betting. 
SOCCER
NAME OF MARKET 
MARKET DESCRIPTION 
1. 3way 
Which team will win the match (1X2) Home; Draw; Away 
2. Total (only *.5 totals) 
E.g. 0.5, 1.5, 2.5, 3.5, … 
3. Handicap 
European Handicaps (e.g. Handicap 0:2, Handicap 5:0, …) 1X2 
4. Asian total 
Total spread in quarter and full spreads (e.g. 2.00, 2.25, 2.75, …) 
5. Asian Handicap 
Handicap markets in all spreads (e.g. 2.00/+2.00, 2.25/2.25, 2.50/2.5 …) 
6. Draw No Bet 
a. If match ends in a draw after regular time, all bets are considered void b. Same as Asian Handicap 0 (levelball, pickem) 
7. Who wins the rest of the match? 
Which team will score more goals in the remaining time? 
8. Next goal 
Who scores the 1st, 2nd, … goal? (1X (No goal)2) 
9. Double chance (1X – 12 – X2) 
Home or draw; home or away; draw or away 
10. Correct score 
Fixed results (3:0, 2:0, 1:0, 3:2, 3:1, 2:1, 0:0, 1:1, 2:2, 3:3, 1:2, 1:3, 2:3, 0:1, 0:2, 0:3 and other) 
11. Correct score flex 
Similar to correct score but extended by the current score 
12. Correct score 
Fixed results (0:0; 1:0; 2:0; 3:0; 4:0; 0:1; 1:1; 2:1; 3:1; 4:1; 0:2; 1:2; 2:2; 3:2; 4:2; 0:3; 1:3; 1:3; 2:3; 3:3; 4:3; 1:4; 2:4; 3:4; 4:4 and other) 
13. Goals hometeam 
a.
How many goals will be scored by the hometeam 
14. Goals awayteam 
a.
How many goals will be scored by the awayteam 
15. Both teams to score? 
Goal/No Goal; (yes; no) 
16. Odd/Even 
Odd/Even number of goals 
17. Which team has the kick off? 
Hometeam / awayteam 
18. 1st Half – 3way 
a.
Which team will win the 1st half? 
19. 2nd Half  3way 
Home; Draw; Away 
20. 2nd Half  Total 
Only x.5 
21. 1st Half – Total (only *.5 totals) 
Only goals scored during 1st half are considered 
22. 1st Half – Asian Total 
Total spread in quarter and full spreads (e.g. 2.00, 2.25, 2.75, …) 
23. 1st Half – Asian Handicap 
Asian Handicap markets for 1st half (e.g. 2.00, 2.25, 2.75, …) 
24. 1st Half – Who wins the rest? 
Who win the rest of the 1st half? 
25. 1st Half – Next goal 
Home; no goal; away 
26. 1st Half – Correct score flex 
Similar to Correct score flex 
27. Overtime – 3way 
Only goals during overtime are considered 
28. Overtime – Total 
Only goals during overtime are considered 
29. Overtime – Who wins the rest of the match? 
Only goals during overtime are considered 
30. Overtime – Next goal 
Only goals during overtime are considered 
31. Which team will win the penalty shootout? 
Only goals during penalty shootout are considered 
32. Overtime – Asian Handicap 
a.
Only goals during overtime are considered 
33. Overtime 1st Half – 3way 
Only goals during 1st half overtime are consider European Handia 
34. Overtime – Correct score flex 
a.
Only goals during overtime are considered 
35. Overtime 1st Half – Correct score flex 
a.
Only goals during 1st half overtime are considered 
36. Overtime 1st Half – Asian Handicap 
a.
Only goals during 1st half overtime are considered 
37. Cornerbet 
Which team will receive most corners 
38. Bookingbet 
Which team will receive more cards 
39. Corner Handicap 
2 way handicap in *.5 steps 
40. Total Corners 
Total number of corners in *.5 steps 
41. Total Corners (aggregated) 
Total number of corners in fixed interval (<9, 911, 12+) 
42. Total Corners hometeam 
Total number of corners for hometeam in fixed interval (02, 34, 56, 7+) 
43. Total Corners awayteam 
Total number of corners for awayteam in fixed interval (02, 34, 56, 7+) 
44. Total Corners hometeam 
Total number of corners for hometeam in *.5 steps 
45. Total Corners awayteam 
Total number of corners for awayteam in *.5 steps 
46. Corners Odd/Even 
Odd/even number of corners 
47. 1st Half – Cornerbet 
Which team will receive most corners in first half 
48. 1st Half – Corner Handicap 
2 way handicap in first half in *.5 steps 
49. 1st Half – Total Corners 
Total number of corners in first half in *.5 steps 
50. 1st Half – Total Corners (aggregated) 
Total number of corners in first half in fixed interval (<5, 57, 7+) 
51. 1st Half – Corners hometeam 
Total
number of corners in first half for hometeam in fixed interval 
52. 1st Half – Corners awayteam 
Total
number of corners in first half for awayteam in fixed interval 
53. 1st Half – Total Corners hometeam 
Total number of corners in first half for hometeam in *.5 steps 
54. 1st Half – Corners awayteam 
Total number of corners in first half for awayteam in *.5 steps 
55. 1st Half – Corners Odd/Even 
Odd/Even number of corners in first half 
56. Total hometeam 
Total number of goals for hometeam in *.5 steps 
57. Total awayteam 
Total number of goals for awayteam in *.5 steps 
58. Exact number of goals 
Exact number of goals with fixed outcomes (0, 1, 2, 3, 4, 5, 6+) 
59. 1st Half – Goals hometeam 
a. How many goals will be scored in first half by the hometeam b. 0, 1, 2, 3+ 
60. 1st Half – Goals awayteam 
a. How many goals will be scored in first half by the awayteam b. 0, 1, 2, 3+ 
61. Highest Scoring Half 
a.
Halftime with the most goals (1st half, 2nd half , equal) 
62. When will the next goal be scored? 
a.
In which time interval the next goal will be scored (015, 1630, 3145,
4660, 6175, 7690, no goal) 
63. Total Bookings 
Total number of cards in *.5 steps 
64. Total Bookings (exactly) 
Exact number of cards, fixed outcomes (<4, 4, 5, 6, 7, 8, 9, 10, 11, 12+) 
65. Sending Off? 
Will there be a red card or a yellowred card in the match 
66. Bookings hometeam 
Total number of cards for hometeam in *.5 steps 
67. Bookings awayteam 
Total number of cards for awayteam in *.5 steps 
68. Total Booking points 
Total number of booking points in *.5 steps 
69. Total Booking points (aggregated) 
Exact number of booking points in fixed intervals (030, 3145, 4660, 6175, 76+) 
70. 1st Half – Total Bookings 
Only cards during 1st half are considered 
71. 1st Half – Total Bookings (exactly) 
Exact number of cards in first half in fixed outcomes (0, 1, 2, 3, 4, 5, 6+) 
72. 1st Half – Bookings hometeam 
Total number of cards in first half for hometeam in *.5 steps 
73. 1st Half – Bookings awayteam 
Total number of cards in first half for awayteam in *.5 steps 
74. 1st Half – Total Booking points 
Total number of booking points in first half in *.5 steps 
75. 1st Half – Total Booking points (aggregated) 
Exact number of booking points in first half in fixed intervals (010, 1125, 2640, 41+) 
76. 1st Half  Exact Number of goals 
Exact number of goals in 1st half with fixed outcomes (0, 1, 2, 3, 4, 5, 6+) 
77. Matchbet and Totals 
(home; away) 
78. Who advances to next round? 
(home; away) 
79. Who will win the final? 
(home; away) 
80. Who will win the 3rd place final? 
Player home X, Player away X, none 
81. Winning Method 
“Homewin/Awaywin” after “Regular time/Overtime/Penalty shootout” 
82. Anytime Goal scorer 
Player home X, Player away X, none 
83. Next Goal scorer 
Player home X, Player away X, none 
84. Soccer Penalty shootout – next Penalty scored 
yes; no” 
85. Soccer Penalty shootout – Total 
Only goals during penalty shootout are considered 
86. Soccer Penalty shootout  Exact number of scored penalties 
Exact number of goals with fixed outcomes (< 5, 5, 6, 7, 8, 9, 10+) 
87. Soccer Penalty shootout – Winning Margin 
(≥+3, 2, 1, 0, 1, 2, ≤3) 
88. Soccer Penalty shootout – Total [total] home 
Total number of goals for hometeam in *.5 steps 
89. Soccer Penalty shootout – Total [total] away 
Total number of goals for awayteam in *.5 steps 
90. Soccer Penalty shootout – Correct score 
(0:4….5:1; and any other) 
91. Soccer Penalty shootout – Odd/Even 
Odd/Even number of goals 
92. Soccer Penalty shootout – Odd/Even home team 
Odd/Even number of goals home team 
93. Soccer Penalty shootout – Odd/Even away team 
Odd/Even number of goals away team 
94. Soccer Penalty shootout – Matchbet and total 
“Combination of 2way and Total 2.5 (Home win and under, Home win and over, Away win and under, Away win and over)” 
IMPORTANT 
•
All markets (except halftime, first half markets, overtime and penalty shoot
out) are considered for regular time only. 
BOOKING MARKETS 
•
Yellow card counts as 1 card and red or yellowred card as 2. The 2nd yellow
for one player which leads to a yellow red card is not considered. As a
consequence one player cannot cause more than 3 cards. 
SETTLEMENT AND CANCELLATION RULES 
•
If the market remains open when the following events have already taken
place: goals, red or yellowred cards and penalties, we reserve the right to
void betting. 
BOOKING POINTS MARKETS 
•
Yellow card counts as 10 points and red or yellow red cards as 25. The 2nd
yellow for one player which leads to a yellow red card is not considered. As
a consequence one player cannot cause more than 35 booking points. 
CORNER MARKETS 
• Corners awarded but not taken are not considered. 
NEXT GOALSCORER 
•
Own goals will not be considered for Next Goalscorer settlement purposes and
are ignored. 
ANYTIME GOALSCORER 
•
Own goals will not be considered for Anytime Goalscorer settlement purposes
and are ignored. 
TABLE TENNIS
NAME OF MARKET 
MARKET DESCRIPTION 
1. Total 
Over; Under 
2. 2way 
Home; Away 
3. Which player will win the set? 
Home; Away 
4. Asian Handicap 
Handicap markets *.5 (e.g. 2.5/+2.5, 0.5/0.5, …) 
5. 1st Set – Asian Handicap 
Asian Handicap markets for 1st set (e.g. 2.5/+2.5, 0.5/0.5, …) 
6. 2nd Set – Asian Handicap 
Asian Handicap markets for 2nd set (e.g. 2.5/+2.5, 0.5/0.5, …) 
7. 3rd Set – Asian Handicap 
Asian Handicap markets for 3rd set (e.g. 2.5/+2.5, 0.5/0.5, …) 
8. 4th Set – Asian Handicap 
Asian Handicap markets for 4th set (e.g. 2.5/+2.5, 0.5/0.5, …) 
9. 5th Set – Asian Handicap 
Asian Handicap markets for 5th set (e.g. 2.5/+2.5, 0.5/0.5, …) 
10. 6th Set – Asian Handicap 
Asian Handicap markets for 6th set (e.g. 2.5/+2.5, 0.5/0.5, …) 
11. 7th Set – Asian Handicap 
Asian Handicap markets for 7th set (e.g. 2.5/+2.5, 0.5/0.5, …) 
12. 1st Set – Which player will win race to X points? 
a.
a. X in 3, 5, 7, 9 
13. 2nd Set – Which player will win race to X points? 
a.
a. X in 3, 5, 7, 9 
14. 3rd Set – Which player will win race to X points? 
a.
a. X in 3, 5, 7, 9 
15. 4th Set – Which player will win race to X points? 
a.
a. X in 3, 5, 7, 9 
16. 5th Set – Which player will win race to X points? 
a.
a. X in 3, 5, 7, 9 
17. 6th Set – Which player will win race to X points? 
a.
a. X in 3, 5, 7, 9 
18. 7th Set – Which player will win race to X points? 
a.
a. X in 3, 5, 7, 9 
19. 1st Set – Who scores Xth point? 
a.
X in 5, 10, 15, 20 
20. 2nd Set – Who scores Xth point? 
a.
X in 5, 10, 15, 20 
21. 3rd Set – Who scores Xth point? 
a.
X in 5, 10, 15, 20 
22. 4th Set – Who scores Xth point? 
a.
X in 5, 10, 15, 20 
23. 5th Set – Who scores Xth point? 
a.
X in 5, 10, 15, 20 
24. 6th Set – Who scores Xth point? 
a.
X in 5, 10, 15, 20 
25. 7th Set – Who scores Xth point? 
a.
X in 5, 10, 15, 20 
26. How many sets will exceed score limit? (in sets – best of 5) 
In how many sets at least one team exceeds the 11 points scoring limit 
27. How many sets will exceed score limit? (in sets – best of 7) 
In how many sets at least one team exceeds the 11 points scoring limit 
28. Final Result (in sets – best of 5) 
3:2, 3:1, 3:0, 0:3, 1:3, 2:3 
29. Final Result (in sets – best of 7) 
4:3, 4:2, 4:1, 4:0, 0:4, 1:4, 2:4, 3:4 
30. Number of sets (best of 5) 
3, 4 or 5 
31. Number of sets (best of 7) 
4, 5, 6 or 7 
32. 1st Set – Total 
Only points in 1st set are considered 
33. 2nd Set – Total 
Only points in 2nd set are considered 
34. 3rd Set – Total 
Only points in 3rd set are considered 
35. 4th Set – Total 
Only points in 4th set are considered 
36. 5th Set – Total 
Only points in 5th set are considered 
37. 6th Set – Total 
Only points in 6th set are considered 
38. 7th Set – Total 
Only points in 7th set are considered 
39. 1st Set – Odd/Even 
Only points in 1st set are considered 
40. 2nd Set – Odd/Even 
Only points in 2nd set are considered 
41. 3rd Set – Odd/Even 
Only points in 3rd set are considered 
42. 4th Set – Odd/Even 
Only points in 4th set are considered 
43. 5th Set – Odd/Even 
Only points in 5th set are considered 
44. 6th Set – Odd/Even 
Only points in 6th set are considered 
45. 7th Set – Odd/Even 
Only points in 7th set are considered 
IMPORTANT 
• In the case of a match not being finished all undecided markets are considered void. 
SETTLEMENT AND CANCELLATION RULES 
•
If a match is interrupted or postponed and is not continued within 48h after
initial kickoff date, betting will be void. 
TENNIS
NAME OF MARKET 
MARKET DESCRIPTION 
1. 2way 
Player1; Player2 
2. Which player will win the set? 
Player1; Player2 
3. Which player will win games x and y of set n? 
a.
Always for the next 2 games (e.g. Which player will win game 3 and 4 of set
2?) 
4. Final Result (in sets – best of 3) 
2:0, 2:1, 1:2 and 0:2 
5. Final Result (in sets – best of 5) 
3:0, 3:1, 3:2, 2:3, 1:3 and 0:3 
6. Number of sets (best of 3) 
2 or 3 
7. Number of sets (best of 5) 
3, 4 or 5 
8. 1st Set – Who wins game X? 
a.
Next game winner (e.g. Which player will win game 3 of set 1?) 
9. 2nd Set – Who wins game X? 
a.
Next game winner (e.g. Which player will win game 3 of set 2?) 
10. 3rd Set – Who wins game X? 
a.
Next game winner (e.g. Which player will win game 3 of set 3?) 
11. 4th Set – Who wins game X? 
a.
Next game winner (e.g. Which player will win game 3 of set 4?) 
12. 5th Set – Who wins game X? 
a.
Next game winner (e.g. Which player will win game 3 of set 5? 
13. Total number of games 
a.
Total games markets *.5 (e.g. under/over 22.5) 
14. 1st Set – Total 
Total games markets for set 1 *.5 (e.g. under/over 9.5) 
15. 2nd Set – Total 
Total games markets for set 2 *.5 (e.g. under/over 9.5) 
16. 3rd Set – Total 
Total games markets for set 3 *.5 (e.g. under/over 9.5) 
17. 4th Set – Total 
Total games markets for set 4 *.5 (e.g. under/over 9.5) 
18. 5th Set – Total 
Total games markets for set 5 *.5 (e.g. under/over 9.5) 
19. Odd/Even number of games 
a.
Games for the whole match are considered 
20. Xth Set  Odd/Even number of games 
Only games of set n (current set) are considered 
21. 1st Set – Score of game X 
a.
Player 1 to 0, Player 1 to 15, Player 1 to 30, Player 1 to 40, Player 
22. 2nd Set – Score of game X 
a.
Player 1 to 0, Player 1 to 15, Player 1 to 30, Player 1 to 40, Player 
23. 3rd Set – Score of game X 
a.
Player 1 to 0, Player 1 to 15, Player 1 to 30, Player 1 to 40, Player 
24. 4th Set – Score of game X 
a.
Player 1 to 0, Player 1 to 15, Player 1 to 30, Player 1 to 40, Player 
25. 5th Set – Score of game X 
a.
Player 1 to 0, Player 1 to 15, Player 1 to 30, Player 1 to 40, Player 
26. 1st Set – Score of game X or break 
a.
Server to 0, Server to 15, Server to 30, Server to 40 or Break 
27. 2nd Set – Score of game X or break 
a.
Server to 0, Server to 15, Server to 30, Server to 40 or Break 
28. 3rd Set – Score of game X or break 
a.
Server to 0, Server to 15, Server to 30, Server to 40 or Break 
29. 4th Set – Score of game X or break 
a.
Server to 0, Server to 15, Server to 30, Server to 40 or Break 
30. 5th Set – Score of game X or break 
a.
Server to 0, Server to 15, Server to 30, Server to 40 or Break 
31. Xth Set  Who win point x of game X 
(player1; player2); Who wins the xth points in a game 
32. Xth Set  Game X to deuce 
(yes; no); The score turns 40:40 (deuce) at least once in a game 
33. Correct score in set Tennis 
(6:0; 6:1; 6:2; 6:3; 6:4; 7:5; 7:6; 0:6; 1:6; 2:6; 3:6; 4:6; 5:7; 6:7) 
34. Tiebreak in match 
(yes; no); Will any tiebreak set reach 6:6 in the match 
35. Tiebreak in set X 
(yes; no); Will the tiebreak set reach 6:6 
36. Match Game Handicap 
European Handicaps (e.g. Handicap 0:2, Handicap 5:0, …) 
37. Xth  Set Game Handicap 
European Handicaps (e.g. Handicap 0:2, Handicap 5:0, …) 
38. Player 1 to win a set 
Yes; No 
39. Player 2 to win a set 
Yes; No 
40. Double Result (1st set / match) 
Who wins first set and match 
41. Any set will end 6:0 or 0:6 
Will a set end by 6:0 or 0:6 
42. Xth Set  Exact number of points in game X 
Number of points played in a specific game 
43. Total number of games of Player 1 
(over; under) 
44. Total number of games of Player 2 
(over; under) 
45. Race to [points] points in game [game] of set [set] 
(player 1; player 2) 
46. Who will win first [points] points of game [game] of set [set] 
(player 1; draw; player 2) 
47. Race to [games] games of set [set] 
(player 1; player 2) 
48. Odd/Even points in game [game] of set [set] 
(odd; even) 
IMPORTANT 
•
In case of a retirement and walk over of any player all undecided bets are
considered void. 
SETTLEMENT AND CANCELLATION RULES 
•
If markets remain open with an incorrect score which has a significant impact
on the prices, we reserve the right to void betting. 
VOLLEYBALL
NAME OF MARKET 
MARKET DESCRIPTION 
1. 2way 
Home; Away 
2. Which team will win the set? 
Home; Away 
3. Asian Handicap (only *.5 handicaps) 
Handicap markets *.5 (e.g. 2.5/+2.5, 0.5/0.5, …) 
4. 1st Set – Asian Handicap (only *.5 handicaps) 
Asian Handicap markets for 1st set (e.g. 2.5/+2.5, 0.5/0.5, …) 
5. 2nd Set – Asian Handicap (only *.5 handicaps) 
Asian Handicap markets for 2nd set (e.g. 2.5/+2.5, 0.5/0.5, …) 
6. 3rd Set – Asian Handicap (only *.5 handicaps) 
Asian Handicap markets for 3rd set (e.g. 2.5/+2.5, 0.5/0.5, …) 
7. 4th Set – Asian Handicap (only *.5 handicaps) 
Asian Handicap markets for 4th set (e.g. 2.5/+2.5, 0.5/0.5, …) 
8. 5th Set – Asian Handicap (only *.5 handicaps) 
Asian Handicap markets for 5th set (e.g. 2.5/+2.5, 0.5/0.5, …) 
9. 1st Set – Which team will win race to X points? 
a.
X in 5, 10, 15, 20 
10. 2nd Set – Which team will win race to X points? 
a.
X in 5, 10, 15, 20 
11. 3rd Set – Which team will win race to X points? 
a.
X in 5, 10, 15, 20 
12. 4th Set – Which team will win race to X points? 
a.
X in 5, 10, 15, 20 
13. 5th Set – Which team will win race to X points? 
a.
X in 5, 10 
14. 1st Set – Who scores Xth point? 
a.
X in 5, 10, 15, 20, 25, … 
15. 2nd Set – Who scores Xth point? 
a.
X in 5, 10, 15, 20, 25, … 
16. 3rd Set – Who scores Xth point? 
a.
X in 5, 10, 15, 20, 25, … 
17. 4th Set – Who scores Xth point? 
a.
X in 5, 10, 15, 20, 25, … 
18. 5th Set – Who scores Xth point? 
a.
X in 5, 10, 15, 20 
19. Final Result (in sets – best of 5) 
3:0, 3:1, 3:2, 2:3, 1:3 and 0:3 
20. Number of sets (best of 5) 
3, 4 or 5 
21. Total 
Over; Under 
22. 1st Set – Total 
Only points in 1st set are considered 
23. 2nd Set – Total 
Only points in 2nd set are considered 
24. 3rd Set – Total 
Only points in 3rd set are considered 
25. 4th Set – Total 
Only points in 4th set are considered 
26. 5th Set – Total 
Only points in 5th set are considered 
27. 1st Set – Odd/Even 
Only points of 1st set are considered 
28. 2nd Set – Odd/Even 
Only points of 2nd set are considered 
29. 3rd Set – Odd/Even 
Only points of 3rd set are considered 
30. 4th Set – Odd/Even 
Only points of 4th set are considered 
31. 5th Set – Odd/Even 
Only points of 5th set are considered 
32. How many sets will exceed score limit? 
In
how many sets at least one team exceeds the 
IMPORTANT 
•
In the case of a match not being finished all undecided markets are
considered void. 
SETTLEMENT AND CANCELLATION RULES 
•
If a match is interrupted or postponed and is not continued within 48h after
initial kickoff date, betting will be void. 
BET TYPES
THE “3 TYPES OF BETS”
3 different types of bets can be used at Primerabet.com, Following bet types are possible:
1. Single bets (starting with one tip)
2. Combi bets (starting with 2 or more tips)
3. System bet (starting with 2 or more tips)
Note: If you enter more than 2 tips, the system automatically offers a combi bet. For single and system bets you have to choose the appropriate option.
HOW DO “SINGLE BETS” WORK?
“Single bet” is the easiest way of betting. You bet on a possible outcome and choose the stake, then you can place the bet. You win, if the outcome you have placed occurs. By multiplying the odds by the stake you get your winnings.
HOW DO “COMBI BETS” WORK?
A “Combi bet” is a bet system, in which you place tips on two or more results. These bets appear as a combi bet in the bet slip. If you multiply the odds of the single results, you get the total odd. You can only win if all tips in a multi bet are correct.
THE “BET COMBINATION POSSIBILITIES”
In principle, almost all possible bets can be combined. The bookmaker decides which tips can be combined. It depends on the particular game or event. When you place a bet, you get the information about the combination possibilities.Note: Combi bets cannot be placed, if it’s the same game or event.
HOW DOES “DOUBLE CHANCE” WORK?
In a “Double Chance” it is possible to achieve two of three possible outcomes. Therefore, the chance of winning increases.
Example Soccer:
Team 1 vs. Team 2. Team 1 wins. The selected tips (winner) are: “Team 1 and (or) X (1X )”, “Team 1 and (or) Team 2 win (12)” and “X and (or) Team 2 loose (X2) ”.
HOW DO “2WAY BETS” WORK?
This type of bet can be used in sport types which don’t allow draws (tennis). Two results are possible (Home to Win or Away to Win), but only one result is correct.
HOW DO “3WAY BETS” WORK?
In “3way bets” it is possible to bet on three different kinds of game results, but only one result is correct.
Example soccer: classic “3Way bet”:
Team 1 vs. Team 2: You bet on 1, X, 2
HOW DOES “HALFTIMEBET / FULLTIMEBET” WORK?
The “Halftimebets / Fulltimebets” are about to bet which team possibly takes the lead, or (and then) which team finally wins. You bet on the outcome at halftime and at fulltime. The teams are signified as 1 and 2, and a draw is signified as X.
Example: FC Barcelona vs. Real Madrid
You bet that FC Barcelona makes a draw in the first half of the game, but FC Barcelona loses the game. In this case you choose X/2.
HOW DO “HANDICAP BETS” WORK?
The “Handicap bets” are about giving a lead to the weaker team, if the bookmaker agrees. The lead will be added to the final result.
Example one: Juventus F.C. vs. Arsenal F.C.; Arsenal F.C. has the handicap, and the bookmaker allows Arsenal F.C. a lead of 2 points. The outcome is 1:0 for Juventus F.C., but the final result is 1:2 for Arsenal F.C. because of the handicap.
If you bet on Arsenal F.C., you win.
Example two: You can bet on three options:
1. 1 (0:1  where Juventus has to win by 2 or more)
2. X (0:1  where Juventus has to win by 1)
3. 2 (0:1  where you win if Arsenal draws or win)
HOW DO “HEADTOHEAD BETS” WORK?
“HeadtoHead bets” can be used for sports, in which direct comparisons between two starters or teams can be made. You can take the Formula 1 as an example. If you bet on Vettel, in the competition with Rosberg, you win if Vettel finishes before Rosberg.
WHAT ARE ASIAN HANDICAPS?
Asian Handicaps are a relatively new type of bet which are offered on football matches.
The Asian Handicap is created so that in theory, each team has a roughly equal chance of winning.
In Asian Handicap betting, effectively the draw is taken out of play and a competitive market formed. So rather than deciding between home, draw and away, you simply decide which team you think is the best bet on the Asian Handicap they have been given or that they receive. The handicap is expressed in terms of goal/s or part of a goal start or deficit.
DIFFERENT TYPES OF ASIAN HANDICAPS
The main reason Asian Handicaps may appear complicated at first is that they are expressed in many different ways.
THE 0.5 ASIAN HANDICAP
Example
1.95 AC Milan (0.5) v Liverpool (0.5) 1.95 The first figure 1.95 is the odds available and the figure in brackets is the handicap.
This means that Liverpool receive an imaginary half a goal lead at the start of the match.
If you bet on AC Milan who start half a goal down, they have to win the match for your bet to win.
If you bet on Liverpool, you win if they win the match or if they draw.
THE 0 ASIAN HANDICAP
This occurs when the likelihood of either team winning is fairy level. Here you are really betting without the draw being an option. You win if your selected team wins. If it is a draw, your stake is returned.
THE 1 ASIAN HANDICAP
If you choose the 1 handicapped selection, your team needs to win by at least 2 clear goals for your bet to win. If your team only wins by one goal then the stake is refunded.
If you select the team who has a one goal lead (+1) then you win if they win or draw. If your team lose by just one goal then stake is refunded. This is a good bet if you fancy an underdog to get a result. Even if you are wrong, if they can limit the defeat to just one goal then you don't lose.
THE 1.5 ASIAN HANDICAP
Here, if you bet the 1.5 handicapped team you win if the team wins the match by two or more goals.
If you select the team which has a start (+1.5) then you win if the team wins or draws. You also win if it loses by one goal!
THE DOUBLE ASIAN HANDICAP EXPLAINED
In double handicap betting the wager is split in two.
Example
Luton (0.5,1) v Watford (+0.5,+1)
In this example half the stake money is placed on Luton minus half a goal and the other half on Luton minus 1 goal. The result of the bet is worked out using the methods described above.
Often the double Asian handicaps are expressed as decimals. The figure being the mid point between the two handicaps. In this example you might there for see 0.75 Luton v Watford +0.75.
DOUBLE HANDICAP 0.25 (0, 0.5)
This is also known as the level half Asian handicap and could be referred to as 0.25 (0, 0.5) and +0.25 (0,0.5).
If you bet on the team which is 0, 0.5 on the handicap then you win if the team wins by one goal or more. If it draws you lose 50 per cent of your stake. The other half of the stake is returned. Returning of the stake when your bet or part of your bet equals the handicap is also known as a refunded.
If you select the opposition 0, +0.5 then you win if the team wins the match. If it draws, half your stake is returned and half is a winner at the odds taken.
THE DOUBLE ASIAN HANDICAP 0.75 (0.5, 1)
If you select the (0.5, 1) handicapped team, also could be referred to as 0.75 then you win if the team wins the match by two or more goals. If it wins by one goal, half your stake is returned and half is a winner at the odds taken. If you select the opposition (+0.5, +1) team, could also be known as +0.75 then you win if the team wins or draws the match. If it loses by one goal, you lose 50 per cent of the amount staked.

Betting the FAVOURITE 
Betting the UNDERDOG 
handicap 
team's result 
Bet result 
handicap 
team's result 
Bet result 
0 
win 
win 
0 
win 
win 
0.25 
win by 1 or more 
win 
+0.25 
win by 1 or more 
win 
0.5 
win 
win 
+0.5 
win 
win 
0.75 
win by 2 or more 
win 
+0.75 
win or draw 
win 
1 
win by 2 or more 
win 
+1 
win or draw 
win 
1.25 
win by 2 or more 
win 
+1.25 
win or draw 
win 
1.5 
win by 2 or more 
win 
+1.5 
win or draw 
win 
1.75 
win by 3 or more 
win 
+1.75 
win, draw or lose by 1 
win 
2 
win by 3 or more 
win 
+2 
win, draw or lose by 1 
win 
2.25 
win by 3 or more 
win 
+2.25 
win, draw or lose by 1 
win 
2.5 
win by 3 or more 
win 
+2.5 
win or draw 
win 

Betting the Total Goals OVER 
Betting the Total Goals UNDER 
line 
game total goals 
Bet result 
line 
game total goals 
Bet result 
0.5 
0 
lose 
0.5 
0 
win 
0.75 
0 
lose 
0.75 
0 
win 
1 
0 
lose 
1 
0 
win 
1.25 
0 
lose 
1.25 
0 
win 
1.5 
1 or less 
lose 
1.5 
1 or less 
win 
1.75 
1 or less 
lose 
1.75 
1 or less 
win 
2 
1 or less 
lose 
2 
1 or less 
win 
2.25 
1 or less 
lose 
2.25 
1 or less 
win 
2.5 
2 or less 
lose 
2.5 
2 or less 
win 
2.75 
2 or less 
lose 
2.75 
2 or less 
win 
3 
2 or less 
lose 
3 
2 or less 
win 
3.25 
2 or less 
lose 
3.25 
2 or less 
win 
3.5 
3 or less 
lose 
3.5 
3 or less 
win 
3.75 
3 or less 
lose 
3.75 
3 or less 
win 
4 
3 or less 
lose 
4 
3 or less 
win 

Betting the Team Total OVER 
Betting the Team Total UNDER 
line 
team's goals 
Bet result 
line 
team's goals 
Bet result 
0.5 
0 
lose 
0.5 
0 
win 
0.75 
0 
lose 
0.75 
0 
win 
1 
0 
lose 
1 
0 
win 
1.25 
0 
lose 
1.25 
0 
win 
1.5 
1 or less 
lose 
1.5 
1 or less 
win 
1.75 
1 or less 
lose 
1.75 
1 or less 
win 
2 
1 or less 
lose 
2 
1 or less 
win 
2.25 
1 or less 
lose 
2.25 
1 or less 
win 
2.5 
2 or less 
lose 
2.5 
2 or less 
win 
2.75 
2 or less 
lose 
2.75 
2 or less 
win 
3 
2 or less 
lose 
3 
2 or less 
win 
3.25 
2 or less 
lose 
3.25 
2 or less 
win 
3.5 
3 or less 
lose 
3.5 
3 or less 
win 
3.75 
3 or less 
lose 
3.75 
3 or less 
win 
4 
3 or less 
lose 
4 
3 or less 
win 
HOW DO “SYSTEM BETS” WORK?
A “System bet” can only be placed, if you enter at least 3 tips. To do so you have to select the option “System” in the upper part of the betting slip. The amount of the entered tips determine the bets which can be placed. The possible “System bets”, which can be combined with the chosen tips, will be displayed automatically. An information button points to further explanations about system bets. Not all of your tips need to be correct for a winning.
Example: “System bet 2/3”: Even if you get only two out of three tips right, a winning is possible. Before placing the bet, the maximum winning will be displayed. With the “System bet”, combinations will be formed from all tips placed.
Example: You decide for system bet 2/4 and choose 4 tips on top. You are placing 6 bets because from the 4 tips, 6 2tip combinations can be formed. For the total of 6 bets you have to pay a minimum stake of 1 EUR. For a winning you need to have at least 2 out of 4 tips right. The number of the winning is determined by the number of correct tips.
The total stake for the “System bet” is 3, 00 EUR (6 x 0, 50). The placed “System bet” can be found in the “Bet slip” under “History”.
HOW DOES “SYSTEM HEINZ” WORK?
The “System Heinz” consists of 57 bets. 6 possible tips form the 57 bets. Following combinations are possible:
1. 15 2tip combinations
2. 20 3tip combinations
3. 15 4tip combinations
4. 6 5tip combinations
5. 1 6tip combination
For a winning you need at least 2 correct tips. The amount of correct tips gives the consequent level of total winning.
HOW DOES “SYSTEM LUCKY 15” WORK?
The “System Lucky 15” consists of 15 bets. 4 possible tips form the 15 bets. Following combinations are possible:
1. 1 Single bet per tip
2. 6 2tip combinations
3. 4 3tip combinations
4. 1 4tip combination
For a winning you need at least 1 correct tip. The amount of correct tips gives the consequent level of total winning.
HOW DOES “SYSTEM LUCKY 31” WORK?
The “System Lucky 31” consists of 31 bets. 5 possible tips form the 31 bets. Following combinations are possible:
1. 1 Single bet per tip
2. 10 2tip combinations
3. 10 3tip combinations
4. 5 4tip combinations
5. 1 5tip combination
For a winning you need at least 1 correct tip. The amount of correct tips gives the consequent level of total winning.
HOW DOES “SYSTEM LUCKY 63” WORK?
The “System Lucky 63” consists of 63 bets. 6 possible tips form the 63 bets. Following combinations are possible:
1. 1 Single bet per tip
2. 15 2tip combinations
3. 20 3tip combinations
4. 15 4tip combinations
5. 6 5tip combinations
6. 1 6tip combination
For a winning you need at least 1 correct tip. The amount of correct tips gives the consequent level of total winning.
HOW DOES „SYSTEM CANADIAN“ WORK?
The “System Canadian” consists of 26 bets. 5 possible tips form the 26 bets. Following combinations are possible:
1. 10 2tip combinations
2. 10 3tip combinations
3. 5 4tip combinations
4. 1 5tip combination
For a winning you need at least 2 correct tips. The amount of correct tips gives the consequent level of total winning.
HOW DOES “SYSTEM GOLIATH” WORK?
The “System Goliath” consists of 247 bets. 8 possible tips form the 247 bets. Following combinations are possible:
1. 28 2tip combinations
2. 56 3tip combinations
3. 70 4tip combinations
4. 56 5tip combinations
5. 28 6tip combinations
6. 8 7tip combinations
7. 1 8tip combination
For a winning you need at least 2 correct tips. The amount of correct tips gives the consequent level of total winning.
HOW DOES “SYSTEM PATENT” WORK?
The “System Patent” consists of 7 bets. 3 possible tips form the 7 bets. Following combinations are possible:
1. 1 Single bet per tip
2. 3 2tip combinations
3. 1 3tip combination
For a winning you need at least 1 correct tip. The amount of correct tips gives the consequent level of total winning.
HOW DOES “SYSTEM SUPER HEINZ” WORK?
The “System Super Heinz” consists of 120 bets. 7 possible tips form the 120 bets. Following combinations are possible:
1. 21 2tip combinations
2. 35 3tip combinations
3. 35 4tip combinations
4. 21 5tip combinations
5. 7 6tip combinations
6. 1 7tip combination
For a winning you need at least 2 correct tips. The amount of correct tips gives the consequent level of total winning.
HOW DOES “SYSTEM 2/3” WORK?
The “System 2/3” consists of 3 bets. 3 possible tips form the 3 2tip combinations.
For a winning you need at least 2 correct tips. The amount of correct tips gives the consequent level of total winning.
HOW DOES “SYSTEM 2/4” WORK?
The “System 2/4” consists of 6 bets. 4 possible tips form the 6 2tip combinations.
For a winning you need at least 2 correct tips. The amount of correct tips gives the consequent level of total winning.
HOW DOES “SYSTEM 2/5” WORK?
The “System 2/5” consists of 10 bets. 5 possible tips form the 10 2tip combinations.
For a winning you need at least 2 correct tips. The amount of correct tips gives the consequent level of total winning.
HOW DOES “SYSTEM 2/6” WORK?
The “System 2/6” consists of 15 bets. 6 possible tips form the 15 2tip combinations.
For a winning you need at least 2 correct tips. The amount of correct tips gives the consequent level of total winning.
HOW DOES “SYSTEM 2/7” WORK?
The “System 2/7” consists of 21 bets. 7 possible tips form the 21 2tip combinations.
For a winning you need at least 2 correct tips. The amount of correct tips gives the consequent level of total winning.
HOW DOES “SYSTEM 2/8” WORK?
The “System 2/8” consists of 28 bets. 8 possible tips form the 28 2tip combinations.
For a winning you need at least 2 correct tips. The amount of correct tips gives the consequent level of total winning.
HOW DOES “SYSTEM 3/4” WORK?
The “System 3/4” consists of 4 bets. 4 possible tips form the 4 3tip combinations.
For a winning you need at least 3 correct tips. The amount of correct tips gives the consequent level of total winning.
HOW DOES “SYSTEM 3/5” WORK?
The “System 3/5” consists of 10 bets. 5 possible tips form the 10 3tip combinations.
For a winning you need at least 3 correct tips. The amount of correct tips gives the consequent level of total winning.
HOW DOES “SYSTEM 3/6” WORK?
The “System 3/6” consists of 20 bets. 6 possible tips form the 20 3tip combinations.
For a winning you need at least 3 correct tips. The amount of correct tips gives the consequent level of total winning.
HOW DOES “SYSTEM 3/7” WORK?
The “System 3/7” consists of 35 bets. 7 possible tips form the 35 3tip combinations.
For a winning you need at least 3 correct tips. The amount of correct tips gives the consequent level of total winning.
HOW DOES “SYSTEM 3/8” WORK?
The “System 3/8” consists of 56 bets. 8 possible tips form the 56 3tip combinations.
For a winning you need at least 3 correct tips. The amount of correct tips gives the consequent level of total winning.
HOW DOES “SYSTEM 4/5” WORK?
The “System 4/5” consists of 5 bets. 5 possible tips form the 5 4tip combinations.
For a winning you need at least 4 correct tips. The amount of correct tips gives the consequent level of total winning.
HOW DOES “SYSTEM 4/6” WORK?
The “System 4/6” consists of 15 bets. 6 possible tips form the 15 4tip combinations.
For a winning you need at least 4 correct tips. The amount of correct tips gives the consequent level of total winning.
HOW DOES “SYSTEM 4/7” WORK?
The “System 4/7” consists of 35 bets. 7 possible tips form the 35 4 tip combinations.
For a winning you need at least 4 correct tips. The amount of correct tips gives the consequent level of total winning.
HOW DOES “SYSTEM 4/8” WORK?
The “System 4/8” consists of 70 bets. 8 possible tips form the 70 4tip combinations.
For a winning you need at least 4 correct tips. The amount of correct tips gives the consequent level of total winning.
HOW DOES “SYSTEM 5/6” WORK?
The “System 5/6” consists of 6 bets. 6 possible tips form the 6 5tip combinations.
For a winning you need at least 5 correct tips. The amount of correct tips gives the consequent level of total winning.
HOW DOES “SYSTEM 5/7” WORK?
The “System 5/7” consists of 21 bets. 7 possible tips form the 21 5tip combinations.
For a winning you need at least 5 correct tips. The amount of correct tips gives the consequent level of total winning.
HOW DOES “SYSTEM 5/8” WORK?
The “System 5/8” consists of 56 bets. 8 possible tips form the 56 5tip combinations.
For a winning you need at least 5 correct tips. The amount of correct tips gives the consequent level of total winning.
HOW DOES “SYSTEM 6/7” WORK?
The “System 6/7” consists of 7 bets. 7 possible tips form the 7 6tip combinations.
For a winning you need at least 6 correct tips. The amount of correct tips gives the consequent level of total winning.
HOW DOES “SYSTEM 6/8” WORK?
The “System 6/8” consists of 28 bets. 8 possible tips form the 28 6tip combinations.
For a winning you need at least 6 correct tips. The amount of correct tips gives the consequent level of total winning.
HOW DOES “SYSTEM 7/8” WORK?
The “System 7/8” consists of 8 bets. 8 possible tips form the 8 7tip combinations.
For a winning you need at least 7 correct tips. The amount of correct tips gives the consequent level of total winning.
HOW DOES “SYSTEM TRIXIE” WORK?
The “System Trixie” consists of 4 bets. 3 possible tips form the 4 bets. Following combinations are possible:
1. 3 2tip combinations
2. 1 3tip combination
For a winning you need at least 2 correct tips. The amount of correct tips gives the consequent level of total winning.
HOW DOES “SYSTEM YANKEE” WORK?
The “System Yankee” consists of 11 bets. 4 possible tips form the 11 bets. Following combinations are possible:
1. 6 2tip combinations
2. 4 3tip combinations
3. 1 4tip combination
For a winning you need at least 2 correct tips. The amount of correct tips gives the consequent level of total winning.
HOW DOES “BANKER” WORK?
You can select a game with banker, if you are sure about the outcome of a game. Bankers can only be selected in “system bets”.
You win the bet, if the banker is correct. System bet criterions also need to be satisfied. The amount of winnings depends on correct placed tips. You lose the bet, if the banker is incorrect and the system bet criterions are not fulfilled. In case you choose a 2/3 system bet with a banker, you need at least 2 correct tips and the correct banker. The amount of winning results from the odds of the tips you won. The maximum winning will be displayed, when you place the bet. In a single system bet it is possible to include several bankers.
Bet type 
Number of placed bets 
Single bet 
Multi bet 



2/3 (3 bets) 
3 
 


Patent (7 bets) 
7 
3 


Trixie (4 bets) 
4 
 

Bet type 
Number of placed bets 
Single bet 
Multi bet 



3/4 (4 bets) 
4 
 


2/4 (6 bets) 
6 
 


Lucky 15 (15 bets) 
15 
4 


Yankee (11 bets) 
11 
 

Bet type 
Number of placed bets 
Single bet 
Multi bet 



4/5 (5 bets) 
5 
 


3/5 (10 bets) 
10 
 


2/5 (10 bets) 
10 
 


Lucky 31 (31 bets) 
31 
5 


Canadian (26 bets) 
26 
 

Bet type 
Number of placed bets 
Single bet 
Multi bet 



5/6 (6 bets) 
6 
 


4/6 (15 bets) 
15 
 


3/6 (20 bets) 
20 
 


2/6 (15 bets) 
15 
 


Lucky 63 (63 bets) 
63 
6 


Heinz (57 bets) 
57 
 

Bet type 
Number of placed bets 
Single bet 
Multi bet 



6/7 (7 bets) 
7 
 